26673 cards found
Norn's Wellspring

Norn's Wellspring {1}{W}

Artifact
Whenever a creature you control dies, scry 1 and put an oil counter on this artifact.
{1}, {T}, Remove two oil counters from this artifact: Draw a card.
"Drown, so you may breathe again."
—Atraxa
  • Phyrexia: All Will Be One Promos 24p 24s
  • Phyrexia: All Will Be One 24 375
Norritt

Norritt {3}{B}

Creature - Imp
{T}: Untap target blue creature.
{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only before attackers are declared.
1/1
  • Ice Age
North Pole Patrol

North Pole Patrol {2}{U}

Creature - Human Soldier Ally
{T}: Untap another target permanent you control.
Waterbend {3}, {T}: Tap target creature an opponent controls.
Waterbenders patrol the coast each day for good fishing spots and bad weather omens.
2/3
  • Avatar: The Last Airbender
North Pole Research Base

North Pole Research Base

Plane - Earth
At the beginning of your upkeep, target opponent draws a card and creates a Treasure token.
Whenever chaos ensues, create a 2/2 white Alien creature token. When you do, tap target nontoken creature an opponent controls. Put a stun counter on it.
  • Doctor Who
North Star

North Star {4}

Artifact
{4}, {T}: For one spell this turn, you may spend mana as though it were mana of any type to pay that spell's mana cost.
  • Legends
Northern Air Temple

Northern Air Temple {B}

Legendary Enchantment - Shrine
When Northern Air Temple enters, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
Whenever another Shrine you control enters, each opponent loses 1 life and you gain 1 life.
"This is supposed to be the history of my people..."
—Aang
  • Avatar: The Last Airbender
Northern Paladin

Northern Paladin {2}{W}{W}

Creature - Human Knight
{W}{W}, {T}: Destroy target black permanent.
"How smooth his face, how sure his thoughts. I look forward to breaking his mighty will."
—The Eastern Paladin
3/3
Norwood Archers

Norwood Archers {3}{G}

Creature - Elf Archer
Reach
"'Air superiority?' Not while our archers scan the skies."
—Elvish scout
3/3
Norwood Priestess

Norwood Priestess {2}{G}{G}

Creature - Elf Druid
{T}: You may put a green creature card from your hand onto the battlefield. Activate only during your turn, before attackers are declared.
1/1
Norwood Ranger

Norwood Ranger {G}

Creature - Elf Scout Ranger
The song of the forest is in perfect harmony. If a single note is out of place, the elves will find its source.
1/2
Norwood Riders

Norwood Riders {3}{G}

Creature - Elf
This creature can't be blocked by more than one creature.
"Trade my moose? Sure—when I find a horse that can spear ten goblins at a time!"
3/3
  • Portal Second Age
Norwood Warrior

Norwood Warrior {2}{G}

Creature - Elf Warrior
Whenever this creature becomes blocked, it gets +1/+1 until end of turn.
"The woods hold peace for those who desire it, but those who seek battle will find me."
2/2
  • Portal Second Age
Nostalgic Dreams

Nostalgic Dreams {G}{G}

Sorcery
As an additional cost to cast this spell, discard X cards.
Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.
Seton dreams of life renewed.
Not Dead After All

Not Dead After All {B}

Instant
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it."
  • Wilds of Eldraine
Not Forgotten

Not Forgotten {1}{W}

Sorcery
Put target card from a graveyard on your choice of the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.
Visit the dead, and they may return the favor.
Not of This World

Not of This World {7}

Kindred Instant - Eldrazi
Counter target spell or ability that targets a permanent you control.
This spell costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.
Notion Rain

Notion Rain {1}{U}{B}

Sorcery
Surveil 2, then draw two cards. Notion Rain deals 2 damage to you.
City air is a constant drizzle of private thoughts.
Notorious Assassin

Notorious Assassin {3}{B}

Creature - Human Spellshaper Assassin
{2}{B}, {T}, Discard a card: Destroy target nonblack creature. It can't be regenerated.
He wears his infamy like a fine silk shirt.
2/2
  • Mercadian Masques
Notorious Sliver War

Notorious Sliver War

Stickers
{TK}{TK}{5}: Creatures you control get +1/+1 until end of turn.
{TK}{TK}{TK} — Protection from creatures with two or more creature types
{TK}{TK} — 3/3
{TK}{TK}{TK}{TK}{TK} — 9/6
  • Unfinity Sticker Sheets
Notorious Throng

Notorious Throng {3}{U}

Kindred Sorcery - Rogue
Prowl {5}{U}
Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.
Nourish

Nourish {G}{G}

Instant
You gain 6 life.
Gelfruit grows abundantly wherever Sylvok druids live, as if the Tangle knows that humans are not as hardy as the beasts or as nimble as the elves.
  • Darksteel
Nourishing Shoal

Nourishing Shoal {X}{G}{G}

Instant - Arcane
You may exile a green card with mana value X from your hand rather than pay this spell's mana cost.
You gain X life.
Nova Chaser

Nova Chaser {3}{R}

Creature - Elemental Warrior
Trample
Champion an Elemental
10/2
  • Lorwyn
Nova Cleric

Nova Cleric {W}

Creature - Human Cleric
{2}{W}, {T}, Sacrifice this creature: Destroy all enchantments.
"Our noblest thoughts are our very first and our very last."
1/2
Novablast Wurm

Novablast Wurm {3}{G}{G}{W}{W}

Creature - Wurm
Whenever this creature attacks, destroy all other creatures.
"The sun was born within its coils, but it fled to the sky. The wurm hungers for its child, and the world will bear its loss."
—Screed of the Mul Daya
7/7
  • Worldwake