4059 cards found
Gornog, the Red Reaper

Gornog, the Red Reaper {2}{R}

Legendary Creature - Minotaur Warrior
Haste
Cowards can't block Warriors.
Whenever one or more Warriors you control attack a player, target creature that player controls becomes a Coward.
Attacking Warriors you control get +X/+0, where X is the number of Cowards your opponents control.
2/3
  • Foundations Jumpstart
Gosta Dirk

Gosta Dirk {3}{W}{W}{U}{U}

Legendary Creature - Human Warrior
First strike
Creatures with islandwalk can be blocked as though they didn't have islandwalk.
4/4
  • Legends
Grabby Tabby

Grabby Tabby {3}{G}

Creature - Cat Guest
Grabby Tabby has vigilance as long as you control a stickered permanent.
The milk bottle toss is closed until the rules can be amended.
4/3
  • Unfinity 140 426
Graham O'Brien

Graham O'Brien {1}{G}

Legendary Creature - Human Pilot
Paradox — Whenever you cast a spell from anywhere other than your hand, create a Food token.
Doctor's companion
"Now, I always come prepared."
2/2
Grand Marshal Macie

Grand Marshal Macie {1}{W}{B}

Legendary Creature - Human Performer
You may choose not to untap Grand Marshal Macie during your untap step. If you do, put a pause counter on it, then you lose 1 life for each pause counter on it.
Whenever Macie becomes untapped, remove all pause counters from it.
{2}, {T}: Choose an "until end of turn" or "this turn" effect. As long as Macie remains tapped, that effect doesn't end.
2/2
Grand Ossuary

Grand Ossuary

Plane - Ravnica
Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control.
Whenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.
Granny's Payback

Granny's Payback {7}{G}

Sorcery
You gain life equal to your age.
R&D Comments
BB 10/10: Why does a life-gaining card show an old lady killing people?
MR (10/10/03): We'll fix it in the flavor text.
Graphic Violence

Graphic Violence {2}{G}

Instant
All creatures with art by the artist of your choice get +2/+2 and gain trample until end of turn.
WARNING: THE DOMINARIAN SURGEON GENERAL HAS FOUND THAT SAVAGE BEATINGS CAN LEAD TO CHUMP BLOCKS, LIFE REDUCTION, AND EVEN GAME LOSS.
  • Unhinged
Grave Choice

Grave Choice {2}{B}

Instant
Target opponent sacrifices a nontoken creature. If that creature had mana value 2 or less, conjure a duplicate of it into your hand. That duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
  • Alchemy Horizons: Baldur's Gate
Grave Endeavor

Grave Endeavor {5}{B}{B}

Instant
Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.
Not alive, not dead, but definitely furious.
  • Forgotten Realms Commander 24 293
Grave Expectations

Grave Expectations {B}

Instant
Choose one —
• Heist target opponent's library.
• Exile up to three target cards from your opponents' graveyards. You gain 3 life.
  • Alchemy: Outlaws of Thunder Junction
Grave Robbers

Grave Robbers {1}{B}{B}

Creature - Human Rogue
{B}, {T}: Exile target artifact card from a graveyard. You gain 2 life.
"If you don't have your health, you don't have anything."
—Proverb
1/1
  • The Dark
Graven Archfiend

Graven Archfiend {3}{B}{B}

Artifact Creature - Gargoyle Demon
As an additional cost to cast this spell, you may sacrifice a non-Demon creature.
Flying
When Graven Archfiend enters the battlefield, if its additional cost was paid, conjure a card named Demonic Pact onto the battlefield.
4/5
Related card: Demonic Pact
  • Alchemy: New Capenna
Graveyard Busybody

Graveyard Busybody {4}{U}{U}

Creature - Human Spy
All graveyards are also your graveyards.
Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards.
You have to hang around the graveyard if you want to catch the talking dead.
*/*
Graveyard Dig

Graveyard Dig {1}{B/G}

Sorcery
Return up to two target [black or green] creature cards from your graveyard to your hand.
You may cast this spell for {2}{B/G}{B/G}. If you do, ignore the bracketed text.
Graveyard Shift (Alchemy)

Graveyard Shift (Alchemy) {4}{B}

Sorcery
This spell has flash as long as there are five or more mana values among cards in your graveyard.
Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
Related card: Graveyard Shift
  • Streets of New Capenna
Gravity Sphere

Gravity Sphere {2}{R}

World Enchantment
All creatures lose flying.
On the morning of the Battle of Gal-Shan, the Sorcerer's cry rang out: "Let no bird fly, let no creature take wing, let all the battle join as one."
  • Legends
Gray Harbor Merfolk

Gray Harbor Merfolk {1}{U}

Creature - Merfolk Rogue
Gray Harbor Merfolk can't be blocked.
Gray Harbor Merfolk gets +2/+0 as long as you control a commander that's a creature or planeswalker.
Harbormasters tend to forget that security shouldn't stop at the surface.
0/3
  • Commander Legends: Battle for Baldur's Gate
Gray Merchant of Alphabet

Gray Merchant of Alphabet {3}{B}{B}

Creature - Zombie Performer
When Gray Merchant of Alphabet enters, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life.
Like any young zombie, Gary dreamed of escaping the underworld to join the circus.
2/4
  • Unfinity 75 361
Gray Ogre

Gray Ogre {2}{R}

Creature - Ogre
The Ogre philosopher Gnerdel believed the purpose of life was to live as high on the food chain as possible. She refused to eat vegetarians, preferring to live entirely on creatures that preyed on sentient beings.
2/2
Great Defender

Great Defender {W}

Instant
Target creature gets +0/+X until end of turn, where X is its mana value.
  • Legends
Great Desert Hellion

Great Desert Hellion {1}{B}{R}

Creature - Hellion
Starting intensity 1
Menace
At the beginning of your upkeep, sacrifice Great Desert Hellion unless you discard a card. If you discard a card this way, Great Desert Hellion intensifies by 1.
When Great Desert Hellion leaves the battlefield, you may discard your hand. If you do, draw cards equal to Great Desert Hellion's intensity.
5/5
  • Alchemy: The Brothers' War
Great Intelligence's Plan

Great Intelligence's Plan {4}{U}{B}

Sorcery
Draw three cards. Then target opponent faces a villainous choice — They discard three cards, or you may cast a spell from your hand without paying its mana cost.
"The great swarm is approaching. As humanity celebrates, so shall it end."
—The Great Intelligence
  • Doctor Who 133 738
Great Wall

Great Wall {2}{W}

Enchantment
Creatures with plainswalk can be blocked as though they didn't have plainswalk.
  • Legends
Greater Morphling

Greater Morphling {6}{U}{U}

Creature - Shapeshifter
{2}: Greater Morphling gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn.
{2}: Greater Morphling becomes the colors of your choice until end of turn.
{2}: Greater Morphling becomes the creature type of your choice until end of turn.
{2}: Greater Morphling's expansion symbol becomes the symbol of your choice until end of turn.
{2}: Greater Morphling's art becomes by the artist of your choice until end of turn.
{2}: Greater Morphling gets +2/-2 or -2/+2 until end of turn.
{2}: Untap Greater Morphling.
5/5