5546 cards found
Gavony Dawnguard

Gavony Dawnguard {1}{W}{W}

Creature - Human Soldier
Ward {1}
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.
3/3
Gavony Unhallowed

Gavony Unhallowed {3}{B}

Creature - Zombie
Whenever another creature you control dies, put a +1/+1 counter on this creature.
"We entered the church in search of solace, but it became clear we wouldn't find it there."
—Grete, Order of Saint Traft
2/4
Gearsmith Guardian

Gearsmith Guardian {5}

Artifact Creature - Construct
This creature gets +2/+0 as long as you control a blue creature.
Made in its creator's image, though slightly more clangy.
3/5
Geist Trappers

Geist Trappers {4}{G}

Creature - Human Warrior
Soulbond
As long as this creature is paired with another creature, both creatures have reach.
3/5
  • Avacyn Restored
Geist of Regret

Geist of Regret {4}{U}

Creature - Spirit
Flying
When Geist of Regret enters the battlefield, put a random instant card from your library into your graveyard. Then put a random sorcery card from your library into your graveyard.
Whenever you cast an instant or sorcery spell from your graveyard, copy that spell. You may choose new targets for the copy.
5/5
  • Alchemy: Innistrad
Geist-Fueled Scarecrow

Geist-Fueled Scarecrow {4}

Artifact Creature - Scarecrow
Creature spells you cast cost {1} more to cast.
"It'll keep the crows away. Works on neighbors too."
—Old Rutstein
4/4
  • Eldritch Moon
Geistpack Alpha

Geistpack Alpha {3}{G}

Creature - Wolf
Trample
When Geistpack Alpha dies, seek a permanent card with mana value equal to the number of lands you control.
5/4
  • Alchemy: Innistrad
Gempalm Strider

Gempalm Strider {1}{G}

Creature - Elf
Cycling {2}{G}{G}
When you cycle this card, Elf creatures get +2/+2 until end of turn.
2/2
Gemrazer

Gemrazer {3}{G}

Creature - Beast
Mutate {1}{G}{G}
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
4/4
General Kudro of Drannith

General Kudro of Drannith {1}{W}{B}

Legendary Creature - Human Soldier
Other Humans you control get +1/+1.
Whenever General Kudro or another Human you control enters, exile target card from an opponent's graveyard.
{2}, Sacrifice two Humans: Destroy target creature with power 4 or greater.
3/3
General Marhault Elsdragon

General Marhault Elsdragon {2}{R}{G}

Legendary Creature - Elf Warrior
Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.
Driven by rage, directed by his emperor's claw.
4/4
  • Dominaria United Commander 31 53
Generous Plunderer

Generous Plunderer {1}{R}

Creature - Human Rogue
Menace
At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token.
Whenever this creature attacks, it deals damage to defending player equal to the number of artifacts they control.
2/2
Generous Pup

Generous Pup {1}{W}

Creature - Dog
Vigilance
Whenever one or more +1/+1 counters are put on this creature, put a +1/+1 counter on each other creature you control. This ability triggers only once each turn.
They communicate via the universal language of treats.
2/2
  • Foundations Jumpstart
Generous Visitor

Generous Visitor {G}

Creature - Spirit
Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.
It is said that one must modestly refuse a gift three times before accepting it to show humility before the kami.
1/1
  • Kamigawa: Neon Dynasty
Genevieve, Conniving Dragon

Genevieve, Conniving Dragon {W}{U}{B}{R}{G}

Legendary Creature - Elder Dragon Gamer
Flying
At the beginning of combat on your turn, roll the party die and create a number of Treasure tokens equal to the result. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard. If your party size is 1, the party die is a d4. It's a d8 for 2, a d12 for 3, and a d20 for 4.)
5/5
  • Unknown Event
Geology Enthusiast

Geology Enthusiast {3}{U}{U}

Creature - Human Artificer
At the beginning of your end step, create a tapped Powerstone token.
{6}: Draw a card and put a +1/+1 counter on this creature.
2/5
Related card: Geology Enthusiast (Alchemy)
Geology Enthusiast (Alchemy)

Geology Enthusiast (Alchemy) {2}{U}{U}

Creature - Human Artificer
Vigilance
At the beginning of your end step, create a tapped Powerstone token.
{5}: Draw a card and put a +1/+1 counter on Geology Enthusiast.
3/4
Related card: Geology Enthusiast
  • The Brothers' War
Geometric Weird

Geometric Weird {R}

Creature - Weird
At the beginning of each end step, you may have Geometric Weird's base power and toughness each become equal to the greatest number of spells and abilities from different sources that were on the stack simultaneously that turn.
1/1
Geralf, the Fleshwright

Geralf, the Fleshwright {2}{U}

Legendary Creature - Human Warlock
Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token.
Whenever a Zombie you control enters, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.
2/3
  • Outlaws of Thunder Junction Promos 50p 50s
  • Outlaws of Thunder Junction 50 287
Germinating Wurm

Germinating Wurm {4}{G}

Creature - Plant Wurm
When this creature enters, you gain 2 life.
Warp {1}{G}
5/5
  • Edge of Eternities
Gerrard and Hanna

Gerrard and Hanna {3}{W}

Legendary Creature - Human Soldier Artificer
Whenever Gerrard and Hanna attacks, you gain 1 life for each card in target opponent's hand. Then, choose one —
• Return target artifact or enchantment card from your graveyard to your hand.
• Tap up to one target creature.
3/4
  • Unknown Event
Getaway Car

Getaway Car {3}

Artifact - Vehicle
Haste
Whenever this Vehicle attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand.
Crew 1
For those who need to make a quick departure without attracting undue attention.
4/3
Gev, Scaled Scorch

Gev, Scaled Scorch {B}{R}

Legendary Creature - Lizard Mercenary
Ward—Pay 2 life.
Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn.
Whenever you cast a Lizard spell, Gev deals 1 damage to target opponent.
3/2
Geyser Drake

Geyser Drake {2}{U}

Creature - Drake
Flying
During turns other than yours, spells you cast cost {1} less to cast.
As mating season approaches, drakes dive through scalding geysers, revealing the brightly colored scales hidden beneath layers of dust.
2/3
  • Outlaws of Thunder Junction
Ghalma the Shaper

Ghalma the Shaper {1}{W}{W}

Legendary Creature - Elephant Artificer
Vigilance
Whenever Ghalma the Shaper attacks, conjure a card named Tempered Steel into your hand, then create a 1/1 colorless Myr artifact creature token.
3/3
Related card: Tempered Steel
  • Alchemy: Phyrexia