1824 cards found
Sorin Markov

Sorin Markov {3}{B}{B}{B}

Legendary Planeswalker - Sorin
[+2]: Sorin Markov deals 2 damage to any target and you gain 2 life.
[–3]: Target opponent's life total becomes 10.
[–7]: You control target player during that player's next turn.
Loyalty:
4
Sosuke, Son of Seshiro

Sosuke, Son of Seshiro {2}{G}{G}

Legendary Creature - Snake Warrior
Other Snake creatures you control get +1/+0.
Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.
3/4
Soul Manipulation

Soul Manipulation {1}{U}{B}

Instant
Choose one or both —
• Counter target creature spell.
• Return target creature card from your graveyard to your hand.
"Birth and death are both reversible."
—Nicol Bolas
Soul Parry

Soul Parry {1}{W}

Instant
Prevent all damage one or two target creatures would deal this turn.
"I was called to this world of steel, and it will be my steel that answers."
—Elspeth
Soul Summons

Soul Summons {1}{W}

Sorcery
Manifest the top card of your library.
Ugin's magic reaches beyond the dragons. The clans have adapted it for war.
Soul Warden

Soul Warden {W}

Creature - Human Cleric
Whenever another creature enters, you gain 1 life.
"One does not question the size or shape of the grains of sand in an hourglass. Nor do I question the temperament of the souls under my guidance."
1/1
Related card: Essence Warden
Soul's Attendant

Soul's Attendant {W}

Creature - Human Cleric
Whenever another creature enters, you may gain 1 life.
In truth, her own faith was gone, trodden in Ulamog's wake. She pantomimed the blessing in the hope that it would inspire others to continue to struggle.
1/1
Soul-Strike Technique

Soul-Strike Technique {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
When enchanted creature dies, manifest the top card of your library.
Soulmender

Soulmender {W}

Creature - Human Cleric
{T}: You gain 1 life.
"Healing is more art than magic. Well, there is still quite a bit of magic."
1/1
Sparkmage Apprentice

Sparkmage Apprentice {1}{R}

Creature - Human Wizard
When Sparkmage Apprentice enters, it deals 1 damage to any target.
Sparkmages are performance artists of sorts, but pain is the price of admission.
1/1
Sparkspitter

Sparkspitter {2}{R}

Creature - Elemental Spellshaper
{R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental."
1/3
Related card: Spark Elemental
Sparktongue Dragon

Sparktongue Dragon {3}{R}{R}

Creature - Dragon
Flying
When Sparktongue Dragon enters, you may pay {2}{R}. When you do, it deals 3 damage to any target.
Fools believe that Kolaghan's brood follows lightning storms. The wise know that it is the other way around.
3/3
Sparring Mummy

Sparring Mummy {3}{W}

Creature - Zombie
When Sparring Mummy enters, untap target creature.
Aspiring to earn their place in the afterlife, acolytes train every day against those who fell short of that glory.
3/3
Spawning Grounds

Spawning Grounds {6}{G}{G}

Enchantment - Aura
Enchant land
Enchanted land has "{T}: Create a 5/5 green Beast creature token with trample."
It's the only water source in miles of desert, but the local tribes avoid it at all costs.
Spectral Gateguards

Spectral Gateguards {4}{W}

Creature - Spirit Soldier
Soulbond
As long as Spectral Gateguards is paired with another creature, both creatures have vigilance.
2/5
Spelltithe Enforcer

Spelltithe Enforcer {3}{W}{W}

Creature - Elephant Wizard
Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay {1}.
His assistants calculate the amount of the tribute. He measures out the punishment for delinquency.
3/3
Spellweaver Volute

Spellweaver Volute {3}{U}{U}

Enchantment - Aura
Enchant instant card in a graveyard
Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.
Sphinx's Tutelage

Sphinx's Tutelage {2}{U}

Enchantment
Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.
{5}{U}: Draw a card, then discard a card.
"You've never considered the implications of dealing with another telepath, Jace."
Spider Spawning

Spider Spawning {4}{G}

Sorcery
Create a 1/2 green Spider creature token with reach for each creature card in your graveyard.
Flashback {6}{B}
Related card: Ishkanah, Broodmother
Spike Feeder

Spike Feeder {1}{G}{G}

Creature - Spike
Spike Feeder enters with two +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Feeder: You gain 2 life.
0/0
Spikeshot Goblin

Spikeshot Goblin {2}{R}

Creature - Goblin Shaman
{R}, {T}: Spikeshot Goblin deals damage equal to its power to any target.
"Proximity discouraged. Do not approach."
—Vulshok field guide
1/2
Spire Monitor

Spire Monitor {4}{U}

Creature - Phyrexian Drake
Flash
Flying
Each monitor is given an eye for each spire it is to guard.
3/3
Spreading Rot

Spreading Rot {4}{B}

Sorcery
Destroy target land. Its controller loses 2 life.
"What is this foul presence that defies the sun's cleansing rays?"
—Itzama the Crested
Springjack Shepherd

Springjack Shepherd {3}{W}

Creature - Kithkin Wizard
Chroma — When Springjack Shepherd enters, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.
"Better for a doun to lose its cenn than its springjacks."
1/2
Sprouting Thrinax

Sprouting Thrinax {B}{R}{G}

Creature - Lizard
When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.
The vast network of predation on Jund has actually caused some strange creatures to adapt to being eaten.
3/3