28324 cards found
Multani's Acolyte

Multani's Acolyte {G}{G}

Creature - Elf
Echo {G}{G}
When Multani's Acolyte enters, draw a card.
2/1
  • Urza's Legacy
Multani's Decree

Multani's Decree {3}{G}

Sorcery
Destroy all enchantments. You gain 2 life for each enchantment destroyed this way.
"This is my place of power. Nothing can take root here unless I allow it."
—Multani, maro-sorcerer
  • Urza's Destiny
Multani's Harmony

Multani's Harmony {G}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: Add one mana of any color."
"Welcome to paradise."
  • Planeshift
Multani's Presence

Multani's Presence {G}

Enchantment
Whenever a spell you've cast is countered, draw a card.
When a tree falls in the forest, Multani hears it.
  • Urza's Legacy
Multani, Maro-Sorcerer

Multani, Maro-Sorcerer {4}{G}{G}

Legendary Creature - Elemental
Shroud
Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands.
"To make peace with the forest, make peace with me."
—Multani, to Urza
*/*
  • Urza's Legacy
Multani, Yavimaya's Avatar

Multani, Yavimaya's Avatar {4}{G}{G}

Legendary Creature - Elemental Avatar
Reach, trample
Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard.
{1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand.
0/0
Multi-Headed

Multi-Headed

Creature - Hydra
(Color indicator: Multi-Headed is green)
At the beginning of each end step, if you rolled a die this turn,
Augment {4}{G} ({4}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+4/+4
  • Unstable
Multiclass Baldric

Multiclass Baldric {1}

Artifact - Equipment
Equipped creature has lifelink if you control a Cleric, deathtouch if you control a Rogue, haste if you control a Warrior, and flying if you control a Wizard.
As long as you have a full party, prevent all damage that would be dealt to equipped creature.
Equip {2}
  • Commander Legends: Battle for Baldur's Gate 644 684
Multiform Wonder

Multiform Wonder {5}

Artifact Creature - Construct
When Multiform Wonder enters, you get {E}{E}{E}.
Pay {E}: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn.
Pay {E}: Multiform Wonder gets +2/-2 or -2/+2 until end of turn.
3/3
Multiple Choice

Multiple Choice {X}{U}

Sorcery
If X is 1, scry 1, then draw a card.
If X is 2, you may choose a player. They return a creature they control to its owner's hand.
If X is 3, create a 4/4 blue and red Elemental creature token.
If X is 4 or more, do all of the above.
Mummy Paramount

Mummy Paramount {1}{W}

Creature - Zombie
Whenever another Zombie you control enters, Mummy Paramount gets +1/+1 until end of turn.
"It appears some mummies have begun to observe a hierarchy all their own."
—Elekh, vizier of embalming
2/2
  • Hour of Devastation
Munda's Vanguard

Munda's Vanguard {4}{W}

Creature - Kor Knight Ally
Cohort{T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.
"Do not let yourselves fall now. Zendikar is depending on us—on you!"
3/3
Munda, Ambush Leader

Munda, Ambush Leader {2}{R}{W}

Legendary Creature - Kor Ally
Haste
Rally — Whenever Munda, Ambush Leader or another Ally you control enters, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.
3/4
Mundungu

Mundungu {1}{U}{B}

Creature - Human Wizard
{T}: Counter target spell unless its controller pays {1} and 1 life.
"Our buried kings silently await the revolt of dead peasants."
—Tuwile, mundungu of Aku
1/1
  • Visions
Mungha Wurm

Mungha Wurm {2}{G}{G}

Creature - Wurm
You can't untap more than one land during your untap step.
Cities have crumbled under its weight.
6/5
  • Prophecy
Munitions Expert

Munitions Expert {B}{R}

Creature - Goblin
Flash
When Munitions Expert enters, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control.
When dealing with goblins, if it isn't nailed down, it's headed your way.
1/1
Muraganda Eldrazi

Muraganda Eldrazi {4}{W}

Creature - Eldrazi Dinosaur
Devoid (This card has no color.)
Deworded (This creature counts as having no abilities.)
When you cast this spell, put a primeval counter on target creature. (A creature with a primeval counter loses all abilities and can't gain abilities.)
6/5
  • Mystery Booster 2
Muraganda Petroglyphs

Muraganda Petroglyphs {3}{G}

Enchantment
Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
Murasa Behemoth

Murasa Behemoth {4}{G}{G}

Creature - Beast
Trample
Murasa Behemoth gets +3/+3 as long as there is a land card in your graveyard.
The loss of its hunting grounds made it all the more dangerous.
5/5
Murasa Brute

Murasa Brute {2}{G}

Creature - Troll Warrior
Some adventuring parties are made up of old friends, their common bonds bolstering them in the face of peril. Other parties simply hire the biggest, meanest muscle they can find.
3/3
  • Zendikar Rising
Murasa Pyromancer

Murasa Pyromancer {4}{R}{R}

Creature - Human Shaman Ally
Whenever Murasa Pyromancer or another Ally you control enters, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.
"Fire is my accomplice. For enough coin, it can be yours as well."
3/2
  • Zendikar
Murasa Ranger

Murasa Ranger {3}{G}

Creature - Human Warrior Ranger
Landfall — Whenever a land you control enters, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger.
"If you're not prepared to fight, you'd best be prepared to die."
3/3
Murasa Rootgrazer

Murasa Rootgrazer {G}{W}

Creature - Beast
Vigilance
{T}: You may put a basic land card from your hand onto the battlefield.
{T}: Return target basic land you control to its owner's hand.
Few other creatures so closely embody Murasa's rapid cycles of growth.
2/3
Related card: Garruk, Wrath of the Wilds
  • Zendikar Rising
Murasa Sproutling

Murasa Sproutling {2}{G}

Creature - Plant Elemental
Kicker {1}{G}
When Murasa Sproutling enters, if it was kicked, return target card with a kicker ability from your graveyard to your hand.
The seeds of memory grow eternal.
3/3
  • Zendikar Rising
Murder

Murder {1}{B}{B}

Instant
Destroy target creature.
Razorkin have only one hobby.