Flash Vigilance When Scuttling Sentinel enters the battlefield, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof.
Flying Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest mana value among cards discarded this way loses life equal to that mana value.
Living weapon Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3}
Whenever a player casts a spell, if it's not their turn, Scytheclaw Raptor deals 4 damage to them.
"She's a smart one. Noticed all on her own that the bloodsuckers wave their hands around to do their filthy magic, so she rips off their hands first." —Citamitzin, Sun Empire warrior
"He's a living library. He remembers everything our band of explorers has seen, and we can use that to our advantage." —Zahr Gada, Halimar expedition leader
When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
"It rose above our heads, above the ship, and still higher yet. No foggy, ice-laden sea in the world could frighten me more." —General Jarkeld, the Arctic Fox
{4}{U}: Seafloor Stalker gets +1/+0 until end of turn and can't be blocked this turn. This ability costs {1} less to activate for each creature in your party.
Ward {3} When Seal from Existence enters the battlefield, exile target nonland permanent an opponent controls until Seal from Existence leaves the battlefield.
Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.
"A basilisk's gaze is effective, but disposing of physical remains is a tiresome task. It's far more discrete to dissolve one's victim entirely." —Szadek