17332 cards found
Wheel of Potential

Wheel of Potential {2}{R}

Sorcery
You get {E}{E}{E}, then you may pay any amount of {E}.
Each player may exile their hand and draw cards equal to the amount of {E} paid this way. If 7 or more {E} was paid this way, you may play cards you own exiled this way until the end of your next turn.
The wheel only has one sure output: chaos.
  • Modern Horizons 3 Promos
  • Modern Horizons 3 144 336 422
Wheel of Sun and Moon

Wheel of Sun and Moon {G/W}{G/W}

Enchantment - Aura
Enchant player
If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.
There's always another tomorrow.
Wheel of Torture

Wheel of Torture {3}

Artifact
At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in their hand.
"I'd like to buy a bowel."
Whelming Wave

Whelming Wave {2}{U}{U}

Sorcery
Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
"I can see why this appeals to Thassa."
—Kiora
When

When {2}{U}

Instant
Counter target creature spell.
Card has other parts: Who What Where Why
When Fluffy Bunnies Attack

When Fluffy Bunnies Attack {3}{B}

Instant
Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name.
"Get it? Bunnies, letters, -X/-X? Me neither."
—Bucky, flavor text writer
When Will You Learn?

When Will You Learn?

Scheme
When you set this scheme in motion, each opponent exiles the top card of their library. You may cast any number of spells from among cards exiled this way without paying their mana costs.
"Do you not grow tired of your futility? I know I do."
Where

Where {3}{B}

Instant
Destroy target land.
Card has other parts: Who What When Why
Whetstone

Whetstone {3}

Artifact
{3}: Each player mills two cards.
To hone swords and dull minds.
—Whetstone inscription
Which of You Burns Brightest?

Which of You Burns Brightest?

Scheme
When you set this scheme in motion, you may pay {X}. If you do, this scheme deals X damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.
"Let that be a lesson to you, your family, and everyone you've ever known."
  • Archenemy Schemes
Whims of the Fates

Whims of the Fates {5}{R}

Sorcery
Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents.
Whimsy

Whimsy {X}{U}{U}

Sorcery
Play X random fast effects.
  • Astral Cards
Whip Silk

Whip Silk {G}

Enchantment - Aura
Enchant creature
Enchanted creature has reach.
{G}: Return Whip Silk to its owner's hand.
Llanowar forges weapons of steel. Yavimaya grows her weapons within.
Whip Vine

Whip Vine {2}{G}

Creature - Plant Wall
Defender; reach
You may choose not to untap Whip Vine during your untap step.
{T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.
1/4
  • Alliances 103a 103b
Whip of Erebos

Whip of Erebos {2}{B}{B}

Legendary Enchantment Artifact
Creatures you control have lifelink.
{2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
Whipcorder

Whipcorder {W}{W}

Creature - Human Soldier Rebel
{W}, {T}: Tap target creature.
Morph {W}
His bolas whirl like galaxies, but it's his enemies who see stars.
2/2
Whipflare

Whipflare {1}{R}

Sorcery
Whipflare deals 2 damage to each nonartifact creature.
The slag-workers wasted no time in creating their own flare pulses to cleanse the area of the incompleat.
Whiplash Trap

Whiplash Trap {3}{U}{U}

Instant - Trap
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost.
Return two target creatures to their owners' hands.
Whippoorwill

Whippoorwill {G}

Creature - Bird
{G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.
If the Whippoorwill remains silent, the soul has not reached its reward.
1/1
  • The Dark
Whiptail Wurm

Whiptail Wurm {6}{G}

Creature - Wurm
It's hard to say for certain which end is more dangerous.
8/5
Whiptongue Hydra

Whiptongue Hydra {5}{G}

Creature - Lizard Hydra
Reach
When Whiptongue Hydra enters, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.
"Where'd all the birds go?"
—Kaldrin, jungle sightseer
4/4
Whir of Invention

Whir of Invention {X}{U}{U}{U}

Instant
Improvise
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
"Magic hat, I'm gonna be frank. What we need now is a twenty-ton tank!"
Whirler Rogue

Whirler Rogue {2}{U}{U}

Creature - Human Rogue Artificer
When Whirler Rogue enters, create two 1/1 colorless Thopter artifact creature tokens with flying.
Tap two untapped artifacts you control: Target creature can't be blocked this turn.
2/2
Whirler Virtuoso

Whirler Virtuoso {1}{U}{R}

Creature - Vedalken Artificer
When Whirler Virtuoso enters, you get {E}{E}{E}.
Pay {E}{E}{E}: Create a 1/1 colorless Thopter artifact creature token with flying.
2/3
Whirlermaker

Whirlermaker {3}

Artifact
{4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.
"Our creations are more than mere things. They have life in them, little bits of ourselves."
—Saheeli Rai
Related card: Break Expectations