31561 cards found
Skyship Plunderer

Skyship Plunderer {1}{U}

Creature - Human Pirate
Flying
Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
Escapes should always be daring.
2/1
Sly Requisitioner

Sly Requisitioner {4}{B}

Creature - Human Artificer
Improvise
Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.
2/2
Solemn Recruit

Solemn Recruit {1}{W}{W}

Creature - Dwarf Warrior
Double strike
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.
"I can no longer sit in my workshop and ignore the events outside. My hammers strike for the people of Ghirapur."
2/2
Spire Patrol

Spire Patrol {2}{W}{U}

Creature - Human Soldier
Flying
When Spire Patrol enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
"After I examine your cargo and check your papers, you can be on your way."
3/2
Spire of Industry

Spire of Industry

Land
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
A beacon of prosperity to some, a shadow of oppression to others.
Sram's Expertise

Sram's Expertise {2}{W}{W}

Sorcery
Create three 1/1 colorless Servo artifact creature tokens.
You may cast a spell with mana value 3 or less from your hand without paying its mana cost.
"It's important to always have the right tool for the job. This one is for picking my teeth."
Sram, Senior Edificer

Sram, Senior Edificer {1}{W}

Legendary Creature - Dwarf Advisor
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
"As this conflict grows, it gets harder to prevent the city from breaking down. How much longer can we keep this machinery balanced?"
2/2
Sweatworks Brawler

Sweatworks Brawler {3}{R}

Creature - Human Artificer
Improvise
Menace
The residents of Embraal were never known for finesse, just for getting things done.
3/3
Take into Custody

Take into Custody {U}

Instant
Tap target creature. It doesn't untap during its controller's next untap step.
"You can tell me what I want to know, or you can talk to the Chief of Compliance. Why don't you make it easy on yourself?"
  • Aether Revolt
Tezzeret the Schemer

Tezzeret the Schemer {2}{U}{B}

Legendary Planeswalker - Tezzeret
[+1]: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color."
[–2]: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.
[–7]: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."
Loyalty:
5
Tezzeret's Betrayal

Tezzeret's Betrayal {3}{U}{B}

Sorcery
Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle.
"You can't hope to comprehend the plans that are in motion."
—Tezzeret
Related card: Tezzeret, Master of Metal
Tezzeret's Simulacrum

Tezzeret's Simulacrum {3}

Artifact Creature - Golem
{T}: Target opponent loses 1 life. If you control a Tezzeret planeswalker, that player loses 3 life instead.
Tezzeret's command of living metal has nothing to do with intricate gearcraft or aether supplies.
2/3
  • Aether Revolt
Tezzeret's Touch

Tezzeret's Touch {1}{U}{B}

Enchantment - Aura
Enchant artifact
Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.
When enchanted artifact is put into a graveyard, return that card to its owner's hand.
Tezzeret, Master of Metal

Tezzeret, Master of Metal {4}{U}{B}

Legendary Planeswalker - Tezzeret
[+1]: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.
[–3]: Target opponent loses life equal to the number of artifacts you control.
[–8]: Gain control of all artifacts and creatures target opponent controls.
Loyalty:
5
Related card: Tezzeret's Betrayal
  • Aether Revolt
Thopter Arrest

Thopter Arrest {2}{W}

Enchantment
When Thopter Arrest enters, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield.
The Consulate's eyes—unblinking, unsleeping—are everywhere.
Treasure Keeper

Treasure Keeper {4}

Artifact Creature - Construct
When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.
3/3
Trophy Mage

Trophy Mage {2}{U}

Creature - Human Wizard
When Trophy Mage enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
"The tools of the past will help us forge the future."
2/2
Unbridled Growth

Unbridled Growth {G}

Enchantment - Aura
Enchant land
Enchanted land has "{T}: Add one mana of any color."
Sacrifice Unbridled Growth: Draw a card.
"If the Consulate has abandoned restraint, so too shall the wilds."
—Surash, keeper of the Cowl
Universal Solvent

Universal Solvent {1}

Artifact
{7}, {T}, Sacrifice Universal Solvent: Destroy target permanent.
"A few drops of this, and the trickiest problems simply melt away."
—Thamaz, Weldfast inventor
Untethered Express

Untethered Express {4}

Artifact - Vehicle
Trample
Whenever Untethered Express attacks, put a +1/+1 counter on it.
Crew 1
Rules and rails are made to be broken.
4/4
Related card: Experimental Pilot
Vengeful Rebel

Vengeful Rebel {2}{B}

Creature - Aetherborn Warrior
Revolt — When Vengeful Rebel enters, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.
Some aetherborn joined the rebellion for profit, others for the sake of their freedom, still others for revenge.
3/2
Verdant Automaton

Verdant Automaton {2}

Artifact Creature - Construct
{3}{G}: Put a +1/+1 counter on Verdant Automaton.
"A perfect fusion of nature and artifice."
—Irsi, Kujar gardener
1/2
  • Aether Revolt
Walking Ballista

Walking Ballista {X}{X}

Artifact Creature - Construct
Walking Ballista enters with X +1/+1 counters on it.
{4}: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
0/0
Watchful Automaton

Watchful Automaton {3}

Artifact Creature - Construct
{2}{U}: Scry 1.
"Before we can destroy our enemies, we must find them. We must peer into every wretched hovel and every teeming market."
—Baral, Chief of Compliance
2/2
  • Aether Revolt
Welder Automaton

Welder Automaton {2}

Artifact Creature - Construct
{3}{R}: Welder Automaton deals 1 damage to each opponent.
Most of the constructs the renegades used against the Consulate weren't originally intended for combat. But some didn't require much modification.
2/1