9828 cards found
Cloudgoat Ranger

Cloudgoat Ranger {3}{W}{W}

Creature - Giant Warrior Ranger
When Cloudgoat Ranger enters, create three 1/1 white Kithkin Soldier creature tokens.
Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.
3/3
Cloudkin Seer

Cloudkin Seer {2}{U}

Creature - Elemental Wizard
Flying
When Cloudkin Seer enters, draw a card.
"I can see which way the wind is blowing."
2/1
Cloudpiercer

Cloudpiercer {4}{R}

Creature - Dinosaur
Mutate {3}{R}
Reach
Whenever this creature mutates, you may discard a card. If you do, draw a card.
5/4
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Cloudpost

Cloudpost

Land - Locus
Cloudpost enters tapped.
{T}: Add {C} for each Locus on the battlefield.
"He watches from above. He watches from below. He watches from within."
—Inscription on Tel-Jilad, the Tree of Tales
Cloudreader Sphinx

Cloudreader Sphinx {4}{U}

Creature - Sphinx
Flying
When Cloudreader Sphinx enters, scry 2.
3/4
Cloudshift

Cloudshift {W}

Instant
Exile target creature you control, then return that card to the battlefield under your control.
"Even storm clouds bow to worship Avacyn."
—Elder Rimheit
Cloudshredder Sliver

Cloudshredder Sliver {R}{W}

Creature - Sliver
Sliver creatures you control have flying and haste.
Forked tails rustled. Talons clicked. A lone sliver streaked overhead like jagged lightning, and the hive thundered.
1/1
Cloudsteel Kirin

Cloudsteel Kirin {2}{W}

Artifact Creature - Equipment Kirin
Flying
Equipped creature has flying and "You can't lose the game and your opponents can't win the game."
Reconfigure {5}
3/2
Clutch of Currents

Clutch of Currents {U}

Sorcery
Return target creature to its owner's hand.
Awaken 3—{4}{U}
Clutch of the Undercity

Clutch of the Undercity {1}{U}{U}{B}

Instant
Return target permanent to its owner's hand. Its controller loses 3 life.
Transmute {1}{U}{B}
Coalition Honor Guard

Coalition Honor Guard {3}{W}

Creature - Human Flagbearer
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Giving little thought to their own defense, they carried the flag that united their army.
2/4
Coalition Relic

Coalition Relic {3}

Artifact
{T}: Add one mana of any color.
{T}: Put a charge counter on Coalition Relic.
At the beginning of your first main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
Coalition Victory

Coalition Victory {3}{W}{U}{B}{R}{G}

Sorcery
You win the game if you control a land of each basic land type and a creature of each color.
"You can build a perfect machine out of imperfect parts."
—Urza
Coastal Piracy

Coastal Piracy {2}{U}{U}

Enchantment
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
"I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy."
Coat of Arms

Coat of Arms {5}

Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it.
"Is that your coat of arms? Looks more like a shawl of branches to me!"
—Andreas the Imprudent, last words
Coat with Venom

Coat with Venom {B}

Instant
Target creature gets +1/+2 and gains deathtouch until end of turn.
"Every Silumgar blade carries the blessing of our dragonlord."
—Xathi the Infallible
Coax from the Blind Eternities

Coax from the Blind Eternities {2}{U}

Sorcery
You may reveal an Eldrazi card you own from outside the game or choose a face-up Eldrazi card you own in exile. Put that card into your hand.
At Nahiri's call, Emrakul traversed the vast emptiness between the planes and arrived on Innistrad.
Cobblebrute

Cobblebrute {3}{R}

Creature - Elemental
Ravnica's most ancient streets take on a life of their own. A few have decided to move to nicer neighborhoods.
5/2
Code of Constraint

Code of Constraint {2}{U}

Instant
Target creature gets -4/-0 until end of turn.
Draw a card.
Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.
Codex Shredder

Codex Shredder {1}

Artifact
{T}: Target player mills a card.
{5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.
Codie, Vociferous Codex

Codie, Vociferous Codex {3}

Legendary Artifact Creature - Construct
You can't cast permanent spells.
{4}, {T}: Add {W}{U}{B}{R}{G}. When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
1/4
Coercive Recruiter

Coercive Recruiter {4}{R}

Creature - Orc Pirate
Whenever Coercive Recruiter or another Pirate you control enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.
4/3
Coffin Queen

Coffin Queen {2}{B}

Creature - Zombie Wizard
You may choose not to untap Coffin Queen during your untap step.
{2}{B}, {T}: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.
1/1
Cogwork Librarian

Cogwork Librarian {4}

Artifact Creature - Construct
Draft Cogwork Librarian face up.
As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.
Why wait for answers?
3/3
Coiling Oracle

Coiling Oracle {G}{U}

Creature - Snake Elf Druid
When Coiling Oracle enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.
1/1