30303 cards found
Auriok Steelshaper

Auriok Steelshaper {1}{W}

Creature - Human Soldier
Equip costs you pay cost {1} less.
As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.
They put their safety in his hands. He puts sharpened steel in theirs.
1/1
  • Mirrodin
Auriok Sunchaser

Auriok Sunchaser {1}{W}

Creature - Human Soldier
Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.
"Grant me loft. Grant me light. Grant me the accuracy I need to kill all who threaten Bladehold."
—Prayer to the Whitesun
1/1
Related card: Bladehold Cleaver
  • Scars of Mirrodin
Auriok Survivors

Auriok Survivors {5}{W}

Creature - Human Soldier
When Auriok Survivors enters, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors.
"We are Mirrodin's children. We will reclaim her—one scrap at a time, if we have to."
4/6
  • New Phyrexia
Auriok Transfixer

Auriok Transfixer {W}

Creature - Human Scout
{W}, {T}: Tap target artifact.
"My grandfather knew enough spells to fill a hundred scrolls. Nowadays, if a spell cannot fight the levelers, it is not even taught to our young."
1/1
  • Mirrodin
Auriok Windwalker

Auriok Windwalker {3}{W}

Creature - Human Wizard
Flying
{T}: Attach target Equipment you control to target creature you control.
Each generation, a handful of Auriok girls are allowed to visit the Cave of Light. They return riding the wind and brandishing steel.
2/3
  • Fifth Dawn
Aurochs

Aurochs {3}{G}

Creature - Aurochs
Trample
Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
One aurochs may feed a village, but a herd will flatten it.
2/3
Aurochs Herd

Aurochs Herd {5}{G}

Creature - Aurochs
Trample
When Aurochs Herd enters, you may search your library for an Aurochs card, reveal it, put it into your hand, then shuffle.
Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
4/4
  • Coldsnap
Aurora Champion

Aurora Champion {2}{W}

Creature - Elf Warrior
Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature.
Many combatants at Valor's Reach wield glowing weapons to distract their enemies and delight the crowd.
3/2
  • Battlebond
Aurora Eidolon

Aurora Eidolon {3}{W}

Creature - Spirit
{W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to any target this turn.
Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.
2/2
  • Dissension
Aurora Griffin

Aurora Griffin {3}{W}

Creature - Griffin
Flying
{W}: Target permanent becomes white until end of turn.
Though a fierce fighter, its true value is that it inspires beleaguered forces.
2/2
  • Planeshift
Aurora Phoenix

Aurora Phoenix {4}{R}{R}

Creature - Phoenix
Flying
Cascade
Whenever you cast a spell with cascade, return Aurora Phoenix from your graveyard to your hand.
5/3
Aurora Shifter

Aurora Shifter {1}{U}

Creature - Shapeshifter
Whenever Aurora Shifter deals combat damage to a player, you get that many {E}.
At the beginning of combat on your turn, you may pay {E}{E}. When you do, Aurora Shifter becomes a copy of another target creature you control, except it has this ability and "Whenever this creature deals combat damage to a player, you get that many {E}."
1/3
  • Modern Horizons 3 Commander 45 97
Aurora of Emrakul
Cryptolith Fragment

Aurora of Emrakul

Creature - Eldrazi Reflection
Flying, deathtouch
Whenever Aurora of Emrakul attacks, each opponent loses 3 life.
"I felt compelled to take the twisted stone, and I abandoned my horse's burden to accommodate its weight. Now, its continued glow illuminates my home and warms my mind."
—Garner Kroft, Moorland farmer
1/4
Card has other part: Cryptolith Fragment
Auspicious Ancestor

Auspicious Ancestor {3}{W}

Creature - Human Cleric
When Auspicious Ancestor dies, you gain 3 life.
Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
2/3
  • Mirage
Auspicious Arrival

Auspicious Arrival {1}{W}

Instant
Target creature gets +2/+2 until end of turn. Investigate.
Proft brushed past the guards and introduced himself as "the great Detective Proft" without a hint of irony, then identified the culprit within minutes.
  • Murders at Karlov Manor 5 288
Auspicious Starrix

Auspicious Starrix {4}{G}

Creature - Elk Beast
Mutate {5}{G}
Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.
6/6
Austere Command

Austere Command {4}{W}{W}

Sorcery
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Author of Shadows

Author of Shadows {4}{B}

Creature - Shade Warlock
When Author of Shadows enters, exile all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
3/3
Authority

Authority {1}{W}

Sorcery
Aftermath
Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
Card has other part: Appeal
Authority of the Consuls

Authority of the Consuls {W}

Enchantment
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Citizens are free to do as they wish, within the confines of the Consulate's laws.
Related card: Faithful Disciple
Auto-Key

Auto-Key

Artifact - Contraption
Whenever you crank Auto-Key, until end of turn, target creature becomes an artifact in addition to its other types and gains "{T}: You gain 3 life."
  • Unstable
Autochthon Wurm

Autochthon Wurm {10}{G}{G}{G}{W}{W}

Creature - Wurm
Convoke
Trample
The trainer awoke to begin the journey from the wurm's tail to its head. The sun was setting when she arrived.
9/14
  • Ravnica: City of Guilds
Autograph Book

Autograph Book {2}

Artifact
Autograph Book enters with a page counter on it for each person who has signed it.
{3}, {T}, Remove a page counter from Autograph Book: Draw a card.
"It was a pleasure to meet me."
—Captain Rex Nebula
  • Unfinity 183 469
Automated Artificer

Automated Artificer {2}

Artifact Creature - Artificer
{T}: Add {C}. Spend this mana only to activate an ability or cast an artifact spell.
"I sometimes watch them build more of their kind and wonder: Will there come a day when they no longer need us?"
—Saku, Futurist technician
1/3
  • Kamigawa: Neon Dynasty
Automated Assembly Line

Automated Assembly Line {1}{W}

Artifact
Whenever one or more artifact creatures you control deal combat damage to a player, you get {E}.
Pay {E}{E}{E}: Create a tapped 3/3 colorless Robot artifact creature token.
"You needn't be afraid of me. It's my securitrons that are going to kill you."
—Mr. House