25279 cards found
Overprotect

Overprotect {1}{G}

Instant
Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end of turn.
"Blor's defenses are impervious!"
—Blor the Impervious
  • Bloomburrow
Override

Override {2}{U}

Instant
Counter target spell unless its controller pays {1} for each artifact you control.
"The Knowledge Pool has all the answers—especially 'No.'"
  • Mirrodin
Overrule

Overrule {X}{W}{U}

Instant
Counter target spell unless its controller pays {X}. You gain X life.
With one commanding word, the spell was put down and a fine collected for its casting.
Overrun

Overrun {2}{G}{G}{G}

Sorcery
Creatures you control get +3/+3 and gain trample until end of turn.
Nature doesn't walk.
Overseer of Vault 76

Overseer of Vault 76 {2}{W}

Legendary Creature - Human Advisor
First Contact — Whenever Overseer of Vault 76 or another creature you control with power 3 or less enters, put a quest counter on Overseer of Vault 76.
At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.
3/3
Overseer of the Damned

Overseer of the Damned {5}{B}{B}

Creature - Demon
Flying
When this creature enters, you may destroy target creature.
Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.
5/5
Oversimplify

Oversimplify {3}{G}{U}

Sorcery
Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way.
"A fine example of addition by subtraction."
—Deekah, professor of fractal theory
Oversold Cemetery

Oversold Cemetery {1}{B}

Enchantment
At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Oversoul of Dusk

Oversoul of Dusk {G/W}{G/W}{G/W}{G/W}{G/W}

Creature - Spirit Avatar
Protection from blue, from black, and from red
"Some say she hid the sun herself, a desperate act to save it from its ultimate extinction."
—The Seer's Parables
5/5
  • Shadowmoor
Overtaker

Overtaker {1}{U}

Creature - Merfolk Spellshaper
{3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
"It's no challenge to master a Mercadian."
1/1
Overwhelm

Overwhelm {5}{G}{G}

Sorcery
Convoke
Creatures you control get +3/+3 until end of turn.
The Conclave acts with a single will, expressed by countless warriors.
Related card: Emmara, Voice of the Conclave
Overwhelmed Apprentice

Overwhelmed Apprentice {U}

Creature - Human Wizard
When this creature enters, each opponent mills two cards. Then you scry 2.
1/2
Overwhelmed Archivist
Archive Haunt

Overwhelmed Archivist {2}{U}

Creature - Human Wizard
When this creature enters, draw a card, then discard a card.
Disturb {3}{U}
"Bah! As if I had time to preserve everything."
3/2
Card has other part: Archive Haunt
Overwhelming Denial

Overwhelming Denial {2}{U}{U}

Instant
Surge {U}{U}
This spell can't be countered.
Counter target spell.
Overwhelming Instinct

Overwhelming Instinct {2}{G}

Enchantment
Whenever you attack with three or more creatures, draw a card.
The biggest difference between a victory and a massacre is which side you're on.
Overwhelming Intellect

Overwhelming Intellect {4}{U}{U}

Instant
Counter target creature spell. Draw cards equal to that spell's mana value.
"My brain hurts."
Overwhelming Remorse

Overwhelming Remorse {4}{B}

Instant
This spell costs {1} less to cast for each creature card in your graveyard.
Exile target creature or planeswalker.
Tocasia's face haunted his vision. The explosion still rung in his ears. Mishra kept running and never once looked back.
  • The Brothers' War
Overwhelming Splendor

Overwhelming Splendor {6}{W}{W}

Enchantment - Aura Curse
Enchant player
Creatures enchanted player controls lose all abilities and have base power and toughness 1/1.
Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
Overwhelming Stampede

Overwhelming Stampede {3}{G}{G}

Sorcery
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Overzealous Muscle

Overzealous Muscle {4}{B}

Creature - Ogre Mercenary
Whenever you commit a crime during your turn, this creature gains indestructible until end of turn.
Not everyone can be a pickpocket.
5/4
  • Outlaws of Thunder Junction
Ovika, Enigma Goliath

Ovika, Enigma Goliath {5}{U}{R}

Legendary Creature - Phyrexian Nightmare
Flying
Ward—{3}, Pay 3 life.
Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn.
6/6
Ovinize

Ovinize {1}{U}

Instant
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
"You wish for me to cow your enemies? I can do better than that . . . ."
—Teferi, second-level student
Related card: Humble
  • Dominaria Remastered 63 291
  • Planar Chaos
Ovinomancer

Ovinomancer {2}{U}

Creature - Human Wizard
When Ovinomancer enters, sacrifice it unless you return three basic lands you control to their owner's hand.
{T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.
0/1
Oviya Pashiri, Sage Lifecrafter

Oviya Pashiri, Sage Lifecrafter {G}

Legendary Creature - Human Artificer
{2}{G}, {T}: Create a 1/1 colorless Servo artifact creature token.
{4}{G}, {T}: Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control.
"Inspiration is reciprocal: we all have a responsibility to each other to create."
1/2
Owl Familiar

Owl Familiar {1}{U}

Creature - Bird
Flying
When this creature enters, draw a card, then discard a card.
1/1