2055 cards found
Self-Assembler

Self-Assembler {5}

Artifact Creature - Assembly-Worker
When Self-Assembler enters, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle.
It sees itself in all of its creations.
4/4
Selvala, Eager Trailblazer

Selvala, Eager Trailblazer {2}{G}{W}

Legendary Creature - Elf Scout
Vigilance
Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
{T}: Choose a color. Add one mana of that color for each different power among creatures you control.
4/5
  • Outlaws of Thunder Junction Promos 231p 231s
  • Outlaws of Thunder Junction 231 363
Sengir Nosferatu

Sengir Nosferatu {3}{B}{B}

Creature - Vampire
Flying
{1}{B}, Exile Sengir Nosferatu: Create a 1/2 black Bat creature token with flying. It has "{1}{B}, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."
4/4
Sengir Vampire

Sengir Vampire {3}{B}{B}

Creature - Vampire
Flying
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Empires rise and fall, but evil is eternal.
4/4
Sengir, the Dark Baron

Sengir, the Dark Baron {4}{B}{B}

Legendary Creature - Vampire Noble
Flying
Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.
Whenever another player loses the game, you gain life equal to that player's life total as the turn began.
Partner
4/4
Sentinel Sarah Lyons

Sentinel Sarah Lyons {3}{R}{W}

Legendary Creature - Human Knight
Haste
As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2.
Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player.
4/4
Sentinel Spider

Sentinel Spider {3}{G}{G}

Creature - Spider
Vigilance, reach
"Your first reaction may be to stand very still and hope she didn't see you. Trust me, she did."
—Endril, Kalonian naturalist
4/4
Related card: Ishkanah, Broodmother
Sentinel of the Eternal Watch

Sentinel of the Eternal Watch {5}{W}

Creature - Giant Soldier
Vigilance
At the beginning of combat on each opponent's turn, tap target creature that player controls.
The portcullis is superfluous.
4/6
  • Magic Origins
Seraph

Seraph {6}{W}

Creature - Angel
Flying
Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.
4/4
Seraph of the Scales

Seraph of the Scales {2}{W}{B}

Creature - Angel
Flying
{W}: Seraph of the Scales gains vigilance until end of turn.
{B}: Seraph of the Scales gains deathtouch until end of turn.
Afterlife 2
4/3
Seraph of the Suns

Seraph of the Suns {5}{W}{W}

Creature - Angel
Flying
Indestructible
"Angels? My feelings remain unchanged."
—Liliana Vess
4/4
Serpentine Kavu

Serpentine Kavu {4}{G}

Creature - Kavu
{R}: Serpentine Kavu gains haste until end of turn.
Under Yavimaya's peaceful facade beat the hearts of many savage beasts.
4/4
  • Invasion
Serra Angel

Serra Angel {3}{W}{W}

Creature - Angel
Flying
Vigilance
Follow the light. In its absence, follow her.
4/4
Related cards: Celestial Vault Protean War Engine Serra Sphinx
Serra Faithkeeper
Invasion of Dominaria

Serra Faithkeeper

Creature - Angel
(Color indicator: Serra Faithkeeper is white)
Flying, vigilance
"I was there when Phyrexia doomed Serra's realm with a single touch. I was there when Yawgmoth tried and failed to conquer Dominaria. And I will still be here when Elesh Norn lies dead."
4/4
Card has other part: Invasion of Dominaria
  • March of the Machine
Serra Sphinx

Serra Sphinx {3}{U}{U}

Creature - Sphinx
Flying, vigilance
Sphinxes drink from the mystic meres of Serra's realm, where their keen eyes watch reflections of what is and what is yet to come.
4/4
Related card: Serra Angel
Serum Sovereign

Serum Sovereign {4}{U}

Creature - Phyrexian Sphinx
Flying
Whenever you cast a noncreature spell, put an oil counter on Serum Sovereign.
{U}, Remove an oil counter from Serum Sovereign: Draw a card, then scry 2.
A thousand riddles, each with a single answer: "The glory of Phyrexia."
4/4
  • Phyrexia: All Will Be One 405 410
Sethron, Hurloon General

Sethron, Hurloon General {3}{R}{R}

Legendary Creature - Minotaur Warrior
Whenever Sethron, Hurloon General or another nontoken Minotaur you control enters, create a 2/3 red Minotaur creature token.
{2}{B/R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn.
4/4
Sewer Crocodile

Sewer Crocodile {5}{U}

Creature - Crocodile
{3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard.
"Quick, let's hide in the sewer!"
—Ginsi the Thief, now deceased
4/6
Related card: Sewer Crocodile (Alchemy)
  • Streets of New Capenna
Sewer Crocodile (Alchemy)

Sewer Crocodile (Alchemy) {5}{U}

Creature - Crocodile
{3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard.
"Quick, let's hide in the sewer!"
—Ginsi the Thief, now deceased
4/7
Related card: Sewer Crocodile
  • Streets of New Capenna
Shadow Puppeteers

Shadow Puppeteers {6}{U}

Creature - Faerie Wizard
Flying, ward {2}
When Shadow Puppeteers enters, create two 1/1 black Faerie Rogue creature tokens with flying.
Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.
4/4
  • Wilds of Eldraine Commander 12 48
Shadowcloak Vampire

Shadowcloak Vampire {4}{B}

Creature - Vampire
Pay 2 life: Shadowcloak Vampire gains flying until end of turn.
"My favorite guilty pleasure? Are there innocent ones?"
4/3
Shadowfax, Lord of Horses

Shadowfax, Lord of Horses {3}{R}{W}

Legendary Creature - Horse
Horses you control have haste.
Whenever Shadowfax, Lord of Horses attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking.
4/4
  • The Lord of the Rings: Tales of Middle-earth 227 678
Shadowheart, Cleric of Graves

Shadowheart, Cleric of Graves {1}{B}{B}

Legendary Creature - Human Elf Cleric
Deathtouch, lifelink
At the beginning of your end step, Shadowheart, Cleric of Graves deals 1 damage to each player.
4/4
Related cards: Shadowheart, Cleric of Order Shadowheart, Cleric of Trickery Shadowheart, Cleric of Twilight Shadowheart, Cleric of War Shadowheart, Sharran Cleric
  • Alchemy Horizons: Baldur's Gate
Shadowheart, Cleric of Order

Shadowheart, Cleric of Order {1}{W}{B}

Legendary Creature - Human Elf Cleric
Deathtouch
At the beginning of your end step, Shadowheart, Cleric of Order deals 1 damage to each player.
Whenever you lose life during your turn, create a 2/2 white Knight creature token.
4/4
Related cards: Shadowheart, Cleric of Graves Shadowheart, Cleric of Trickery Shadowheart, Cleric of Twilight Shadowheart, Cleric of War Shadowheart, Sharran Cleric
  • Alchemy Horizons: Baldur's Gate
Shadowheart, Cleric of Trickery

Shadowheart, Cleric of Trickery {1}{U}{B}

Legendary Creature - Human Elf Cleric
Deathtouch
At the beginning of your end step, Shadowheart, Cleric of Trickery deals 1 damage to each player.
Whenever you lose life during your turn, draw a card.
4/4
Related cards: Shadowheart, Cleric of Graves Shadowheart, Cleric of Order Shadowheart, Cleric of Twilight Shadowheart, Cleric of War Shadowheart, Sharran Cleric
  • Alchemy Horizons: Baldur's Gate