22668 cards found
Pugnacious Pugilist

Pugnacious Pugilist {3}{R}{R}

Creature - Ogre Warrior
Whenever Pugnacious Pugilist attacks, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
Blitz {3}{R}
4/4
  • Streets of New Capenna
Pull of the Mist Moon

Pull of the Mist Moon {1}{W}{W}

Enchantment
Kicker {1}{U}
When Pull of the Mist Moon enters the battlefield, exile target nonland permanent an opponent controls until Pull of the Mist Moon leaves the battlefield.
When Pull of the Mist Moon enters the battlefield, if it was kicked, choose a nonland permanent card in your hand. It perpetually gains "When this permanent enters the battlefield, exile target nonland permanent an opponent controls until this permanent leaves the battlefield."
  • Alchemy: Dominaria
Pulmonic Sliver

Pulmonic Sliver {3}{W}{W}

Creature - Sliver
All Sliver creatures have flying.
All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
Like a great bellows it hisses, and its kin, both living and dead, are lifted to safety.
3/3
Pulsating Illusion

Pulsating Illusion {4}{U}

Creature - Illusion
Flying
Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate only once each turn.
0/1
  • Odyssey
Pulse Tracker

Pulse Tracker {B}

Creature - Vampire Rogue
Whenever Pulse Tracker attacks, each opponent loses 1 life.
Pulse trackers terrorize adventurers, driving them through the jungle toward certain death at the gates of Malakir.
1/1
Pulse of Llanowar

Pulse of Llanowar {3}{G}

Enchantment
If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
"Gaea's memory is eternal, and she exists in all things."
—Molimo, maro-sorcerer
  • Invasion
Pulsemage Advocate

Pulsemage Advocate {2}{W}

Creature - Human Cleric
{T}: Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield.
"Our unity revives our hopes."
1/3
  • Judgment
Puppet Conjurer

Puppet Conjurer {1}{B}

Artifact Creature - Human Wizard
{U}, {T}: Create a 0/1 blue Homunculus artifact creature token.
At the beginning of your upkeep, sacrifice a Homunculus.
He scowls at his imperfect creation, then crushes it to scrap. He salvages the etherium and begins anew.
1/2
  • Shards of Alara
Puppet Master

Puppet Master {U}{U}{U}

Enchantment - Aura
Enchant creature
When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master to its owner's hand.
Puppet Raiser

Puppet Raiser {3}{B}

Creature - Zombie Wizard
At the beginning of your end step, exile up to one target creature card from your graveyard. If you do, seek a creature card with mana value equal to the mana value of that card plus one. That card perpetually gains menace.
3/4
  • Alchemy: Innistrad
Puppet Strings

Puppet Strings {3}

Artifact
{2}, {T}: You may tap or untap target creature.
"Have no illusions," Volrath warned Greven, "about free will."
  • Duel Decks: Phyrexia vs. the Coalition
  • Tempest
Puppeteer

Puppeteer {2}{U}

Creature - Human Wizard
{U}, {T}: You may tap or untap target creature.
"That's the funny thing about free will. You don't feel any different without it."
—Ambassador Laquatus
1/2
Puppeteer Clique

Puppeteer Clique {3}{B}{B}

Creature - Faerie Wizard
Flying
When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist
3/2
Pure Reflection

Pure Reflection {2}{W}

Enchantment
Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the mana value of that spell.
  • Invasion
Puresight Merrow

Puresight Merrow {W/U}{W/U}

Creature - Merfolk Wizard
{W/U}, {Q}: Look at the top card of your library. You may exile that card.
Stripped of his sight, he was free to see only the ideal.
2/2
  • Shadowmoor
Puresteel Angel

Puresteel Angel {8}

Artifact Creature - Angel
Flying, indestructible
When Puresteel Angel enters the battlefield, exile all artifacts that aren't colorless.
Whenever Puresteel Angel deals combat damage to a player, you get an emblem with "If you would lose the game, instead your life total becomes 20, shuffle your graveyard into your library, you lose all poison counters, and you lose this emblem."
4/4
Puresteel Paladin

Puresteel Paladin {W}{W}

Creature - Human Knight
Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.
2/2
Purestrain Genestealer

Purestrain Genestealer {2}{G}

Creature - Tyranid
Purestrain Genestealer enters the battlefield with two +1/+1 counters on it.
Vanguard Species — Whenever Purestrain Genestealer attacks, you may remove a +1/+1 counter from it. If you do, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
1/1
  • Warhammer 40,000 Commander 97 97★
Purgatory

Purgatory {2}{W}{B}

Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card.
At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield.
  • Mirage
Purging Scythe

Purging Scythe {5}

Artifact
At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them.
  • Urza's Saga
Purifying Dragon

Purifying Dragon {3}{R}{R}

Creature - Dragon
Flying
Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead.
4/3
Purity

Purity {3}{W}{W}{W}

Creature - Elemental Incarnation
Flying
If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.
When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.
6/6
  • Lorwyn
Purphoros's Emissary

Purphoros's Emissary {3}{R}

Enchantment Creature - Ox
Bestow {6}{R}
Menace
Enchanted creature gets +3/+3 and has menace.
3/3
Purphoros, Bronze-Blooded

Purphoros, Bronze-Blooded {4}{R}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Other creatures you control have haste.
{2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
7/6
Purphoros, God of the Forge

Purphoros, God of the Forge {3}{R}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.
{2}{R}: Creatures you control get +1/+0 until end of turn.
6/5