11185 cards found
Colossal Dreadmaw

Colossal Dreadmaw {4}{G}{G}
(Brachiosaurus)

Creature - Dinosaur
Trample
6/6
Related cards: Colossal Chorus Then, Dreadmaws Ate Everyone
Colossal Dreadmaw and Storm Crow

Colossal Dreadmaw and Storm Crow {5}{U}{G}

Legendary Creature - Dinosaur Bird
Flying, trample
CM 3/24 Why is it legendary if neither of the creatures were legendary?
GV 3/29 This is the most legendary team-up of them all! I'll fix it in the flavor text
7/8
  • Unknown Event
Colossal Rattlewurm

Colossal Rattlewurm {2}{G}{G}

Creature - Wurm
Colossal Rattlewurm has flash as long as you control a Desert.
Trample
{1}{G}, Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
6/5
  • Outlaws of Thunder Junction Promos 159p 159s
  • Outlaws of Thunder Junction 159 339
Colossal Whale

Colossal Whale {5}{U}{U}

Creature - Whale
Islandwalk
Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield.
5/5
Colossification

Colossification {5}{G}{G}

Enchantment - Aura
Enchant creature
When Colossification enters, tap enchanted creature.
Enchanted creature gets +20/+20.
"Turns out the case of the flattened outpost and the case of the missing kitten were related."
—Endris, Drannith magistrate
Colossus Hammer

Colossus Hammer {1}
(Shovel of Decapitation)

Artifact - Equipment
Equipped creature gets +10/+10 and loses flying.
Equip {8}
"Ash, she's dead; we gotta bury her."
—Scotty
Related card: Arms Scavenger
Colossus of Akros

Colossus of Akros {8}

Artifact Creature - Golem
Defender, indestructible
{10}: Monstrosity 10.
As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.
10/10
  • Theros
Colossus of Sardia

Colossus of Sardia {9}

Artifact Creature - Golem
Trample
Colossus of Sardia doesn't untap during your untap step.
{9}: Untap Colossus of Sardia. Activate only during your upkeep.
9/9
Related card: Golgothian Sylex
Combat Calligrapher

Combat Calligrapher {3}{W}

Creature - Bird Cleric
Flying
Inklings can't attack you or planeswalkers you control.
Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.
3/3
Come Back Wrong

Come Back Wrong {2}{B}

Sorcery
Destroy target creature. If a creature card is put into a graveyard this way, return it to the battlefield under your control. Sacrifice it at the beginning of your next end step.
"See?! That's why you always burn the bodies."
—Rip, spawn hunter
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Comeuppance

Comeuppance {3}{W}

Instant
Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
Command Beacon

Command Beacon

Land
{T}: Add {C}.
{T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.
"I gazed once into that light. Now it burns in my mind, forever denying me rest."
—Riku of Two Reflections
Command From the Shadows

Command From the Shadows

Conspiracy
(Start the game with this conspiracy face up in the command zone.)
Players play with each of their commanders face down and secret until they cast them for the first time. (Be sure to tell your opponent you're using this right at the beginning of the game, so they don't reveal their commanders to you yet!)
  • Unknown Event
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
Related card: Tower Winder
Command the Chaff

Command the Chaff {4}{U}{U}

Instant
Look at target opponent's sideboard. You may cast a card from that sideboard without paying its mana cost.
Exile Command the Chaff.
Command the Dreadhorde

Command the Dreadhorde {4}{B}{B}

Sorcery
Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control.
Liliana seized the reins of Bolas's vast army, gritting her teeth behind the Chain Veil.
Commandeer

Commandeer {5}{U}{U}

Instant
You may exile two blue cards from your hand rather than pay this spell's mana cost.
Gain control of target noncreature spell. You may choose new targets for it.
Commander Eesha

Commander Eesha {2}{W}{W}

Legendary Creature - Bird Soldier
Flying, protection from creatures
"War glides on the simplest updrafts while peace struggles against hurricane winds. It is the way of the world. It must change."
2/4
  • Judgment
Commander Greven il-Vec

Commander Greven il-Vec {3}{B}{B}{B}

Legendary Creature - Phyrexian Human Warrior
Fear
When Commander Greven il-Vec enters, sacrifice a creature.
"Rage is the only freedom left me."
—Greven il-Vec
7/5
Commander Mustard

Commander Mustard {3}{R}{W}

Legendary Creature - Human Soldier
Vigilance
Other Soldiers you control have vigilance, trample, and haste.
{2}{R}{W}: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."
5/5
  • Ravnica: Clue Edition
Commander's Insight

Commander's Insight {X}{U}{U}{U}

Instant
Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.
No amount of solitary studying can replace a master's tutelage.
Commander's Insignia

Commander's Insignia {2}{W}{W}

Enchantment
Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.
At the general's triumphant return, renewed strength surged through the soldiers' ranks.
Commander's Sphere

Commander's Sphere {3}

Artifact
{T}: Add one mana of any color in your commander's color identity.
Sacrifice Commander's Sphere: Draw a card.
With the right tool, nothing is impossible.
Commence the Endgame

Commence the Endgame {4}{U}{U}

Instant
This spell can't be countered.
Draw two cards, then amass Zombies X, where X is the number of cards in your hand.
"Even gods shall kneel."
—Nicol Bolas
Commercial District

Commercial District

Land - Mountain Forest
({T}: Add {R} or {G}.)
Commercial District enters tapped.
When Commercial District enters, surveil 1.
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