29693 cards found
Irascible Wolverine

Irascible Wolverine {2}{R}

Creature - Wolverine
When Irascible Wolverine enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
Plot {2}{R}
3/2
  • Outlaws of Thunder Junction
Iron-Fist Pulverizer

Iron-Fist Pulverizer {4}{R}

Creature - Giant Warrior
Reach
Whenever you cast your second spell each turn, Iron-Fist Pulverizer deals 2 damage to target opponent. Scry 1.
"The 3:10 to Omenport will be delayed."
—Prosperity Station announcement
4/5
  • Outlaws of Thunder Junction
Island

Island

Basic Land - Island
({T}: Add {U}.)
Jace Reawakened

Jace Reawakened {U}{U}

Legendary Planeswalker - Jace
You can't cast this spell during your first, second, or third turns of the game.
[+1]: Draw a card, then discard a card.
[+1]: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.
[–6]: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.
Loyalty:
3
  • Outlaws of Thunder Junction Promos 271p 271s
  • Outlaws of Thunder Junction 271 306
Jagged Barrens

Jagged Barrens

Land - Desert
Jagged Barrens enters the battlefield tapped.
When Jagged Barrens enters the battlefield, it deals 1 damage to target opponent.
{T}: Add {B} or {R}.
"Tense day of travel. Couldn't shake the feeling those peaks were about to topple."
—Pioneer journal of Big Ralph
  • Outlaws of Thunder Junction
Jailbreak Scheme

Jailbreak Scheme {U}

Sorcery
Spree
+ {3} — Put a +1/+1 counter on target creature. It can't be blocked this turn.
+ {2} — Target artifact or creature's owner puts it on the top or bottom of their library.
Satoru insisted he was just about to free himself.
  • Outlaws of Thunder Junction
Jem Lightfoote, Sky Explorer

Jem Lightfoote, Sky Explorer {2}{W}{U}

Legendary Creature - Human Scout
Flying, vigilance
At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card.
The nomadic Atiin rarely settle anywhere for more than a few seasons, but Jem never lets that stop her from seeing every last corner.
3/3
  • Outlaws of Thunder Junction
Jolene, Plundering Pugilist

Jolene, Plundering Pugilist {1}{R}{G}

Legendary Creature - Human Mercenary
Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token.
{1}{R}, Sacrifice a Treasure: Jolene, Plundering Pugilist deals 1 damage to any target.
"So, are we doing this the easy way or the fun way?"
4/2
  • Outlaws of Thunder Junction
Kaervek, the Punisher

Kaervek, the Punisher {1}{B}{B}

Legendary Creature - Human Warlock
Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life.
3/3
  • Outlaws of Thunder Junction Promos 92p 92s
  • Outlaws of Thunder Junction 92 289
Kambal, Profiteering Mayor

Kambal, Profiteering Mayor {1}{W}{B}

Legendary Creature - Human Advisor
Whenever one or more tokens enter the battlefield under your opponents' control, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn.
Whenever one or more tokens enter the battlefield under your control, each opponent loses 1 life and you gain 1 life.
2/4
  • Outlaws of Thunder Junction Promos 211p 211s
  • Outlaws of Thunder Junction 211 353
Kellan Joins Up

Kellan Joins Up {G}{W}{U}

Legendary Enchantment
When Kellan Joins Up enters the battlefield, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.
Whenever a legendary creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.
  • Outlaws of Thunder Junction Promos 212p 212s
  • Outlaws of Thunder Junction 212 354
Kellan, the Kid

Kellan, the Kid {G}{W}{U}

Legendary Creature - Human Faerie Rogue
Flying, lifelink
Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield.
"I found out who I was. Now it's time to discover who I am."
3/3
  • Outlaws of Thunder Junction Promos 213p 213s
  • Outlaws of Thunder Junction 213 294
Kraum, Violent Cacophony

Kraum, Violent Cacophony {2}{U}{R}

Legendary Creature - Zombie Horror
Flying
Whenever you cast your second spell each turn, put a +1/+1 counter on Kraum, Violent Cacophony and draw a card.
Concerned for his apprentice's welfare, Ludevic sent his greatest creation to make sure Geralf got into the right kind of trouble.
2/3
  • Outlaws of Thunder Junction
Lassoed by the Law

Lassoed by the Law {3}{W}

Enchantment
When Lassoed by the Law enters the battlefield, exile target nonland permanent an opponent controls until Lassoed by the Law leaves the battlefield.
When Lassoed by the Law enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
  • Outlaws of Thunder Junction
Laughing Jasper Flint

Laughing Jasper Flint {1}{B}{R}

Legendary Creature - Lizard Rogue
Creatures you control but don't own are Mercenaries in addition to their other types.
At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.
4/3
  • Outlaws of Thunder Junction Promos 215p 215s
  • Outlaws of Thunder Junction 215 355
Lavaspur Boots

Lavaspur Boots {1}

Artifact - Equipment
Equipped creature gets +1/+0 and has haste and ward {1}.
Equip {1}
These boots were made for far more than walking.
  • Outlaws of Thunder Junction
Lazav, Familiar Stranger

Lazav, Familiar Stranger {1}{U}{B}

Legendary Creature - Shapeshifter
Whenever you commit a crime, put a +1/+1 counter on Lazav, Familiar Stranger. Then you may exile a card from a graveyard. If a creature card was exiled this way, you may have Lazav become a copy of that card until end of turn. This ability triggers only once each turn.
1/4
  • Outlaws of Thunder Junction
Legion Extruder

Legion Extruder {1}{R}

Artifact
When Legion Extruder enters the battlefield, it deals 2 damage to any target.
{2}, {T}, Sacrifice another artifact: Create a 3/3 colorless Golem artifact creature token.
When the vault door opened, ancient war machines rumbled to life.
Lilah, Undefeated Slickshot

Lilah, Undefeated Slickshot {1}{U}{R}

Legendary Creature - Human Rogue
Prowess
Whenever you cast a multicolored instant or sorcery spell from your hand, exile that spell instead of putting it into your graveyard as it resolves. If you do, it becomes plotted.
3/3
  • Outlaws of Thunder Junction Promos 217p 217s
  • Outlaws of Thunder Junction 217 356
Lively Dirge

Lively Dirge {1}{B}

Sorcery
Spree
+ {1} — Search your library for a card, put it into your graveyard, then shuffle.
+ {2} — Return up to two creature cards with total mana value 4 or less from your graveyard to the battlefield.
"Now rip your partner from the grave, and form an undead killing wave!"
  • Outlaws of Thunder Junction
Loan Shark

Loan Shark {3}{U}

Creature - Shark Rogue
When Loan Shark enters the battlefield, if you've cast two or more spells this turn, draw a card.
Plot {3}{U}
3/4
  • Outlaws of Thunder Junction
Lonely Arroyo

Lonely Arroyo

Land - Desert
Lonely Arroyo enters the battlefield tapped.
When Lonely Arroyo enters the battlefield, it deals 1 damage to target opponent.
{T}: Add {W} or {U}.
"Barely dodged a stampede yesterday. Took all night for the dust to settle."
—Pioneer journal of Big Ralph
  • Outlaws of Thunder Junction
Longhorn Sharpshooter

Longhorn Sharpshooter {2}{R}

Creature - Minotaur Rogue
Reach
When Longhorn Sharpshooter becomes plotted, it deals 2 damage to any target.
Plot {3}{R}
3/3
  • Outlaws of Thunder Junction
Loot, the Key to Everything

Loot, the Key to Everything {G}{U}{R}

Legendary Creature - Beast Noble
Ward {1}
At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.
The vault's ultimate prize wasn't exactly what Kellan had imagined.
1/2
Lost Jitte

Lost Jitte {1}

Legendary Artifact - Equipment
Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte.
Remove a charge counter from Lost Jitte: Choose one —
• Untap target land.
• Target creature can't block this turn.
• Put a +1/+1 counter on equipped creature.
Equip {1}