4600 cards found
Good Knight

Good Knight {W}{W}

Creature - Cat Knight
First Strike
You can't cast Good Knight if you're on the Phyrexian team.
If Good Knight is on the battlefield at the end of the game, score an additional point for the Mirran team.
2/2
  • Unknown Event
Gore Vassal

Gore Vassal {2}{W}

Creature - Phyrexian Dog
Sacrifice Gore Vassal: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it.
"Rid them of their unfaithful organs. Bring new hearts to the unbelievers."
—Tome of Machines, verse 1703
2/1
  • Mirrodin Besieged
Goring Ceratops

Goring Ceratops {5}{W}{W}

Creature - Dinosaur
Double strike
Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.
"Follow her footsteps and she will show you the way."
—Itzama the Crested
3/3
Gossamer Chains

Gossamer Chains {W}{W}

Enchantment
Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
"Harah swung his sword mightily, but still the air held him fast."
—Azeworai, "Kenechi's Dream"
  • Visions
Graceblade Artisan

Graceblade Artisan {2}{W}

Creature - Human Monk
Graceblade Artisan gets +2/+2 for each Aura attached to it.
"Can you catch a snowflake on the edge of your blade? Her sword has snagged an entire blizzard."
—Zogye, Ojutai mystic
2/3
  • Dragons of Tarkir
Graceful Antelope

Graceful Antelope {2}{W}{W}

Creature - Antelope
Plainswalk
Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.
1/4
Graceful Cat

Graceful Cat {2}{W}

Creature - Cat
Whenever Graceful Cat attacks, it gets +1/+1 until end of turn.
Though they are held in high regard as symbols of the god Oketra, cats often lack her sense of solidarity.
2/2
  • Amonkhet
Graceful Reprieve

Graceful Reprieve {1}{W}

Instant
When target creature dies this turn, return that card to the battlefield under its owner's control.
"In my moment of death, I had a vision of the world, dark and unwelcoming. I wanted to hide in the deepest meander, but the light pulled me back."
Grand Abolisher

Grand Abolisher {W}{W}

Creature - Human Cleric
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
"You think because you've mapped the land, you own the land. You own an idea, nothing more."
2/2
Grand Crescendo

Grand Crescendo {X}{W}{W}

Instant
Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.
The roar of applause drowned out the melee raging in the lobby.
Grand Entryway

Grand Entryway {1}{W}

Enchantment - Room
When you unlock this door, create a 1/1 white Glimmer enchantment creature token.
Card has other part: Elegant Rotunda
  • Duskmourn: House of Horror 15a 287a
Grand Master of Flowers

Grand Master of Flowers {2}{W}{W}

Legendary Planeswalker - Bahamut
As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible.
[+1]: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn.
[+1]: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle.
Loyalty:
3
Related card: Monk of the Open Hand
Grasp of Fate

Grasp of Fate {1}{W}{W}

Enchantment
When Grasp of Fate enters, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield.
"And I suppose, if it's one last chance to say it, Rose Tyler..."
Grasp of the Hieromancer

Grasp of the Hieromancer {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."
"There is power in abandon, but far more in control."
—Warden Hixus, to Kytheon
Grasping Giant

Grasping Giant {5}{W}

Creature - Giant
Vigilance
Whenever Grasping Giant becomes blocked by a creature, exile that creature until Grasping Giant leaves the battlefield.
Mirinthes thought death was seconds away when the giant's fist closed around him. Two days later, he was praying for death's release.
5/7
  • Theros Beyond Death
Grassland Crusader

Grassland Crusader {5}{W}

Creature - Human Cleric Soldier
{T}: Target Elf or Soldier creature gets +2/+2 until end of turn.
"Everyone deserves a chance to live. My job is to make sure they get it."
2/4
  • Onslaught
Grateful Apparition

Grateful Apparition {1}{W}

Creature - Spirit
Flying
Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate.
1/1
Gravel Slinger

Gravel Slinger {3}{W}

Creature - Human Soldier
{T}: Gravel Slinger deals 1 damage to target attacking or blocking creature.
Morph {1}{W}
1/3
  • Onslaught
Graven Dominator

Graven Dominator {4}{W}{W}

Creature - Gargoyle
Flying
Haunt
When Graven Dominator enters or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.
4/4
  • Guildpact
Great Defender

Great Defender {W}

Instant
Target creature gets +0/+X until end of turn, where X is its mana value.
  • Legends
Great Desert Prospector

Great Desert Prospector {4}{W}

Creature - Human Artificer
When Great Desert Prospector enters, create a tapped Powerstone token for each other creature you control.
"Hello, beautiful."
3/2
  • The Brothers' War
Great Hart

Great Hart {3}{W}

Creature - Elk
The great hart stood like a statue, its hide painted gold by the dawn. The Champion laid down her weapons and stepped forward within an arm's length of the beast. The hart, sacred to Heliod and bathed in the god's own light, bowed to the Champion, marking her as the Chosen of the Sun God.
—The Theriad
2/4
  • Born of the Gods
Great Teacher's Decree

Great Teacher's Decree {3}{W}

Sorcery
Creatures you control get +2/+1 until end of turn.
Rebound
Great Wall

Great Wall {2}{W}

Enchantment
Creatures with plainswalk can be blocked as though they didn't have plainswalk.
  • Legends
Great-Horn Krushok

Great-Horn Krushok {4}{W}

Creature - Beast
Perfectly suited for life in the Shifting Wastes, the krushok is well protected by its horn, its hide, and its temper.
3/5