33465 cards found
Planar Void

Planar Void {B}

Enchantment
Whenever another card is put into a graveyard from anywhere, exile that card.
"Planeswalking isn't about walking. It's about falling and screaming."
—Xantcha, Phyrexian outcast
  • Urza's Saga
Gulping Scraptrap

Gulping Scraptrap {4}{B}

Creature - Phyrexian Horror
When this creature enters or dies, proliferate.
"Does anyone else hear that horrible crunching sound?"
—Jace
4/4
  • Phyrexia: All Will Be One
Aeolipile

Aeolipile {2}

Artifact
{1}, {T}, Sacrifice this artifact: It deals 2 damage to any target.
"Although fragile, the Aeolipile could be quite destructive."
—Sarpadian Empires, vol. I
Blood Tribute

Blood Tribute {4}{B}{B}

Sorcery
Kicker—Tap an untapped Vampire you control.
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
Lazav, the Multifarious

Lazav, the Multifarious {U}{B}

Legendary Creature - Shapeshifter
When Lazav enters, surveil 1.
{X}: Lazav becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
1/3
Centaur of Attention

Centaur of Attention {3}{G}{G}

Creature - Centaur Performer
When this creature enters, roll five six-sided dice and store those results on it.
At the beginning of combat on your turn, you may reroll any number of this creature's stored results.
This creature gets +X/+X, where X is the greatest number of stored results on it of the same value.
3/3
  • Unfinity 132 418
Witness the Future

Witness the Future {2}{U}

Sorcery
Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
Shriekhorn

Shriekhorn {1}

Artifact
This artifact enters with three charge counters on it.
{T}, Remove a charge counter from this artifact: Target player mills two cards.
  • Mirrodin Besieged
Precognitive Perception

Precognitive Perception {3}{U}{U}

Instant
Draw three cards.
Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
"To control the present we must master the future."
Bird Maiden

Bird Maiden {2}{R}

Creature - Human Bird
Flying
"Four things that never meet do here unite
To shed my blood and to ravage my heart,
A radiant brow and tresses that beguile
And rosy cheeks and a glittering smile."
—The Arabian Nights, trans. Haddawy
1/2
Related card: City in a Bottle
Mothers Yamazaki

Mothers Yamazaki {2}{R}{W}

Legendary Creature - Human Samurai
Partner with itself (When this enters, target player may put Mothers Yamazaki into their hand from their library, then shuffle. A Commander deck can include two of this card, and they can be your commanders.)
As long as you control exactly two permanents named Mothers Yamazaki, the "legend rule" doesn't apply to them, and Samurai you control get +2/+2 and have vigilance and haste.
2/2
  • Mystery Booster 2
Mirror Golem

Mirror Golem {6}

Artifact Creature - Golem
Imprint — When this creature enters, you may exile target card from a graveyard.
This creature has protection from each of the exiled card's card types.
3/4
  • Mirrodin
Zof Bloodbog
Zof Consumption

Zof Bloodbog

Land
This land enters tapped.
{T}: Add {B}.
"Look at this place. What more evidence do you require that existence is bleak and meaningless?"
—Voshk, oblivion priest
Card has other part: Zof Consumption
  • Zendikar Rising
Night Market

Night Market

Land
This land enters tapped. As it enters, choose a color.
{T}: Add one mana of the chosen color.
Cycling {3}
The Indigo Revolution changed more about Avishkar than just its name. Even Gonti's infamous night markets had gone legitimate.
  • Aetherdrift
Arms Scavenger

Arms Scavenger {1}{R}

Creature - Human Warrior
At the beginning of your upkeep, draft a card from this creature's spellbook, then exile it. Until end of turn, you may play that card.
Equip abilities you activate cost {1} less to activate.
2/2
Related cards: Boots of Speed Ceremonial Knife Cliffhaven Kitesail Colossus Hammer Dueling Rapier Goldvein Pick Jousting Lance Mask of Immolation Mirror Shield Relic Axe Rogue's Gloves Scavenged Blade Shield of the Realm Spare Dagger Tormentor's Helm
  • Alchemy: Innistrad
Cemetery Tampering

Cemetery Tampering {2}{B}

Enchantment
Hideaway 5
At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.
Miles "Tails" Prower

Miles "Tails" Prower {1}{W}{U}

Legendary Creature - Fox Artificer
Flash
Flying
Whenever a Vehicle you control enters, draw a card if it has flying. Otherwise, put a flying counter on it.
3/1
  • Secret Lair Drop
Raise Dead

Raise Dead {B}

Sorcery
Return target creature card from your graveyard to your hand.
The earth cannot hold that which magic commands.
Wake Thrasher

Wake Thrasher {2}{U}

Creature - Merfolk Soldier
Whenever a permanent you control becomes untapped, this creature gets +1/+1 until end of turn.
Anyone who thinks merrows have more brains than brawn has never been run over by one.
1/1
Burning Shield Askari

Burning Shield Askari {2}{R}

Creature - Human Knight
Flanking
{R}{R}: This creature gains first strike until end of turn.
"Any day that I ride my horse up to my ankles in the remains of my enemies is a good day."
—Akin, seasoned askari
2/2
  • Mirage
Testament of Faith

Testament of Faith {W}

Enchantment
{X}: This enchantment becomes an X/X Wall creature with defender in addition to its other types until end of turn.
"Belief in the Ancestor is admirable, but our enemies often demand something more . . . tangible."
—Pianna, nomad captain
  • Odyssey
Establishing Shot

Establishing Shot {R}

Instant
Establishing Shot deals 2 damage to any target. If this is the first spell you've cast this game, it deals 3 damage instead.
  • Unknown Event
Bane's Contingency

Bane's Contingency {1}{U}{U}

Instant
Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
"My whims dictate the fate of nations. Your pitiful mortal magic is no more significant than a gnat buzzing in my ear."
  • Commander Legends: Battle for Baldur's Gate
Barrensteppe Siege

Barrensteppe Siege {2}{W}{B}

Enchantment
As this enchantment enters, choose Abzan or Mardu.
• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control.
• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice.
  • Tarkir: Dragonstorm 171 384
  • Tarkir: Dragonstorm Promos 171p 171s
Demonfire

Demonfire {X}{R}

Sorcery
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.