20507 cards found
Sand Augury

Sand Augury {1}{U}

Sorcery - Adventure
Scry 1, then draw a card.
"I see the far side of tomorrow and the lost memories of queens. What do you wish to learn?"
Card has other part: Young Blue Dragon
Related card: Sand Augury (Alchemy)
Sand Augury (Alchemy)

Sand Augury (Alchemy) {1}{U}

Sorcery - Adventure
Scry 1, then draw a card.
Card has other part: Young Blue Dragon (Alchemy)
Related card: Sand Augury
  • Alchemy Horizons: Baldur's Gate
Sand Scout

Sand Scout {1}{W}

Creature - Human Scout
When Sand Scout enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn.
2/2
  • Outlaws of Thunder Junction Commander 11 47
Sand Strangler

Sand Strangler {3}{R}

Creature - Beast
When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.
The bombardment of sand disorients, chokes, and ultimately tenderizes its prey.
3/3
Sandblast

Sandblast {2}{W}

Instant
Sandblast deals 5 damage to target attacking or blocking creature.
The sands of Amonkhet can be as much a boon as a bane. It depends entirely on which way the wind blows.
Sandcrafter Mage

Sandcrafter Mage {2}{W}

Creature - Human Wizard
When Sandcrafter Mage enters the battlefield, bolster 1.
With heat, sand can form a delicate work of art; with pressure, an impenetrable bulwark.
2/2
  • Dragons of Tarkir
Sandstalker Moloch

Sandstalker Moloch {1}{G}{G}

Creature - Lizard
Flash
When Sandstalker Moloch enters the battlefield, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
4/2
  • March of the Machine
Sandsteppe Citadel

Sandsteppe Citadel

Land
Sandsteppe Citadel enters the battlefield tapped.
{T}: Add {W}, {B}, or {G}.
That which endures, survives.
Sandsteppe Mastodon

Sandsteppe Mastodon {5}{G}{G}

Creature - Elephant
Reach
When Sandsteppe Mastodon enters the battlefield, bolster 5.
A mastodon's path always leads to an oasis.
5/5
Sandsteppe Outcast

Sandsteppe Outcast {2}{W}

Creature - Human Warrior
When Sandsteppe Outcast enters the battlefield, choose one —
• Put a +1/+1 counter on Sandsteppe Outcast.
• Create a 1/1 white Spirit creature token with flying.
2/1
Sandsteppe Scavenger

Sandsteppe Scavenger {4}{G}

Creature - Dog Scout
When Sandsteppe Scavenger enters the battlefield, bolster 2.
"Sad what passes for a dragon among the Silumgar."
2/2
  • Dragons of Tarkir
Sandsteppe War Riders

Sandsteppe War Riders {3}{G}

Creature - Human Warrior
Trample
At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control.
4/4
  • March of the Machine Commander 39 126
Sandstone Bridge

Sandstone Bridge

Land
Sandstone Bridge enters the battlefield tapped.
When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.
{T}: Add {W}.
Sandstone Oracle

Sandstone Oracle {7}

Artifact Creature - Sphinx
Flying
When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
4/4
Sandstone Warrior

Sandstone Warrior {2}{R}{R}

Creature - Human Soldier Warrior
First strike
{R}: Sandstone Warrior gets +1/+0 until end of turn.
"I used to describe something stable as 'rock solid.' So much for that expression."
—Gerrard of the Weatherlight
1/3
Sandstorm

Sandstorm {G}

Instant
Sandstorm deals 1 damage to each attacking creature.
Ravaged by decades of war, the land struck back with primal, blinding fury.
Related card: City in a Bottle
Sandstorm Charger

Sandstorm Charger {4}{W}

Creature - Beast
Megamorph {4}{W}
"May our foes choke upon its horns!"
—Urdnan, Dromoka warrior
3/4
Sandstorm Salvager

Sandstorm Salvager {2}{G}

Creature - Human Artificer
When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token.
{2}, {T}: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn.
Mora didn't want friends, but she didn't mind having someone to watch her back.
1/1
Sandstorm Verge

Sandstorm Verge

Land - Desert
{T}: Add {C}.
{3}, {T}: Target creature can't block this turn. Activate only as a sorcery.
"Ever been caught out in a storm like that? Think of it like drowning, but all the water is knives."
—Annie Flash
  • Outlaws of Thunder Junction
Sandswirl Wanderglyph
Unstable Glyphbridge

Sandswirl Wanderglyph

Artifact Creature - Golem
(Color indicator: Sandswirl Wanderglyph is white)
Flying
Whenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn.
Each opponent who attacked you or a planeswalker you control this turn can't cast spells.
5/3
Card has other part: Unstable Glyphbridge
Sandwurm Convergence

Sandwurm Convergence {6}{G}{G}

Enchantment
Creatures with flying can't attack you or planeswalkers you control.
At the beginning of your end step, create a 5/5 green Wurm creature token.
Cantankerous and territorial, sandwurms claim even the skies above their dunes.
Sangromancer

Sangromancer {2}{B}{B}

Creature - Vampire Shaman
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
3/3
Sangrophage

Sangrophage {B}{B}

Creature - Zombie
At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.
The living is all it eats.
3/3
Sanguinary Mage

Sanguinary Mage {1}{R}

Creature - Vampire Wizard
Prowess
New cults rising in Nephalia have found allies in the Stromkirk bloodline, whose progenitor worships ancient and terrible forces.
1/3
  • Shadows over Innistrad
Sanguinary Priest

Sanguinary Priest {3}{B}

Creature - Astartes Cleric
Lifelink
Blood Chalice — Whenever another creature you control dies, Sanguinary Priest deals 1 damage to any target.
"Embrace the strength of your Primarch, but deny the Red Thirst, brothers! There is no return from that darkest of paths."
2/4
  • Warhammer 40,000 Commander 53 53★