25888 cards found
Necrotic Ooze

Necrotic Ooze {2}{B}{B}

Creature - Ooze
As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.
"To death all must go, and so in death lies ultimate power."
—Geth, Lord of the Vault
4/3
Necrotic Plague

Necrotic Plague {2}{B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."
When enchanted creature dies, its controller chooses target creature one of their opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.
  • Magic 2011
Necrotic Sliver

Necrotic Sliver {1}{W}{B}

Creature - Sliver
All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."
Though Volrath is long dead, the slivers have become everything he wanted them to be: mindless instruments of destruction and despair.
2/2
Necrotic Wound

Necrotic Wound {B}

Instant
Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
The assassins of the Ochran distill toxins from the remains of their previous victims.
Related card: Bind to Secrecy
Nectar Faerie

Nectar Faerie {1}{B}

Creature - Faerie Wizard
Flying
{B}, {T}: Target Faerie or Elf gains lifelink until end of turn.
"The unpredictable fae are just as likely to provide a blight as a boon."
—Desmera, perfect of Wren's Run
1/1
  • Lorwyn
Needle Drop

Needle Drop {R}

Instant
Needle Drop deals 1 damage to any target that was dealt damage this turn.
Draw a card.
"First it was plovers and mulldrifters. Now it's knitting needles the size of javelins."
—Calydd, kithkin farmer
  • Lorwyn
Needle Specter

Needle Specter {1}{B}{B}

Creature - Specter
Flying
Wither
Whenever Needle Specter deals combat damage to a player, that player discards that many cards.
1/1
Needle Spires

Needle Spires

Land
Needle Spires enters the battlefield tapped.
{T}: Add {R} or {W}.
{2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
Needle Storm

Needle Storm {2}{G}

Sorcery
Needle Storm deals 4 damage to each creature with flying.
The rain is driven like nails.
Needlebite Trap

Needlebite Trap {5}{B}{B}

Instant - Trap
If an opponent gained life this turn, you may pay {B} rather than pay this spell's mana cost.
Target player loses 5 life and you gain 5 life.
The traps around the vampire city of Malakir hint at the thirst of its inhabitants.
  • Zendikar
Needlebug

Needlebug {4}

Artifact Creature - Insect
Flash
Protection from artifacts
Near Tel-Jilad, the Tangle is almost silent, save for the trolls' chants and the skittering of needlebugs.
2/2
  • Mirrodin
Needlepeak Spider

Needlepeak Spider {3}{R}

Creature - Spider
Reach
"It's a testament to the forests' devastation that giant spiders now make their homes amid Dominaria's barren spires."
—Aznaph, greenseeker
4/2
Needlethorn Drake

Needlethorn Drake {G}{U}

Creature - Drake
Flying, deathtouch
As they learn to fly, young drakes have a tendency to accidentally impale trees, cliffs, and unsuspecting students.
1/1
  • Strixhaven: School of Mages
Needletooth Raptor

Needletooth Raptor {3}{R}

Creature - Dinosaur
Enrage — Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls.
It hatches with its ferocity fully grown.
2/2
  • Rivals of Ixalan
Needleverge Pathway
Pillarverge Pathway

Needleverge Pathway

Land
{T}: Add {R}.
"Once you really trust the rope, you'll learn to sleep standing up."
—Akiri, kor line-slinger
Card has other part: Pillarverge Pathway
Neera, Wild Mage

Neera, Wild Mage {4}{U}{R}

Legendary Creature - Human Elf Shaman
Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn.
2/7
Nef-Crop Entangler

Nef-Crop Entangler {1}{R}

Creature - Human Warrior
Trample
You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn.
"If you do not feel the thrill of battle, alive like a flame, you will never triumph."
2/1
Nefarious Imp

Nefarious Imp {2}{B}

Creature - Imp
Flying
Whenever one or more permanents you control leave the battlefield, scry 1.
It listens to all of their plans and plots creative ways to turn them to ruin.
2/1
Nefarox, Overlord of Grixis

Nefarox, Overlord of Grixis {4}{B}{B}

Legendary Creature - Demon
Flying
Exalted
Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature.
5/5
  • Magic 2013
Nefashu

Nefashu {4}{B}{B}

Creature - Zombie Mutant
Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.
Where the nefashu pass, blood rolls like a silk carpet.
5/3
Negate

Negate {1}{U}

Instant
Counter target noncreature spell.
Teferi gave them time. Karn gave them a chance. But it was Melira who paid the ultimate price to free Ajani from Phyrexia's grasp.
Neglected Heirloom
Ashmouth Blade

Neglected Heirloom {1}

Artifact - Equipment
Equipped creature gets +1/+1.
When equipped creature transforms, transform Neglected Heirloom.
Equip {1}
"There is a rich history in a blade like this."
—Old Rutstein
Card has other part: Ashmouth Blade
Neheb, Dreadhorde Champion

Neheb, Dreadhorde Champion {2}{R}{R}

Legendary Creature - Zombie Minotaur Warrior
Trample
Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
5/4
Neheb, the Eternal

Neheb, the Eternal {3}{R}{R}

Legendary Creature - Zombie Minotaur Warrior
Afflict 3
At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn.
"This is what glory looks like."
—Nicol Bolas
4/6
Neheb, the Worthy

Neheb, the Worthy {1}{B}{R}

Legendary Creature - Minotaur Warrior
First strike
Other Minotaurs you control have first strike.
As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.
Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.
2/2