31561 cards found
Floodgate

Floodgate {3}{U}

Creature - Wall
Defender
When Floodgate has flying, sacrifice it.
When Floodgate leaves the battlefield, it deals damage to each nonblue creature without flying equal to half the number of Islands you control, rounded down.
"Quick, Rhirhok—teach me to swim!"
—Makht, goblin casualty
0/5
Flowering Lumberknot

Flowering Lumberknot {3}{G}

Creature - Treefolk
Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.
"It used to eat us trappers. Now it follows us around like some kind of hound dog."
—Alena, trapper of Kessig
5/5
  • Avacyn Restored
Flowstone Charger

Flowstone Charger {2}{R}{W}

Creature - Beast
Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.
A mane of flowstone and a mien of fury.
2/5
  • Apocalypse
Flowstone Mauler

Flowstone Mauler {4}{R}{R}

Creature - Beast
Trample
{R}: Flowstone Mauler gets +1/-1 until end of turn.
Once these horrifying creatures were perfected, there was no need for armodons.
4/5
Flubs, the Fool

Flubs, the Fool {G}{U}{R}

Legendary Creature - Frog Scout
You may play an additional land on each of your turns.
Whenever you play a land or cast a spell, draw a card if you have no cards in hand. Otherwise, discard a card.
He knows exactly where he's going and exactly how he isn't getting there.
0/5
  • Bloomburrow Commander
Fludge, Gunk Guardian

Fludge, Gunk Guardian {3}{B}{G}

Legendary Creature - Slug Ooze
Whenever Fludge, Gunk Guardian or another Slug, Ooze, Fungus, or Mutant enters the battlefield under your control, each opponent shuffles three Gunk cards into their library. (Gunk is a colorless sorcery card with no mana cost that has cycling {4}.)
5/5
  • Mystery Booster 2
Fluxcharger

Fluxcharger {2}{U}{R}

Creature - Weird
Flying
Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.
One part mizzium, two parts elemental energy, eleven parts danger.
1/5
  • Dragon's Maze
Flycatcher Giraffid

Flycatcher Giraffid {4}{G}

Creature - Antelope Lizard
Flycatcher Giraffid enters with your choice of a vigilance counter or a reach counter on it.
Poachers use the harvested tongues to snare pests, plumb caves, and scale tall buildings.
3/5
  • Ikoria: Lair of Behemoths
Foe-Razer Regent

Foe-Razer Regent {5}{G}{G}

Creature - Dragon
Flying
When Foe-Razer Regent enters, you may have it fight target creature you don't control.
Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.
4/5
Folk of the Pines

Folk of the Pines {4}{G}

Creature - Dryad
{1}{G}: Folk of the Pines gets +1/+0 until end of turn.
"Our friends of the forest take many forms, yet all serve the will of Freyalise."
—Laina of the Elvish Council
2/5
Forgefire Automaton

Forgefire Automaton {7}

Artifact Creature - Construct
Prototype {2}{B} — 3/2
At the beginning of your upkeep, return target creature card with power less than Forgefire Automaton's power from your graveyard to the battlefield. Its base power perpetually becomes equal to Forgefire Automaton's power.
8/5
  • Alchemy: The Brothers' War
Foriysian Interceptor

Foriysian Interceptor {3}{W}

Creature - Human Soldier
Flash
Defender
Foriysian Interceptor can block an additional creature each combat.
A focal point for time rifts, Foriys contends simultaneously with foes both new and old.
0/5
  • Time Spiral
Forsaken Thresher
Foreboding Statue

Forsaken Thresher

Artifact Creature - Construct
At the beginning of your first main phase, add one mana of any color.
Were it not for the cultists' fatal curiosity, the terrible machine might have lain dormant for decades more.
5/5
Card has other part: Foreboding Statue
Frilled Cave-Wurm

Frilled Cave-Wurm {3}{U}

Creature - Salamander Wurm
Descend 4 — Frilled Cave-Wurm gets +2/+0 as long as there are four or more permanent cards in your graveyard.
"Remember that weird salamander thing we found in the jungle stream? I think we just met its god."
—Carella, quartermaster of the Windshark
2/5
  • The Lost Caverns of Ixalan
Frondland Felidar

Frondland Felidar {2}{G}{W}

Creature - Cat Beast
Vigilance
Creatures you control with vigilance have "{1}, {T}: Tap target creature."
"Fear not the behemoth heard from miles away. Fear the stalking felidar, which reveals itself only for the kill."
—Rielle, the Everwise
3/5
Frostpyre Arcanist

Frostpyre Arcanist {4}{U}

Creature - Giant Wizard
This spell costs {1} less to cast if you control a Giant or a Wizard.
When Frostpyre Arcanist enters, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle.
2/5
  • Kaldheim
Funnel-Web Recluse

Funnel-Web Recluse {4}{G}

Creature - Spider
Reach
Morbid — When Funnel-Web Recluse enters, if a creature died this turn, investigate.
It thrives on a steady diet of hastily disposed-of evidence.
3/5
Furnace Dragon

Furnace Dragon {6}{R}{R}{R}

Creature - Dragon
Affinity for artifacts
Flying
When Furnace Dragon enters, if you cast it from your hand, exile all artifacts.
5/5
Furnace Hellkite

Furnace Hellkite {5}{R}{R}

Artifact Creature - Dragon
Affinity for artifacts
Flying
{R}: Furnace Hellkite gets +1/+0 until end of turn.
Some mornings it wakes up determined to consume the red sun itself.
5/5
  • Modern Horizons 3
Furnace Host Charger

Furnace Host Charger {5}{R}

Creature - Phyrexian Giant
Haste
Mountaincycling {2}
With barely a moment's warning, a one-giant avalanche crashed into Kaldheim's defenders.
5/5
  • March of the Machine
Furnace Strider

Furnace Strider {4}{R}

Creature - Phyrexian Beast
Furnace Strider enters with two oil counters on it.
Remove an oil counter from Furnace Strider: Target creature you control gains haste until end of turn.
With the Quiet Furnace closed to all other factions, Urabrask's smiths were free to build anything their creativity demanded.
4/5
  • Phyrexia: All Will Be One
Gaea's Courser

Gaea's Courser {4}{G}

Creature - Centaur Soldier
Whenever Gaea's Courser attacks, if there are three or more creature cards in your graveyard, draw a card.
"Even the leaves oppose your being here. What hope have you against nature's might?"
4/5
  • The Brothers' War
Gaea's Revenge

Gaea's Revenge {5}{G}{G}

Creature - Elemental
This spell can't be countered.
Haste
Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.
8/5
Galadriel, Elven-Queen

Galadriel, Elven-Queen {2}{G}{U}

Legendary Creature - Elf Noble
Will of the council — At the beginning of combat on your turn, if another Elf entered the battlefield under your control this turn, starting with you, each player votes for dominion or guidance. If dominion gets more votes, the Ring tempts you, then you put a +1/+1 counter on your Ring-bearer. If guidance gets more votes or the vote is tied, draw a card.
4/5
Related cards: The Ring The Ring Tempts You
  • Tales of Middle-earth Commander 3 83 88 462
Gale, Abyssal Conduit

Gale, Abyssal Conduit {3}{U}{B}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell, each opponent loses 2 life.
4/5
Related cards: Gale, Conduit of the Arcane Gale, Holy Conduit Gale, Primeval Conduit Gale, Storm Conduit Gale, Temporal Conduit
  • Alchemy Horizons: Baldur's Gate