6983 cards found
Death's Duet

Death's Duet {2}{B}

Sorcery
Return two target creature cards from your graveyard to your hand.
Life has always been a dance. It is only fitting that death sing the tune.
Death's Oasis

Death's Oasis {W}{B}{G}

Enchantment
Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser mana value than the creature that died from your graveyard to your hand.
{1}, Sacrifice Death's Oasis: You gain life equal to the highest mana value among creatures you control.
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Death's Shadow

Death's Shadow {B}

Creature - Avatar
Death's Shadow gets -X/-X, where X is your life total.
13/13
Death's-Head Buzzard

Death's-Head Buzzard {1}{B}{B}

Creature - Bird
Flying
When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.
Infested with vermin, ever hungering, dropping from night's sky.
2/1
Death-Priest of Myrkul (Alchemy)

Death-Priest of Myrkul (Alchemy) {2}{B}{B}

Creature - Tiefling Cleric
Skeletons, Vampires, and Zombies you control get +1/+1.
At the beginning of your end step, if a creature died this turn, create a 1/1 black Skeleton creature token.
"The Reaper bids you rise!"
3/3
Related card: Death-Priest of Myrkul
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Deathbloom Ritualist

Deathbloom Ritualist {3}{B}{G}

Creature - Elf Warlock
{T}: Add X mana of any one color, where X is the number of creature cards in your graveyard.
3/5
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Deathbringer Regent

Deathbringer Regent {5}{B}{B}

Creature - Dragon
Flying
When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.
5/6
Deathcap Cultivator

Deathcap Cultivator {1}{G}

Creature - Human Druid
{T}: Add {B} or {G}.
Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
2/1
Deathcap Glade

Deathcap Glade

Land
Deathcap Glade enters the battlefield tapped unless you control two or more other lands.
{T}: Add {B} or {G}.
Deathcoil Wurm

Deathcoil Wurm {6}{G}{G}

Creature - Wurm
You may have Deathcoil Wurm assign its combat damage as though it weren't blocked.
7/6
Deathgrip

Deathgrip {B}{B}

Enchantment
{B}{B}: Counter target green spell.
Deathless Angel

Deathless Angel {4}{W}{W}

Creature - Angel
Flying
{W}{W}: Target creature gains indestructible until end of turn.
5/7
Deathreap Ritual

Deathreap Ritual {2}{B}{G}

Enchantment
Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
"All who set foot in Paliano are pawns in someone's play for power."
—Marchesa, the Black Rose
Deathrite Shaman

Deathrite Shaman {B/G}

Creature - Elf Shaman
{T}: Exile target land card from a graveyard. Add one mana of any color.
{B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
{G}, {T}: Exile target creature card from a graveyard. You gain 2 life.
1/2
Debilitating Injury

Debilitating Injury {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-2.
Weakness exists within all who are not dragons.
Deceiver Exarch

Deceiver Exarch {2}{U}

Creature - Phyrexian Cleric
Flash
When Deceiver Exarch enters the battlefield, choose one —
• Untap target permanent you control.
• Tap target permanent an opponent controls.
1/4
Decimate

Decimate {2}{R}{G}

Sorcery
Destroy target artifact, target creature, target enchantment, and target land.
Anarchy comes in many forms: social, individual, Gruul . . .
Decimator of the Provinces

Decimator of the Provinces {10}

Creature - Eldrazi Boar
Emerge {6}{G}{G}{G}
When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.
Trample, haste
7/7
Decisive Denial

Decisive Denial {G}{U}

Instant
Choose one —
• Target creature you control fights target creature you don't control.
• Counter target noncreature spell unless its controller pays {3}.
"I've heard enough."
Declaration in Stone

Declaration in Stone {1}{W}

Sorcery
Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.
Decoction Module

Decoction Module {2}

Artifact
Whenever a creature enters the battlefield under your control, you get {E}.
{4}, {T}: Return target creature you control to its owner's hand.
Decree of Justice

Decree of Justice {X}{X}{2}{W}{W}

Sorcery
Create X 4/4 white Angel creature tokens with flying.
Cycling {2}{W}
When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Decree of Pain

Decree of Pain {6}{B}{B}

Sorcery
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling {3}{B}{B}
When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
Dedicated Dollmaker

Dedicated Dollmaker {1}{W}

Creature - Dwarf Artificer
When Dedicated Dollmaker enters the battlefield, exile up to one other target nonland, nontoken permanent. Its controller creates a token that's a copy of it, except it's not legendary and it's an artifact in addition to its other types.
{1}{W}: Tokens you control gain indestructible until end of turn. Activate only once.
2/2
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Deekah, Fractal Theorist

Deekah, Fractal Theorist {4}{U}

Legendary Creature - Human Wizard
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value.
{3}{U}: Target creature token can't be blocked this turn.
3/3
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