Undergrowth — When Moodmark Painter enters, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
Divine Intervention — When Moon-Blessed Cleric enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Selûne guides her devotees with majestic wisdom and grace.
{T}, Tap an untapped artifact or creature you control: Add {C}. Channel — {4}{U}, Discard Moonsnare Prototype: The owner of target nonland permanent puts it on the top or bottom of their library.
Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Flying Primarch of the Death Guard — At the beginning of your end step, you may pay {X}. If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn.
Imprint — When Mourner's Shield enters, you may exile target card from a graveyard. {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card.
Haste Delirium — When Mournwillow enters, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.
Flash Valiant — Whenever Mouse Trapper becomes the target of a spell or ability you control for the first time each turn, tap target creature an opponent controls.
"I'm not here to hurt you, but I will stop you from hurting others."
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn.
Haste Rally — Whenever Munda, Ambush Leader or another Ally you control enters, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.
When Muster the Departed enters, create a 1/1 white Spirit creature token with flying. Morbid — At the beginning of your end step, if a creature died this turn, populate.
Trample Warp Vortex — When Mutalith Vortex Beast enters, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, Mutalith Vortex Beast deals 3 damage to that player.
Fathomless descent — Each creature card in your graveyard perpetually gets +X/+X, where X is the number of permanent cards in your graveyard. Then return a creature card from your graveyard to the battlefield.