20507 cards found
Radiant Restraints
Radiant Grace

Radiant Restraints

Enchantment - Aura Curse
(Color indicator: Radiant Restraints is white)
Enchant player
Creatures enchanted player controls enter the battlefield tapped.
"Even in times of brutal darkness, never mistake beauty and delicacy for weakness."
—Thalia, Guardian of Thraben
Card has other part: Radiant Grace
Radiant Scrollwielder

Radiant Scrollwielder {2}{R}{W}

Creature - Dwarf Cleric
Instant and sorcery spells you control have lifelink.
At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead.
2/4
Radiant Smite

Radiant Smite {1}{W}

Instant
Destroy target creature with power 4 or greater. If you weren't the starting player, you gain 4 life.
Cycling {W}
When you cycle Radiant Smite, if you weren't the starting player, you gain 2 life.
  • Alchemy: Ixalan
Radiant Solar

Radiant Solar {5}{W}

Creature - Angel
Flying, lifelink
Whenever Radiant Solar or another nontoken creature enters the battlefield under your control, venture into the dungeon.
{W}, Discard Radiant Solar: Venture into the dungeon and you gain 3 life.
3/6
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
Radiant's Judgment

Radiant's Judgment {2}{W}

Instant
Destroy target creature with power 4 or greater.
Cycling {2}
Radiant, Archangel

Radiant, Archangel {3}{W}{W}

Legendary Creature - Angel
Flying, vigilance
Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield.
3/3
Radiant, Serra Archangel

Radiant, Serra Archangel {6}{W}

Legendary Creature - Angel
Flying
Tap another untapped creature you control with flying: Radiant, Serra Archangel gains protection from the color of your choice until end of turn.
Partner
6/4
Radiating Lightning

Radiating Lightning {3}{R}

Instant
Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
As the Cabal legions pushed into Shiv, they learned not to stand so close together.
Radical Idea

Radical Idea {1}{U}

Instant
Draw a card.
Jump-start
Genius is finding the edge of what's possible, then jumping over it.
Radstorm

Radstorm {3}{U}

Instant
Storm
Proliferate.
Green sky at night, ghoul's delight.
Raff Capashen, Ship's Mage

Raff Capashen, Ship's Mage {2}{W}{U}

Legendary Creature - Human Wizard
Flash
Flying
You may cast historic spells as though they had flash.
3/3
Raff, Weatherlight Stalwart

Raff, Weatherlight Stalwart {W}{U}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.
{3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn.
"This old ship has seen a lot, but she's not done yet."
1/3
Raffine's Guidance

Raffine's Guidance {W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
You may cast Raffine's Guidance from your graveyard by paying {2}{W} rather than paying its mana cost.
  • Streets of New Capenna
Raffine's Informant

Raffine's Informant {1}{W}

Creature - Human Wizard
When Raffine's Informant enters the battlefield, it connives.
"I've analyzed the vault schematic. Do you want the fast way, the easy way, or the secret way in?"
2/1
  • Streets of New Capenna
Raffine's Silencer

Raffine's Silencer {2}{B}

Creature - Human Assassin
When Raffine's Silencer enters the battlefield, it connives.
When Raffine's Silencer dies, target creature an opponent controls gets -X/-X until end of turn, where X is Raffine's Silencer's power.
1/1
  • Streets of New Capenna
Raffine's Tower

Raffine's Tower

Land - Plains Island Swamp
({T}: Add {W}, {U}, or {B}.)
Raffine's Tower enters the battlefield tapped.
Cycling {3}
The Obscura's Cloud Spire dominates the skyline, its eye a beacon of progress that sees all.
Raffine, Scheming Seer

Raffine, Scheming Seer {W}{U}{B}

Legendary Creature - Sphinx Demon
Flying, ward {1}
Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures.
1/4
Rafiq of the Many

Rafiq of the Many {1}{G}{W}{U}

Legendary Creature - Human Knight
Exalted
Whenever a creature you control attacks alone, it gains double strike until end of turn.
3/3
Rafter Demon

Rafter Demon {2}{B}{R}

Creature - Demon
Spectacle {3}{B}{R}
When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card.
4/2
  • Ravnica Allegiance
Ragavan, Nimble Pilferer

Ragavan, Nimble Pilferer {R}

Legendary Creature - Monkey Pirate
Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash {1}{R}
2/1
Rage Forger

Rage Forger {2}{R}

Creature - Elemental Shaman
When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.
Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker.
2/2
Rage Reflection

Rage Reflection {4}{R}{R}

Enchantment
Creatures you control have double strike.
Make every blow count.
Rage of Winter

Rage of Winter {1}{U}

Sorcery - Adventure
Tap target creature. It doesn't untap during its controller's next untap step.
Card has other part: Queen of Ice
Rage-Scarred Berserker

Rage-Scarred Berserker {4}{B}

Creature - Minotaur Berserker
When Rage-Scarred Berserker enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn.
The fury of the slaughter god Mogis burns within him.
5/4
  • Theros Beyond Death
Rageblood Shaman

Rageblood Shaman {1}{R}{R}

Creature - Minotaur Shaman
Trample
Other Minotaur creatures you control get +1/+1 and have trample.
"I see a spark of pure rage. Soon that spark will spread from the depths of Kragma. Soon its fire will engulf the polis."
—Hira, street oracle
2/3