18954 cards found
Screeching Drake

Screeching Drake {3}{U}

Creature - Drake
Flying
When Screeching Drake enters the battlefield, draw a card, then discard a card.
2/2
Screeching Griffin

Screeching Griffin {3}{W}

Creature - Griffin
Flying
{R}: Target creature can't block Screeching Griffin this turn.
They were master fishers, but their seas are now the streets and their catch, the goblins that run pell-mell from the screeching in the sky.
2/2
  • Ravnica: City of Guilds
Screeching Harpy

Screeching Harpy {2}{B}{B}

Creature - Harpy Beast
Flying
{1}{B}: Regenerate Screeching Harpy.
"They are called 'fowl' for a reason."
—Mirri of the Weatherlight
2/2
Screeching Phoenix

Screeching Phoenix {4}{R}{R}

Creature - Phoenix
Flying
{2}{R}: Creatures you control get +1/+0 until end of turn.
Its wings are a heavenly inferno that sets the world ablaze.
4/4
Screeching Scorchbeast

Screeching Scorchbeast {4}{B}{B}

Creature - Bat Mutant
Flying, menace
Whenever Screeching Scorchbeast attacks, each player gets two rad counters.
Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.
5/5
Scrib Nibblers

Scrib Nibblers {2}{B}

Creature - Rat
{T}: Exile the top card of target player's library. If it's a land card, you gain 1 life.
Landfall — Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.
1/1
  • Worldwake
Scribe of the Mindful

Scribe of the Mindful {2}{U}

Creature - Human Cleric
{1}, {T}, Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand.
"The best answers solve more than one riddle."
—Kefnet, god of knowledge
2/2
  • Amonkhet
Scrivener

Scrivener {4}{U}

Creature - Human Wizard
When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.
A good memory is no match for a good scribe.
2/2
Scroll Thief

Scroll Thief {2}{U}

Creature - Merfolk Rogue
Whenever Scroll Thief deals combat damage to a player, draw a card.
Kapsho merfolk have infiltrated fortresses as remote as the desert citadel in Sunari in their relentless quest for arcane knowledge.
1/3
Scroll of Fate

Scroll of Fate {3}

Artifact
{T}: Manifest a card from your hand.
"Our stories define our reality."
—Ugin
Scroll of Isildur

Scroll of Isildur {2}{U}

Enchantment - Saga
I — Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you.
II — Tap up to two target creatures. Put a stun counter on each of them.
III — Draw a card for each tapped creature target opponent controls.
Related cards: The Ring The Ring Tempts You
Scrollshift

Scrollshift {2}{W}

Instant
Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control.
Draw a card.
Bim lashed out with the only weapon she'd never run out of: lecture notes.
  • March of the Machine
Scrounge

Scrounge {2}{B}

Sorcery
Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control.
When leonin settlers abandon their homes to the nim, items of value are often left behind.
  • Darksteel
Scrounged Scythe
Harvest Hand

Scrounged Scythe

Artifact - Equipment
Equipped creature gets +1/+1.
As long as equipped creature is a Human, it has menace.
Equip {2}
Card has other part: Harvest Hand
Scrounger of Souls

Scrounger of Souls {4}{B}

Creature - Horror
Lifelink
Yell for help, and that may answer.
3/4
Sculpted Perfection

Sculpted Perfection {2}{W}{B}

Enchantment
When Sculpted Perfection enters the battlefield, incubate 2.
Phyrexians you control get +1/+1.
  • March of the Machine
Sculpted Sunburst

Sculpted Sunburst {3}{W}{W}

Sorcery
Choose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way.
A searing light that spares only the chosen.
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 42 557
Sculpting Steel

Sculpting Steel {3}

Artifact
You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.
An artificer once dropped one in a vault full of coins. She has yet to find it.
Scurry Oak

Scurry Oak {2}{G}

Creature - Treefolk
Evolve
Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token.
1/2
Scute Swarm

Scute Swarm {2}{G}

Creature - Insect
Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.
"Survival rule 782: There are always more scute bugs."
—Zurdi, goblin shortcutter
1/1
Scuttlegator

Scuttlegator {4}{G/U}{G/U}

Creature - Crab Turtle Crocodile
Defender
{6}{G/U}{G/U}: Adapt 3.
As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender.
6/6
Scuttlemutt

Scuttlemutt {3}

Artifact Creature - Scarecrow
{T}: Add one mana of any color.
{T}: Target creature becomes the color or colors of your choice until end of turn.
With five lenses on its "head," it sees the world in a range of colors beyond ordinary perception.
2/2
Scuttling Butler

Scuttling Butler {3}

Artifact Creature - Construct
At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn.
Porter, cleaner, and bouncer all in one.
4/1
  • Streets of New Capenna
Scuttling Death

Scuttling Death {4}{B}

Creature - Spirit
Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn.
Soulshift 4
4/2
Scuttling Doom Engine

Scuttling Doom Engine {6}

Artifact Creature - Construct
Scuttling Doom Engine can't be blocked by creatures with power 2 or less.
When Scuttling Doom Engine dies, it deals 6 damage to target opponent or planeswalker.
A masterwork of spite, inspired by madness.
6/6