20080 cards found
Toph, the Blind Bandit

Toph, the Blind Bandit {2}{G}

Legendary Creature - Human Warrior Ally
When Toph enters, earthbend 2.
Toph's power is equal to the number of +1/+1 counters on lands you control.
"You think you're so tough?"
*/3
  • Avatar: The Last Airbender
Topiary Panther

Topiary Panther {4}{G}{G}

Creature - Plant Cat
Trample
Basic landcycling {1}{G}
The gardens around Karlov Manor are oddly bereft of birdsong.
6/5
  • Murders at Karlov Manor
Topography Tracker

Topography Tracker {2}{G}

Creature - Merfolk Scout
When this creature enters, create a Map token.
If a creature you control would explore, instead it explores, then it explores again.
"Good thing I'm not afraid of heights."
2/2
  • The Lost Caverns of Ixalan Commander 63 95
Topple

Topple {2}{W}

Sorcery
Exile target creature with the greatest power among creatures on the battlefield.
"Let all witness the fate of those who defy me."
—Crovax
  • Nemesis
Topple the Statue

Topple the Statue {2}{W}

Instant
Tap target permanent. If it's an artifact, destroy it.
Draw a card.
Bolas cared little when his statue fell, thinking it a useful distraction, underestimating the surge of resolve it gave his opponents.
Topsy Turvy

Topsy Turvy {2}{U}

Enchantment
The phases of each player's turn are reversed. (The phases are, in reverse order, ending, second main, combat, first main, and beginning.)
As long as there are more than two players in the game, the turn order is reversed.
"Here on going is heck the what?"
Tor Giant

Tor Giant {3}{R}

Creature - Giant
"What do you do then? Run. Run very fast. Don't stop until you see the camp—or a bigger Giant."
—Toothlicker Harj, Orcish Captain
3/3
  • Ice Age
Torbran, Thane of Red Fell

Torbran, Thane of Red Fell {1}{R}{R}{R}

Legendary Creature - Dwarf Noble
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
A dwarf's grudge runs deeper than the mountains' roots.
2/4
Torch Breath

Torch Breath {X}{R}

Instant
This spell costs {2} less to cast if it targets a blue permanent.
This spell can't be countered.
Torch Breath deals X damage to target creature or planeswalker.
"Fried squid, comin' up!"
Torch Courier

Torch Courier {R}

Creature - Goblin
Haste
Sacrifice this creature: Another target creature gains haste until end of turn.
"Light a torch and deliver this letter" were his instructions, which he unfortunately reversed.
1/1
Torch Drake

Torch Drake {3}{U}

Creature - Drake
Flying
{1}{R}: This creature gets +1/+0 until end of turn.
"Drakes? Bah! Things that breathe don't interest me. It breathes fire, you say? Well, that's a different story!"
—Zataz, Izzet clockwork artificer
2/2
  • Guildpact
Torch Fiend

Torch Fiend {1}{R}

Creature - Devil
{R}, Sacrifice this creature: Destroy target artifact.
Devils redecorate every room with fire.
2/1
Related card: Tibalt, Wicked Tormentor
Torch Gauntlet

Torch Gauntlet {2}

Artifact - Equipment
Equipped creature gets +2/+0.
Equip {2}
"Good morning, children. Please open your aether valves and ignite your gauntlets."
—Rakib, Ghirapur schoolteacher
  • Kaladesh
Torch Slinger

Torch Slinger {2}{R}

Creature - Goblin Shaman
Kicker {1}{R}
When this creature enters, if it was kicked, it deals 2 damage to target creature.
Once thrown, twice burned.
2/2
Torch the Witness

Torch the Witness {X}{R}

Sorcery
Torch the Witness deals twice X damage to target creature. If excess damage was dealt to that creature this way, investigate.
"He was scheduled to meet me tomorrow with something important to share. This was no coincidence."
—Algrom of the Foundway Associates
  • Murders at Karlov Manor 146 146†
Torens, Fist of the Angels

Torens, Fist of the Angels {1}{G}{W}
(Dr. John Seward)

Legendary Creature - Human Cleric
Training
Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
He seems absolutely imperturbable. I can fancy what a wonderful power he must have over his patients.
2/2
Torgal, A Fine Hound

Torgal, A Fine Hound {1}{G}

Legendary Creature - Wolf
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control.
{T}: Add one mana of any color.
"Thank you, Torgal. For never giving up."
—Clive Rosfield
2/2
Torment

Torment {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -3/-0.
"Volrath has killed me. All that remains of me is the scar!"
—Tahngarth
  • Stronghold
Torment of Hailfire

Torment of Hailfire {X}{B}{B}

Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
"Your God-Pharaoh has returned."
Torment of Scarabs

Torment of Scarabs {3}{B}

Enchantment - Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
Like a carpet unrolling for their god, the scarabs poured out from the necropolis.
Related card: Cursebound Witch
Torment of Venom

Torment of Venom {2}{B}{B}

Instant
Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent of their choice or discard a card.
The Scorpion God's sting sends venom strong enough to poison blood, bone, and spirit.
Tormented Angel

Tormented Angel {3}{W}

Creature - Angel
Flying
Falling from heaven is not as painful as surviving the impact.
1/5
Tormented Pariah
Rampaging Werewolf

Tormented Pariah {3}{R}

Creature - Human Warrior Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
"Hey lads, the moon's rising. All the better to watch him beg for mercy."
3/2
Card has other part: Rampaging Werewolf
  • Innistrad
Tormented Soul

Tormented Soul {B}

Creature - Spirit
This creature can't block and can't be blocked.
Those who raged most bitterly at the world in life are cursed to roam the nether realms in death.
1/1
Tormented Thoughts

Tormented Thoughts {2}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Target player discards a number of cards equal to the sacrificed creature's power.
"Not all nightmares can be escaped by waking."
—Ashiok