12174 cards found
Charforger

Charforger {1}{B}{R}

Creature - Phyrexian Beast
When Charforger enters, create a 1/1 red Phyrexian Goblin creature token.
Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Charforger.
Remove three oil counters from Charforger: Exile the top card of your library. You may play that card this turn.
2/3
  • Phyrexia: All Will Be One
Charge

Charge {W}

Instant
Creatures you control get +1/+1 until end of turn.
"Honor rides before us. All we have to do is catch up."
—Danitha Capashen
Charge Through

Charge Through {G}

Instant
Target creature gains trample until end of turn.
Draw a card.
"What a move! Lorehold gets caught flat-footed, and Witherbloom barrels ahead."
—Cremik, Mage Tower commentator
Charge of the Forever-Beast

Charge of the Forever-Beast {2}{G}

Sorcery
As an additional cost to cast this spell, reveal a creature card from your hand.
Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power.
The Zagoth wetlands are fertilized by centuries of Brokkos's former challengers.
  • Ikoria: Lair of Behemoths
Charge of the Mites

Charge of the Mites {2}{W}

Instant
Choose one —
• Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker.
• Create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."
  • Phyrexia: All Will Be One
Charged Conjuration

Charged Conjuration {3}{R}

Enchantment
At the beginning of your upkeep, instant and sorcery cards in your hand perpetually gain "This spell costs {1} less to cast."
Sacrifice this enchantment: Conjure a card of your choice from Charged Conjuration's spellbook into your hand. Activate only as a sorcery.
Related cards: Empty the Warrens Galvanic Relay Grapeshot
  • Alchemy: Bloomburrow
Charging Badger

Charging Badger {G}

Creature - Badger
Trample
1/1
Charging Hooligan

Charging Hooligan {3}{R}

Creature - Human Peasant
Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn.
"Soon the rats are gonna run this town, so I'm gonna run with them!"
3/3
  • Wilds of Eldraine
Charging Monstrosaur

Charging Monstrosaur {4}{R}

Creature - Dinosaur
Trample, haste
"I knew I should have stayed with the boat. Always stay with the boat!"
5/5
Related card: Scalespeaker Shepherd
Charging Tuskodon

Charging Tuskodon {3}{R}{R}

Creature - Dinosaur
Trample
If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.
It doesn't hold grudges. It runs them down and impales them.
4/4
Charging War Boar

Charging War Boar {1}{R}{G}

Creature - Boar
Haste
As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample.
3/1
  • Ravnica Allegiance
Charismatic Vanguard

Charismatic Vanguard {2}{W}

Creature - Dwarf Soldier
{4}{W}: Creatures you control get +1/+1 until end of turn.
"This battlefield is an anvil, my mace a forging hammer . . . and you, Phyrexian scum, are the scrap metal that's about to be reshaped as I see fit."
3/2
  • Dominaria United
Charitable Levy

Charitable Levy {1}{W}

Enchantment
Noncreature spells cost {1} more to cast.
Whenever a player casts a noncreature spell, put a collection counter on Charitable Levy. Then if there are three or more collection counters on it, sacrifice it. If you do, draw a card, then you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
  • Modern Horizons 3 21 390
Charity Extractor

Charity Extractor {3}{B}

Creature - Human Knight
Lifelink
"War or no war, your donations are due, as always."
1/5
  • War of the Spark
Charix, the Raging Isle

Charix, the Raging Isle {2}{U}{U}

Legendary Creature - Leviathan Crab
Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast.
{3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
Zendikar's seas are deeper than anyone can fathom.
0/17
Charmbreaker Devils

Charmbreaker Devils {5}{R}

Creature - Devil
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.
4/4
Related card: Tibalt, Wicked Tormentor
Charmed Clothier

Charmed Clothier {4}{W}

Creature - Faerie Advisor
Flying
When Charmed Clothier enters, create a Royal Role token attached to another target creature you control.
3/3
  • Wilds of Eldraine
Charmed Sleep

Charmed Sleep {1}{U}{U}

Enchantment - Aura
Enchant creature
When Charmed Sleep enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Charmed Stray

Charmed Stray {W}

Creature - Cat
Lifelink
When Charmed Stray enters, put a +1/+1 counter on each other creature you control named Charmed Stray.
"There's something peculiar about the cats today."
—Janoc, Tin Street tinker
1/1
Charming Prince

Charming Prince {1}{W}

Creature - Human Noble
When Charming Prince enters, choose one —
• Scry 2.
• You gain 3 life.
• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.
2/2
Charming Scoundrel

Charming Scoundrel {1}{R}

Creature - Human Rogue
Haste
When Charming Scoundrel enters, choose one —
• Discard a card, then draw a card.
• Create a Treasure token.
• Create a Wicked Role token attached to target creature you control.
1/1
  • Wilds of Eldraine 124 345
  • Wilds of Eldraine Promos 124p 124s
Charnel Troll

Charnel Troll {1}{B}{G}

Creature - Troll
Trample
At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it.
{B}{G}, Discard a creature card: Put a +1/+1 counter on Charnel Troll.
4/4
  • Guilds of Ravnica
Charred Foyer

Charred Foyer {3}{R}

Enchantment - Room
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
Card has other part: Warped Space
  • Duskmourn: House of Horror Promos 129pa 129sa
  • Duskmourn: House of Horror 129a 340a
Chart a Course

Chart a Course {1}{U}

Sorcery
Draw two cards. Then discard a card unless you attacked this turn.
As the River Heralds began to decipher the ancient map, they were staggered by the vastness of the world-within-the-world that it revealed.
Chatter of the Squirrel

Chatter of the Squirrel {G}

Sorcery
Create a 1/1 green Squirrel creature token.
Flashback {1}{G}