33454 cards found
Voyager Quickwelder

Voyager Quickwelder {2}{W}

Artifact Creature - Robot Artificer
Artifact spells you cast cost {1} less to cast.
The Guidelight Voyagers had been stranded on Avishkar with no way to get home. They considered every last unit essential, down to the glitchiest grunt.
2/4
  • Aetherdrift
Tragic Lesson

Tragic Lesson {2}{U}

Instant
Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
Though Kefnet's followers feverishly searched his last words for some final riddle, they found only the gurgles of a dying god.
Stitch in Time

Stitch in Time {1}{U}{R}

Sorcery
Flip a coin. If you win the flip, take an extra turn after this one.
Quyzl was told by his mentor to "make more time" for his studies.
Gor Muldrak, Amphinologist

Gor Muldrak, Amphinologist {1}{G}{U}

Legendary Creature - Human Scout
You and permanents you control have protection from Salamanders.
At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token.
"The day of reckoning is coming. Knowledge of the amphin may be our only refuge."
3/2
Rhino's Rampage

Rhino's Rampage {R/G}

Sorcery
Target creature you control gets +1/+0 until end of turn. It fights target creature an opponent controls. When excess damage is dealt to the creature an opponent controls this way, destroy up to one target noncreature artifact with mana value 3 or less.
Spider-Man wasn't looking to fight, but that was all Rhino wanted.
Prison Sentence

Prison Sentence {2}{W}

Enchantment - Aura
Enchant creature
When this Aura enters, scry 2.
Enchanted creature can't attack or block, and its activated abilities can't be activated.
War prisoners were ineffective political pawns, as neither brother cared enough to trade for them.
  • The Brothers' War
Mammoth Bellow

Mammoth Bellow {2}{G}{U}{R}

Sorcery
Create a 5/5 green Elephant creature token.
Harmonize {5}{G}{U}{R}
  • Tarkir: Dragonstorm
Waterlogged Grove

Waterlogged Grove

Land
{T}, Pay 1 life: Add {G} or {U}.
{1}, {T}, Sacrifice this land: Draw a card.
Booster Tutor

Booster Tutor {B}

Instant
Open a sealed Magic booster pack, reveal the cards, and put one of them into your hand. (Remove that card from your deck before beginning a new game.)
"You saved that Urza's Saga pack all these years for this?"
Kraul Foragers

Kraul Foragers {4}{G}

Creature - Insect Scout
Undergrowth — When this creature enters, you gain 1 life for each creature card in your graveyard.
Feed on food, you eventually rot. Feed on rot, you live forever.
—Kraul saying
4/4
Ecologist's Terrarium

Ecologist's Terrarium {2}

Artifact
When this artifact enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{2}, {T}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.
  • Kamigawa: Neon Dynasty
Scuttlegator

Scuttlegator {4}{G/U}{G/U}

Creature - Crab Turtle Crocodile
Defender
{6}{G/U}{G/U}: Adapt 3.
As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender.
6/6
Aven Riftwatcher

Aven Riftwatcher {2}{W}

Creature - Bird Rebel Soldier
Flying
Vanishing 3
When this creature enters or leaves the battlefield, you gain 2 life.
2/3
Tide of War

Tide of War {4}{R}{R}

Enchantment
Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.
  • Champions of Kamigawa
Gloomlance

Gloomlance {3}{B}{B}

Sorcery
Destroy target creature. If that creature was green or white, its controller discards a card.
Death stings the victim only once, but those left behind feel the pain of loss with every passing memory.
  • Shadowmoor
Pithing Needle

Pithing Needle {1}

Artifact
As this artifact enters, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Occasionally a skaab remembers too much of its former life. Luckily, there's an easy cure.
Besotted Knight

Besotted Knight {3}{W}

Creature - Human Knight
"You are no monster to me, my love."
3/3
Card has other part: Betroth the Beast
  • Wilds of Eldraine
Angelic Cub

Angelic Cub {1}{W}

Creature - Cat Angel
Whenever this creature becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as this creature has three or more +1/+1 counters on it, it has flying.
1/1
The Death of Gwen Stacy

The Death of Gwen Stacy {2}{B}

Enchantment - Saga
I — Destroy target creature.
II — Each player may discard a card. Each player who doesn't loses 3 life.
III — Exile any number of target players' graveyards.
Frodo Baggins

Frodo Baggins {G}{W}

Legendary Creature - Halfling Scout
Whenever Frodo Baggins or another legendary creature you control enters, the Ring tempts you.
As long as Frodo Baggins is your Ring-bearer, it must be blocked if able.
"Few have ever come hither through greater peril or on an errand more urgent."
—Elrond
1/3
Related cards: The Ring The Ring Tempts You
Fatal Fumes

Fatal Fumes {3}{B}

Instant
Target creature gets -4/-2 until end of turn.
Travelers in the undercity dread the horrors and assassins of the Dimir, but nearly as many die from more mundane hazards.
  • Dragon's Maze
Juggernaut

Juggernaut {4}

Artifact Creature - Juggernaut
This creature attacks each combat if able.
This creature can't be blocked by Walls.
Many a besieged city has surrendered upon hearing the distinctive rumble of the juggernaut.
5/3
Related card: Juggernaut Peddler
Boreal Griffin

Boreal Griffin {3}{W}{W}

Snow Creature - Griffin
Flying
{S}: This creature gains first strike until end of turn.
"More than snow falls from the Boreal skies."
—Arkin Egilsson, skycaptain
3/2
  • Coldsnap
Mistvein Borderpost

Mistvein Borderpost {1}{U}{B}

Artifact
You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost.
This artifact enters tapped.
{T}: Add {U} or {B}.
Gollum, Scheming Guide

Gollum, Scheming Guide {1}{B}

Legendary Creature - Halfling Horror
Whenever Gollum attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.
2/1