966 cards found
Captain Lannery Storm

Captain Lannery Storm {2}{R}

Legendary Creature - Human Pirate
Haste
Whenever Captain Lannery Storm attacks, create a Treasure token.
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
2/2
Captain N'ghathrod

Captain N'ghathrod {3}{U}{B}

Legendary Creature - Horror Pirate
Horrors you control have menace.
Whenever a Horror you control deals combat damage to a player, that player mills that many cards.
At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.
3/6
  • Commander Legends: Battle for Baldur's Gate 640 646 931
Captain Vargus Wrath

Captain Vargus Wrath {U}{R}

Legendary Creature - Orc Pirate
Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.
"To be a successful cutthroat, you have to truly enjoy the work."
1/1
Capture of Jingzhou

Capture of Jingzhou {3}{U}{U}

Sorcery
Take an extra turn after this one.
The province of Jingzhou was the fulcrum of the three kingdoms. At separate times it was coveted and controlled by the Wu, the Shu, and the Wei.
Carrion Feeder

Carrion Feeder {B}

Creature - Zombie
Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
1/1
Carth the Lion

Carth the Lion {2}{B}{G}

Legendary Creature - Human Warrior
Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate.
3/5
Cavern of Souls

Cavern of Souls

Land
As Cavern of Souls enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Chainer, Dementia Master

Chainer, Dementia Master {3}{B}{B}

Legendary Creature - Human Minion
All Nightmares get +1/+1.
{B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.
3/3
Chainer, Nightmare Adept

Chainer, Nightmare Adept {2}{B}{R}

Legendary Creature - Human Minion
Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.
Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn.
3/2
Champion's Helm

Champion's Helm {3}

Artifact - Equipment
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof.
Equip {1}
Chance Encounter

Chance Encounter {2}{R}{R}

Enchantment
Whenever you win a coin flip, put a luck counter on Chance Encounter.
At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
"What are the odds, indeed?"
—Yusri, to Desera
Changeling Outcast

Changeling Outcast {B}

Creature - Shapeshifter
Changeling
Changeling Outcast can't block and can't be blocked.
A mercurial face sows distrust. Distrust reaps a lonely life.
1/1
Channel

Channel {G}{G}

Sorcery
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}.
"As long as you are breathing, you always have something more to give."
—Valentin, Witherbloom dean
Chaos Warp

Chaos Warp {2}{R}

Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Chatterfang, Squirrel General

Chatterfang, Squirrel General {2}{G}

Legendary Creature - Squirrel Warrior
Forestwalk
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
3/3
Chatterstorm

Chatterstorm {1}{G}

Sorcery
Create a 1/1 green Squirrel creature token.
Storm
"Friends, foragers, fuzzy fighters! Tonight we're after more than just acorns!"
—Larrel, Deep Forest hermit
Child of Alara

Child of Alara {W}{U}{B}{R}{G}

Legendary Creature - Avatar
Trample
When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.
The progeny of the Maelstrom shows no allegiance—and no mercy—to any of the five shards.
6/6
Chishiro, the Shattered Blade

Chishiro, the Shattered Blade {2}{R}{G}

Legendary Creature - Snake Samurai
Whenever an Aura or Equipment enters the battlefield under your control, create a 2/2 red Spirit creature token with menace.
At the beginning of your end step, put a +1/+1 counter on each modified creature you control.
4/4
Chromatic Lantern

Chromatic Lantern {3}

Artifact
Lands you control have "{T}: Add one mana of any color."
{T}: Add one mana of any color.
By guild tradition, any puddle of multicolored light on the cobblestones can serve as neutral ground.
City of Brass

City of Brass

Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
{T}: Add one mana of any color.
"There is much to learn here, but few can endure the ringing of the spires."
—Nulakam the Archivist
Related card: City in a Bottle
Claim the Firstborn

Claim the Firstborn {R}

Sorcery
Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
"Will! They have a copy of Tales of the Fae here! Want me to read you a bedtime story?"
—Rowan Kenrith
Related card: Key to the Archive
Clavileño, First of the Blessed

Clavileño, First of the Blessed {1}{W}{B}

Legendary Creature - Vampire Cleric
Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."
2/2
  • The Lost Caverns of Ixalan Commander 2 18 27 122
Cloakwood Hermit

Cloakwood Hermit {2}{G}

Legendary Enchantment - Background
Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens."
You've always preferred the company of animals to people.
  • Commander Legends: Battle for Baldur's Gate 221 514
Colfenor, the Last Yew

Colfenor, the Last Yew {3}{W}{B}{G}

Legendary Creature - Treefolk Shaman
Vigilance, reach
Whenever Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.
"To reach my age, you must know when to bend with the winds and when to stand tall."
3/7
Commandeer

Commandeer {5}{U}{U}

Instant
You may exile two blue cards from your hand rather than pay this spell's mana cost.
Gain control of target noncreature spell. You may choose new targets for it.