21208 cards found
Pramikon, Sky Rampart

Pramikon, Sky Rampart {U}{R}{W}

Legendary Creature - Wall
Flying, defender
As Pramikon, Sky Rampart enters the battlefield, choose left or right.
Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent.
Its colors entrance aggressors, directing their violence.
1/5
  • Commander 2019
Prava of the Steel Legion

Prava of the Steel Legion {2}{W}

Legendary Creature - Cat Soldier
As long as it's your turn, creature tokens you control get +1/+4.
{3}{W}: Create a 1/1 white Soldier creature token.
Partner
1/4
Prayer of Binding

Prayer of Binding {3}{W}

Enchantment
Flash
When Prayer of Binding enters the battlefield, exile up to one target nonland permanent an opponent controls until Prayer of Binding leaves the battlefield. You gain 2 life.
When a Phyrexian agent cannot be killed, they must be contained.
  • Dominaria United
Pre-War Formalwear

Pre-War Formalwear {2}{W}

Artifact - Equipment
When Pre-War Formalwear enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it.
Equipped creature gets +2/+2 and has vigilance.
Equip {3}
Preacher

Preacher {1}{W}{W}

Creature - Human Cleric
You may choose not to untap Preacher during your untap step.
{T}: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control.
1/1
Preacher of the Schism

Preacher of the Schism {2}{B}

Creature - Vampire Cleric
Deathtouch
Whenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.
Whenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.
2/4
  • The Lost Caverns of Ixalan Promos 113p 113s
  • The Lost Caverns of Ixalan 113 367
Precinct Captain

Precinct Captain {W}{W}

Creature - Human Soldier
First strike
Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token.
"In troubled times, we all need someone to watch our back."
2/2
Precipitous Drop

Precipitous Drop {2}{B}

Enchantment - Aura
Enchant creature
When Precipitous Drop enters the battlefield, venture into the dungeon.
Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Precipitous Drop (Alchemy) Tomb of Annihilation Undercity
  • Adventures in the Forgotten Realms
Precipitous Drop (Alchemy)

Precipitous Drop (Alchemy) {1}{B}

Enchantment - Aura
Enchant creature
When Precipitous Drop enters the battlefield, venture into the dungeon.
Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Precipitous Drop Tomb of Annihilation Undercity
  • Adventures in the Forgotten Realms
Precise Strike

Precise Strike {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn.
"Hit where it hurts, and always hit first."
Precision Bolt

Precision Bolt {2}{R}

Sorcery
Precision Bolt deals 3 damage to any target.
Ral had wielded lightning all his life but had never harnessed the power of an entire guild.
  • Guilds of Ravnica
Precognition Field

Precognition Field {3}{U}

Enchantment
You may look at the top card of your library any time.
You may cast instant and sorcery spells from the top of your library.
{3}: Exile the top card of your library.
Precognitive Perception

Precognitive Perception {3}{U}{U}

Instant
Draw three cards.
Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
"To control the present we must master the future."
Precursor Golem

Precursor Golem {5}

Artifact Creature - Golem
When Precursor Golem enters the battlefield, create two 3/3 colorless Golem artifact creature tokens.
Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.
3/3
Predation Steward

Predation Steward {1}{G}

Creature - Phyrexian Elf Warrior
Predation Steward enters the battlefield with two oil counters on it.
{2}{G}, {T}, Remove an oil counter from Predation Steward: Target creature gets +2/+2 until end of turn. Activate only as a sorcery.
"Best we move on. That gurgling means it's feeding time."
—Melira
2/2
  • Phyrexia: All Will Be One
Predator Ooze

Predator Ooze {G}{G}{G}

Creature - Ooze
Indestructible
Whenever Predator Ooze attacks, put a +1/+1 counter on it.
Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze.
1/1
Predator's Howl

Predator's Howl {3}{G}

Instant
Create a 2/2 green Wolf creature token.
Morbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn.
"And Muzzio says my arguments have no teeth."
—Selvala, ranger of the Lowlands
Predator, Flagship

Predator, Flagship {5}

Legendary Artifact
{2}: Target creature gains flying until end of turn.
{5}, {T}: Destroy target creature with flying.
"The scourge of Skyshroud is airborne once more."
—Oracle en-Vec
Predators' Hour

Predators' Hour {1}{B}

Sorcery
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."
Predatory Impetus

Predatory Impetus {4}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3, must be blocked if able, and is goaded.
Predatory Rampage

Predatory Rampage {3}{G}{G}

Sorcery
Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.
"It is the fate of the weak to fall."
—Garruk Wildspeaker
Predatory Sliver

Predatory Sliver {1}{G}

Creature - Sliver
Sliver creatures you control get +1/+1.
No matter how much the slivers change, their collective might remains.
1/1
Predatory Sludge

Predatory Sludge {2}{B}

Creature - Ooze
Menace
As Predatory Sludge enters the battlefield, choose a permanent you don't control. When the chosen permanent is put into a graveyard from the battlefield, conjure a card named Predatory Sludge into your hand.
3/3
  • Alchemy: Innistrad
Predatory Urge

Predatory Urge {3}{G}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."
Predatory Wurm

Predatory Wurm {3}{G}

Creature - Wurm
Vigilance
Predatory Wurm gets +2/+2 as long as you control a Garruk planeswalker.
"The strong eat. The weak are eaten. That's the way of things."
—Garruk Wildspeaker
4/4
Related card: Loose in the Park
  • Core Set 2021