20507 cards found
Quicksand Whirlpool

Quicksand Whirlpool {5}{W}

Instant
This spell costs {3} less to cast if it targets a tapped creature.
Exile target creature.
"Those who would steal the blood and breath of the living will drink their fill of the sand."
—Sovereign Okinec Ahau
  • The Lost Caverns of Ixalan
Quicksilver Amulet

Quicksilver Amulet {4}

Artifact
{4}, {T}: You may put a creature card from your hand onto the battlefield.
Those who examine the amulet too closely have been known to become part of its ornate carvings.
Quicksilver Dagger

Quicksilver Dagger {1}{U}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card."
The dwarves call their quicksilver techniques "improvisational weaponsmithing."
Quicksilver Dragon

Quicksilver Dragon {4}{U}{U}

Creature - Dragon
Flying
{U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature.
Morph {4}{U}
5/5
Quicksilver Fisher

Quicksilver Fisher {3}{U}{U}

Creature - Phyrexian Drake
Flying
When Quicksilver Fisher enters the battlefield, draw a card, then discard a card.
It no longer needs to eat, but old instincts are put to use ridding the Surgical Bay of spies.
4/3
  • Phyrexia: All Will Be One 66 287 430
Quicksilver Lapidary

Quicksilver Lapidary {U}{R}

Creature - Phyrexian Artificer
When Quicksilver Lapidary enters the battlefield, conjure a card named Mox Opal into your hand.
1/1
Related card: Mox Opal
  • Alchemy: Phyrexia
Quicksilver Sea

Quicksilver Sea

Plane - Mirrodin
When you planeswalk to Quicksilver Sea or at the beginning of your upkeep, scry 4.
Whenever chaos ensues, reveal the top card of your library. You may play it without paying its mana cost.
Quicksilver Servitor

Quicksilver Servitor {2}{U}

Creature - Phyrexian Cleric
Ward {2}
Whenever you cast a spell from among cards put into your hand this turn, proliferate.
3/3
  • Alchemy: Phyrexia
Quicksmith Genius

Quicksmith Genius {2}{R}

Creature - Human Artificer
Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card.
Quicksmiths are eager to jump from one project to the next, relying on flashes of inspiration rather than careful research.
3/2
Quicksmith Rebel

Quicksmith Rebel {3}{R}

Creature - Human Artificer
When Quicksmith Rebel enters the battlefield, target artifact you control gains "{T}: This artifact deals 2 damage to any target" for as long as you control Quicksmith Rebel.
"Let's add just a bit more stopping power."
3/2
Quicksmith Spy

Quicksmith Spy {3}{U}

Creature - Human Artificer
When Quicksmith Spy enters the battlefield, target artifact you control gains "{T}: Draw a card" for as long as you control Quicksmith Spy.
"Let's just broaden its surveillance lens."
2/3
Quiet Contemplation

Quiet Contemplation {2}{U}

Enchantment
Whenever you cast a noncreature spell, you may pay {1}. If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step.
  • Khans of Tarkir
Quiet Disrepair

Quiet Disrepair {1}{G}

Enchantment - Aura
Enchant artifact or enchantment
At the beginning of your upkeep, choose one —
• Destroy enchanted permanent.
• You gain 2 life.
Quiet Speculation

Quiet Speculation {1}{U}

Sorcery
Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles.
"The best foresight is hindsight."
—Empress Llawan
Quietus Spike

Quietus Spike {3}

Artifact - Equipment
Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip {3}
Quilled Charger

Quilled Charger {3}{R}

Creature - Porcupine Mount
Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn.
Saddle 2
4/3
  • Outlaws of Thunder Junction
Quilled Wolf

Quilled Wolf {1}{G}

Creature - Wolf
{5}{G}: Quilled Wolf gets +4/+4 until end of turn.
"I know a ranger that thought to make a cloak of its hide. He ended up losing an eye for his trouble."
—Raf Gyel of the Quiver of Kessig
2/2
  • Shadows over Innistrad
Quintorius Kand

Quintorius Kand {3}{R}{W}

Legendary Planeswalker - Quintorius
Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.
[+1]: Create a 3/2 red and white Spirit creature token.
[–3]: Discover 4.
[–6]: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn.
Loyalty:
4
  • The Lost Caverns of Ixalan Promos 238p 238s
  • The Lost Caverns of Ixalan 238 307 352
Quintorius, Field Historian

Quintorius, Field Historian {3}{R}{W}

Legendary Creature - Elephant Cleric
Spirits you control get +1/+0.
Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.
"Every life has a story to tell. I won't let them be forgotten."
2/4
Quintorius, Loremaster

Quintorius, Loremaster {3}{R}{W}

Legendary Creature - Elephant Cleric
Vigilance
At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token.
{1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead.
3/5
  • March of the Machine Promos 250p 250s
  • March of the Machine 250 314
Quirion Beastcaller

Quirion Beastcaller {1}{G}

Creature - Dryad Warrior
Whenever you cast a creature spell, put a +1/+1 counter on Quirion Beastcaller.
When Quirion Beastcaller dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on Quirion Beastcaller.
2/2
Quirion Dryad

Quirion Dryad {1}{G}

Creature - Dryad
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.
"Never underestimate the ability of natural forces to adapt to unnatural influences."
—Molimo, maro-sorcerer
1/1
Quirion Explorer

Quirion Explorer {1}{G}

Creature - Elf Druid Scout
{T}: Add one mana of any color that a land an opponent controls could produce.
Fight with a friend at your back, steel in your hands, and magic in your veins.
—Quirion creed
1/1
Quirion Ranger

Quirion Ranger {G}

Creature - Elf Ranger
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
"Respect the earth, for it will one day be your shield and another day your blanket."
—Liefellen, Quirion exarch
1/1
Qumulox

Qumulox {6}{U}{U}

Creature - Beast
Affinity for artifacts
Flying
Even the clouds bend themselves to Memnarch's will, eager to swallow those who oppose him.
5/4