31721 cards found
Living Armor

Living Armor {4}

Artifact
{T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's mana value.
Though it affords excellent protection, few don this armor. The process is uncomfortable and not easily reversed.
Living Artifact

Living Artifact {G}

Enchantment - Aura
Enchant artifact
Whenever you're dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.
Living Breakthrough
Inventive Iteration

Living Breakthrough

Enchantment Creature - Moonfolk
(Color indicator: Living Breakthrough is blue)
Flying
Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.
"While they squabble below, let us rise above."
—Emire, director of the Saiba Futurists
3/3
Card has other part: Inventive Iteration
Living Conundrum

Living Conundrum {4}{U}

Creature - Elemental
Hexproof
If you would draw a card while your library has no cards in it, skip that draw instead.
As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance.
2/5
  • Murders at Karlov Manor
Living Death

Living Death {3}{B}{B}

Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Living Destiny

Living Destiny {3}{G}

Instant
As an additional cost to cast this spell, reveal a creature card from your hand.
You gain life equal to the revealed card's mana value.
"That our enemies are great only brings us greater hope."
  • Rise of the Eldrazi
Living End

Living End

Sorcery
(Color indicator: Living End is black)
Suspend 3—{2}{B}{B}
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Living Hive

Living Hive {6}{G}{G}

Creature - Elemental Insect
Trample
Whenever Living Hive deals combat damage to a player, create that many 1/1 green Insect creature tokens.
In its center is a single red ant, a queen that regulates the hive's movements.
6/6
Living Inferno

Living Inferno {6}{R}{R}

Creature - Elemental
{T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.
8/5
  • Guildpact
Living Lands

Living Lands {3}{G}

Enchantment
All Forests are 1/1 creatures that are still lands.
Living Lectern

Living Lectern {1}{U}

Artifact Creature - Construct
{1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery.
0/4
  • Wilds of Eldraine
Living Lightning

Living Lightning {3}{R}

Creature - Elemental Shaman
When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand.
Not all storms come from the sky.
3/2
Living Lore

Living Lore {3}{U}

Creature - Avatar
As Living Lore enters, exile an instant or sorcery card from your graveyard.
Living Lore's power and toughness are each equal to the exiled card's mana value.
Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.
*/*
Living Phone

Living Phone {2}{W}

Artifact Creature - Toy
When Living Phone dies, look at the top five cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/1
  • Duskmourn: House of Horror
Living Plane

Living Plane {2}{G}{G}

World Enchantment
All lands are 1/1 creatures that are still lands.
Living Tempest

Living Tempest {4}{U}

Creature - Elemental
Flash
Flying
"If you don't like the weather, just wait a few minutes and it'll change ... probably for the worse."
—Amandi, kitesail expert
3/3
  • Zendikar Rising
Living Terrain

Living Terrain {2}{G}{G}

Enchantment - Aura
Enchant land
Enchanted land is a 5/6 green Treefolk creature that's still a land.
Some warriors walk the earth. Others are born of it.
Living Totem

Living Totem {3}{G}

Creature - Plant Elemental
Convoke
When Living Totem enters, you may put a +1/+1 counter on another target creature.
2/3
  • Magic 2015
Living Tsunami

Living Tsunami {2}{U}{U}

Creature - Elemental
Flying
At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.
At low tide it slumbers. At high tide it devours.
4/4
  • Zendikar
Living Twister

Living Twister {R}{R}{G}

Creature - Elemental
{1}{R}, Discard a land card: Living Twister deals 2 damage to any target.
{G}: Return a tapped land you control to its owner's hand.
"The ancient places of Ravnica awaken, stirred by the hoofbeats of Ilharg!"
—Nikya of the Old Ways
2/5
Living Wall

Living Wall {4}

Artifact Creature - Wall
Defender
{1}: Regenerate Living Wall.
Some fiendish mage had created a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts. As we sought to hew our way through it, some unknown power healed the gaping wounds we cut, denying us passage.
0/6
Living Wish

Living Wish {1}{G}

Sorcery
You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
The best wishes include the will to tame their consequences.
Livio, Oathsworn Sentinel

Livio, Oathsworn Sentinel {1}{W}

Legendary Creature - Human Knight
{1}{W}: Choose another target creature. Its controller may exile it with an aegis counter on it.
{2}{W}, {T}: Return all exiled cards with aegis counters on them to the battlefield under their owners' control.
Partner
2/2
Livonya Silone

Livonya Silone {2}{R}{R}{G}{G}

Legendary Creature - Human Warrior
First strike; legendary landwalk
Livonya's own nature is a matter of mystery. Nothing is known for sure, merely rumors of unearthly stealth, and unholy alliances.
4/4
Lizard Blades

Lizard Blades {1}{R}

Artifact Creature - Equipment Lizard
Double strike
Equipped creature has double strike.
Reconfigure {2}
1/1