25993 cards found
Mythweaver Poq

Mythweaver Poq {3}{G}

Legendary Creature - Cat Shaman
Mythweaver Poq's power and toughness are each equal to the number of lands you control.
Whenever one or more nontoken lands enter the battlefield under your control, for each of them, conjure a duplicate of it onto the battlefield. This ability triggers only once each turn.
*/*
  • Alchemy: Ixalan
Naar Isle

Naar Isle

Plane - Wildfire
At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it.
Whenever chaos ensues, Naar Isle deals 3 damage to target player or planeswalker.
Naban, Dean of Iteration

Naban, Dean of Iteration {1}{U}

Legendary Creature - Human Wizard
If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
"Perfect. Now do it again."
2/1
Nacatl Hunt-Pride

Nacatl Hunt-Pride {5}{W}

Creature - Cat Warrior
Vigilance
{R}, {T}: Target creature can't block this turn.
{G}, {T}: Target creature blocks this turn if able.
"We must hunt and kill the dragon before it can return to raze our ancient city."
5/4
Nacatl Outlander

Nacatl Outlander {R}{G}

Creature - Cat Scout
Protection from blue
Survival in the wilds of Naya left Tiyan well equipped to win the civilized battles of Bant.
2/2
  • Conflux
Nacatl Savage

Nacatl Savage {1}{G}

Creature - Cat Warrior
Protection from artifacts
"Blades dull and armor dents. Marisi taught us that instinct is the only thing a true warrior needs."
—Ajani
2/1
  • Conflux
Nadaar, Selfless Paladin

Nadaar, Selfless Paladin {2}{W}

Legendary Creature - Dragon Knight
Vigilance
Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon.
Other creatures you control get +1/+1 as long as you've completed a dungeon.
3/3
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation Undercity
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Nadier's Nightblade

Nadier's Nightblade {2}{B}

Creature - Elf Warrior
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Checking around every corner doesn't help if you forget to look up.
1/3
Nadier, Agent of the Duskenel

Nadier, Agent of the Duskenel {5}{B}

Legendary Creature - Elf Warrior
Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel.
When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power.
Partner
3/3
Nadir Kraken

Nadir Kraken {1}{U}{U}

Creature - Kraken
Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.
2/3
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Nadu, Winged Wisdom

Nadu, Winged Wisdom {1}{G}{U}

Legendary Creature - Bird Wizard
Flying
Creatures you control have "Whenever this creature becomes the target of a spell or ability, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn."
3/4
Nael, Avizoa Aeronaut

Nael, Avizoa Aeronaut {2}{G}{U}

Legendary Creature - Elf Scout
Flying
Domain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.
2/4
Related card: Nael, Avizoa Aeronaut (Alchemy)
Nael, Avizoa Aeronaut (Alchemy)

Nael, Avizoa Aeronaut (Alchemy) {G}{U}

Legendary Creature - Elf Scout
Flying
Domain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.
2/2
Related card: Nael, Avizoa Aeronaut
  • Dominaria United
Naga Eternal

Naga Eternal {2}{U}

Creature - Zombie Snake
"I recognize that headdress. This one was feared even by her fellow initiates."
—Samut
3/2
  • War of the Spark
Naga Oracle

Naga Oracle {3}{U}

Creature - Snake Cleric
When Naga Oracle enters the battlefield, surveil 3.
"All questions will be answered during the Hour of Revelation."
2/4
Related card: Bind to Secrecy
Naga Vitalist

Naga Vitalist {1}{G}

Creature - Snake Druid
{T}: Add one mana of any type that a land you control could produce.
"The lands of the God-Pharaoh are suffused with his breath."
1/2
Nagao, Bound by Honor

Nagao, Bound by Honor {3}{W}

Legendary Creature - Human Samurai
Bushido 1
Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn.
3/3
Nagging Thoughts

Nagging Thoughts {1}{U}

Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Madness {1}{U}
Nahiri's Binding

Nahiri's Binding {1}{W}{W}

Enchantment - Aura
Enchant creature or planeswalker
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
"This is my world, Jace, down to its very bones."
  • Zendikar Rising
Nahiri's Lithoforming

Nahiri's Lithoforming {X}{R}{R}

Sorcery
Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.
"Zendikar has suffered enough. It is time, at last, for my home to know peace."
Nahiri's Machinations

Nahiri's Machinations {1}{W}

Enchantment
At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.
{1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature.
"Sorin, I'm going to take everything from you."
  • Shadows over Innistrad
Nahiri's Resolve

Nahiri's Resolve {3}{R}{W}

Enchantment
Creatures you control get +1/+0 and have haste.
At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep.
"Zendikar is my home!"
Nahiri's Sacrifice

Nahiri's Sacrifice {1}{R}

Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature with mana value X.
Nahiri's Sacrifice deals X damage divided as you choose among any number of target creatures.
Nahiri's last free breath became a defiant roar as she tore apart Sheoldred's Coliseum.
  • Phyrexia: All Will Be One
Nahiri's Stoneblades

Nahiri's Stoneblades {1}{R}

Instant
Up to two target creatures each get +2/+0 until end of turn.
The ancient Planeswalkers Sorin and Nahiri battled across Ravnica, their blows cutting as deep as their grudge.
  • War of the Spark
Nahiri's Warcrafting

Nahiri's Warcrafting {1}{R}{R}

Sorcery
Nahiri's Warcrafting deals 5 damage to target creature, planeswalker, or battle. Look at the top X cards of your library, where X is the excess damage dealt this way. You may exile one of those cards. Put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
"Zendikar must be broken before it can be saved."
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