1576 cards found
Storm Fleet Sprinter

Storm Fleet Sprinter {1}{U}{R}

Creature - Human Pirate
Haste
Storm Fleet Sprinter can't be blocked.
"Charge like a red-hot cannonball straight to your target. You slow down, you sink."
—Captain Lannery Storm
2/2
  • Rivals of Ixalan
Storm God's Oracle

Storm God's Oracle {1}{U}{R}

Enchantment Creature - Human Shaman
{1}: Storm God's Oracle gets +1/-1 until end of turn.
When Storm God's Oracle dies, it deals 3 damage to any target.
The lives of Keranos's chosen are brief and brilliant as lightning.
1/3
Storm Skreelix

Storm Skreelix {3}{U}{R}

Creature - Drake Horror
Flying
Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn.
2/4
Storm the Vault
Vault of Catlacan

Storm the Vault {2}{U}{R}

Legendary Enchantment
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
Card has other part: Vault of Catlacan
Stormcatch Mentor

Stormcatch Mentor {U}{R}

Creature - Otter Wizard
Haste
Prowess
Instant and sorcery spells you cast cost {1} less to cast.
"Only novice mages burn their whiskers. So pay attention!"
1/1
  • Bloomburrow 234 385
Stormchaser Chimera

Stormchaser Chimera {2}{U}{R}

Creature - Chimera
Flying
{2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's mana value.
2/3
Stormchaser Mage

Stormchaser Mage {U}{R}

Creature - Human Wizard
Flying, haste
Prowess
Roilmages' tactics are as chaotic as the energies they channel.
1/3
  • Oath of the Gatewatch
Storrev, Devkarin Lich

Storrev, Devkarin Lich {1}{B}{B}{G}

Legendary Creature - Zombie Elf Wizard
Trample
Whenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat.
In times of war, only death flourishes.
5/4
  • War of the Spark
  • War of the Spark Promos 219p 219s
Stream Hopper

Stream Hopper {U/R}

Creature - Goblin
{U/R}: Stream Hopper gains flying until end of turn.
Like many who dwell in Shadowmoor now, he was robbed of his better half by the Aurora.
1/1
  • Eventide
Stun Sniper

Stun Sniper {R}{W}

Creature - Human Archer
{1}, {T}: Stun Sniper deals 1 damage to target creature. Tap that creature.
The tips of her bolts are blunt, but her aim is deadly sharp.
1/1
Sturdy Hatchling

Sturdy Hatchling {3}{G/U}

Creature - Elemental
Sturdy Hatchling enters with four -1/-1 counters on it.
{G/U}: Sturdy Hatchling gains shroud until end of turn.
Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling.
Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.
6/6
  • Eventide
Suffocating Blast

Suffocating Blast {1}{U}{U}{R}

Instant
Counter target spell and Suffocating Blast deals 3 damage to target creature.
  • Apocalypse
Suleiman's Legacy

Suleiman's Legacy {R}{W}

Enchantment
When Suleiman's Legacy enters, destroy all Djinns and Efreets. They can't be regenerated.
Whenever a Djinn or Efreet enters, destroy it. It can't be regenerated.
With Suleiman's ascension to power, the djinn and efreets of ancient Rabiah learned humility.
  • Visions
Summons of Saruman

Summons of Saruman {X}{U}{R}

Sorcery
Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost.
Flashback—{3}{U}{R}, Exile X cards from your graveyard.
  • Tales of Middle-earth Commander 70 150 480
Sun-Blessed Mount

Sun-Blessed Mount {3}{R}{W}

Creature - Dinosaur
When Sun-Blessed Mount enters, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.
When Huatli chooses a mount, its eyes glow with the flames of the sun.
4/4
Related card: Huatli, Dinosaur Knight
  • Ixalan
Sunhome Enforcer

Sunhome Enforcer {2}{R}{W}

Creature - Giant Soldier
Whenever Sunhome Enforcer deals combat damage, you gain that much life.
{1}{R}: Sunhome Enforcer gets +1/+0 until end of turn.
"Law soothed his savage heart. Where fury once burned, the enduring flame of order now shines."
—Razia
2/4
  • Ravnica: City of Guilds
Sunhome Guildmage

Sunhome Guildmage {R}{W}

Creature - Human Wizard
{1}{R}{W}: Creatures you control get +1/+0 until end of turn.
{2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste.
2/2
Sunrise Cavalier

Sunrise Cavalier {1}{R}{W}

Creature - Human Knight
Trample, haste
If it's neither day nor night, it becomes day as Sunrise Cavalier enters.
Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.
"Like us, the morning fights for survival."
3/3
Swarm Guildmage

Swarm Guildmage {B}{G}

Creature - Elf Shaman
{4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn.
{1}{G}, {T}: You gain 2 life.
2/2
  • Guilds of Ravnica
Swathcutter Giant

Swathcutter Giant {4}{R}{W}

Creature - Giant Soldier
Vigilance
Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls.
"Now do you understand what we meant when we said disperse?"
—Eksari, Boros patrol leader
5/5
  • Guilds of Ravnica
Swerve

Swerve {U}{R}

Instant
Change the target of target spell with a single target.
"We can't beat the necromancers in numbers or raw power. We must beat them with ingenuity and timing."
—Rannon, Vithian holdout
  • Shards of Alara
Swiftblade Vindicator

Swiftblade Vindicator {R}{W}

Creature - Human Soldier
Double strike, vigilance, trample
A swiftblade is an artist, each fiery trail of their blades a fleeting masterpiece traced on the air.
1/1
Related card: Tajic, Legion's Valor
Swooping Pteranodon

Swooping Pteranodon {3}{R}{W}

Creature - Dinosaur
Flying, haste
Whenever Swooping Pteranodon or another Dinosaur you control with flying enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature.
3/3
  • Jurassic World Collection 19 44
Syndicate Guildmage

Syndicate Guildmage {W}{B}

Creature - Human Cleric
{1}{W}, {T}: Tap target creature with power 4 or greater.
{4}{B}, {T}: Syndicate Guildmage deals 2 damage to target opponent or planeswalker.
2/2
  • Ravnica Allegiance
Syndicate Heavy

Syndicate Heavy {2}{W/B}{W/B}

Creature - Giant Rogue
Extort
At the beginning of each end step, if you gained 4 or more life this turn, investigate.
4/4
  • Ravnica: Clue Edition