2502 cards found
Red Ward

Red Ward {W}

Enchantment - Aura
Enchant creature
Enchanted creature has protection from red. This effect doesn't remove Red Ward.
Redcap Melee

Redcap Melee {R}

Instant
Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land.
At first, Syr Fenwick scoffed when he saw his opponents for the final match.
  • Throne of Eldraine
Reef Shaman

Reef Shaman {U}

Creature - Merfolk Shaman
{T}: Target land becomes the basic land type of your choice until end of turn.
With one gesture, she can render a thousand years of navigational charts obsolete.
0/2
  • Apocalypse
Reflexes

Reflexes {R}

Enchantment - Aura
Enchant creature
Enchanted creature has first strike.
Regent's Authority

Regent's Authority {W}

Instant
Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn.
Before her spark pulled her away again, the Emperor appointed the wise Light-Paws to guide Kamigawa in her absence.
  • Kamigawa: Neon Dynasty
Regicide

Regicide {B}

Instant
Reveal Regicide as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.
Destroy target creature that's one or more of the colors chosen as you drafted cards named Regicide.
"You're done!"
  • Conspiracy: Take the Crown
Reinforced Ronin

Reinforced Ronin {R}

Artifact Creature - Human Samurai
Haste
At the beginning of your end step, return Reinforced Ronin to its owner's hand.
Channel{1}{R}, Discard Reinforced Ronin: Draw a card.
2/2
Related card: Imperial Blademaster
  • Kamigawa: Neon Dynasty 158 323
Reinforcements

Reinforcements {W}

Instant
Put up to three target creature cards from your graveyard on top of your library.
"Let them send their legions! I will show them that my truth is stronger than their swords."
—General Varchild
Relic's Roar

Relic's Roar {U}

Instant
Until end of turn, target artifact or creature becomes a Dinosaur artifact creature with base power and toughness 4/3 in addition to its other types.
"Well, that's one less share to divide up."
—Dranach, Dire Fleet boatswain
  • The Lost Caverns of Ixalan
Remove

Remove {U}

Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Return target attacking creature to its owner's hand.
  • Portal Second Age
Remove Enchantments

Remove Enchantments {W}

Instant
Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
  • Legends
Rending Volley

Rending Volley {R}

Instant
This spell can't be countered.
Rending Volley deals 4 damage to target white or blue creature.
The sky offers few hiding places.
Renegade Tactics

Renegade Tactics {R}

Sorcery
Target creature can't block this turn.
Draw a card.
"Nothing against you. It's just that waiting for Consulate clearance was never really my thing."
Renewing Touch

Renewing Touch {G}

Sorcery
Shuffle any number of target creature cards from your graveyard into your library.
Death just encourages life the more.
Renowned Weaver

Renowned Weaver {G}

Creature - Human Shaman
{1}{G}, Sacrifice Renowned Weaver: Create a 1/3 green Spider enchantment creature token with reach.
"You think your weaving as beautiful as mine? Let me show you the true meaning of the craft."
1/1
  • Journey into Nyx
Requisition Raid

Requisition Raid {W}

Sorcery
Spree
+ {1} — Destroy target artifact.
+ {1} — Destroy target enchantment.
+ {1} — Put a +1/+1 counter on each creature target player controls.
The Freestriders believe in liberation, in all its many forms.
  • Outlaws of Thunder Junction
Rescue

Rescue {U}

Instant
Return target permanent you control to its owner's hand.
With just a few seconds to escape, Deryan saved Hurkyl's editions on restoring physical objects from ash.
Resistance Fighter

Resistance Fighter {W}

Creature - Human Soldier
Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.
"My soldiers fought without hesitation, died without doubt."
—Sidar Jabari
1/1
Resolute Strike

Resolute Strike {W}

Instant
Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.
"If you practice something often enough, it becomes part of you. That's why we train, and that's why we survive."
—Tasha, Graypelt veteran
  • Zendikar Rising
Resolute Watchdog

Resolute Watchdog {W}

Creature - Dog
Defender
{1}, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn.
A friend in good times, a guardian in bad times, and a savior when all else fails.
1/3
  • Ravnica Allegiance
Restless Dreams

Restless Dreams {B}

Sorcery
As an additional cost to cast this spell, discard X cards.
Return X target creature cards from your graveyard to your hand.
Braids dreams of dark rebirth.
  • Torment
Retraced Image

Retraced Image {U}

Sorcery
Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.
An army from a soldier, a flock from a bird, a school from a fish . . . a profit from an atrocity.
  • Torment
Retract

Retract {U}

Instant
Return all artifacts you control to their owner's hand.
"Secrets are meant to remain secret."
—Memnarch
  • Darksteel
Retraction Helix

Retraction Helix {U}

Instant
Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."
Where the geometries of the world collapse, a master of the Aether can harvest power beyond comprehending.
Retribution of the Ancients

Retribution of the Ancients {B}

Enchantment
{B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.
Abzan ancestors died to protect their Houses, and they protect them still.
  • Khans of Tarkir