2048 cards found
Pillar of Origins

Pillar of Origins {2}

Artifact
As this artifact enters, choose a creature type.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Pillar of War

Pillar of War {3}

Artifact Creature - Golem
Defender
As long as this creature is enchanted, it can attack as though it didn't have defender.
Just because a temple has no guards doesn't mean it's undefended.
3/3
  • Born of the Gods
Pip-Boy 3000

Pip-Boy 3000 {1}

Artifact - Equipment
Whenever equipped creature attacks, choose one —
• Sort Inventory — Draw a card, then discard a card.
• Pick a Perk — Put a +1/+1 counter on that creature.
• Check Map — Untap up to two target lands.
Equip {2}
Pirate's Cutlass

Pirate's Cutlass {3}

Artifact - Equipment
When this Equipment enters, attach it to target Pirate you control.
Equipped creature gets +2/+1.
Equip {2}
Piston Sledge

Piston Sledge {3}

Artifact - Equipment
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +3/+1.
Equip—Sacrifice an artifact.
Only the goblins could make a simple machine so complex.
  • Mirrodin Besieged
Pit Automaton

Pit Automaton {2}

Artifact Creature - Construct
Defender
{T}: Add {C}{C}. Spend this mana only to activate abilities.
{2}, {T}: When you next activate an exhaust ability that isn't a mana ability this turn, copy it. You may choose new targets for the copy.
0/4
  • Aetherdrift
Pit Trap

Pit Trap {2}

Artifact
{2}, {T}, Sacrifice this artifact: Destroy target attacking creature without flying. It can't be regenerated.
Never forget your feet
—Elvish expression meaning "watch your step"
Pithing Needle

Pithing Needle {1}

Artifact
As this artifact enters, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Occasionally a skaab remembers too much of its former life. Luckily, there's an easy cure.
Pithing Spyglass

Pithing Spyglass {2}

Artifact
As Pithing Spyglass enters, name a keyword ability or ability word.
All cards in all zones lose that keyword ability or ability word and all text tied to that ability.
Plague Boiler

Plague Boiler {3}

Artifact
At the beginning of your upkeep, put a plague counter on this artifact.
{1}{B}{G}: Put a plague counter on this artifact or remove a plague counter from it.
When this artifact has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.
Plague Myr

Plague Myr {2}

Artifact Creature - Phyrexian Myr
Infect
{T}: Add {C}.
They watch for a new master, one more sinister than the last.
1/1
Planar Atlas

Planar Atlas {2}

Artifact
Planar Atlas enters tapped.
When Planar Atlas enters, you may look at the top four cards of your library. If you do, reveal up to one land card from among them, then put that card on top of your library and the rest on the bottom in a random order.
{T}: Add {C}.
Playtest Wish

Playtest Wish {2}

Sorcery
You may play a playtest card you own from outside the game this turn, and mana of any type can be spent to cast it. (In an game of Unknown event commander sealed, these are all the playtest cards you opened but aren't using in your deck.)
  • Unknown Event
Pointy Finger of Doom

Pointy Finger of Doom {4}

Artifact
{3}, {T}: Spin this artifact in the middle of the table so that it rotates completely at least once, then destroy the closest permanent the finger points to.
Nails and destruction on point.
Portcullis

Portcullis {4}

Artifact
Whenever a creature enters, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when this artifact leaves the battlefield.
  • Stronghold
Potatoes

Potatoes {0}

Artifact - Food
{2}, {T}, Sacrifice Potatoes: Choose one —
• Boil — Potatoes deals 1 damage to any target.
• Mash — Create two Food tokens.
• Stew — Gain 3 life. Draw a card.
  • Unknown Event
Powder Keg

Powder Keg {2}

Artifact
At the beginning of your upkeep, you may put a fuse counter on this artifact.
{T}, Sacrifice this artifact: Destroy each artifact and creature with mana value equal to the number of fuse counters on this artifact.
Power Armor

Power Armor {4}

Artifact
Domain{3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
"Great peril demands formidable weaponry."
—Urza
Power Conduit

Power Conduit {2}

Artifact
{T}, Remove a counter from a permanent you control: Choose one —
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.
Never content, vedalken artificers continually tinker with their creations.
Power Level Analyzer

Power Level Analyzer {3}

Artifact Creature - Construct
As Power Level Analyzer enters the battlefield, you and target opponent each secretly choose a number between 1 and 10, then reveal. Power Level Analyzer enters with a number of +1/+1 counters equal to the distance between the two numbers. If both players chose the same number, put seven +1/+1 counters on Power Level Analyzer instead.
0/0
  • Unknown Event
Power Matrix

Power Matrix {4}

Artifact
{T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
As he repaired the ship's planeswalking engine, Karn saw for the first time how he could catalyze the Weatherlight's evolution.
Powerstone Shard

Powerstone Shard {3}

Artifact
{T}: Add {C} for each artifact you control named Powerstone Shard.
"Light passing through a powerstone is refracted by eternity and colored by planar energy. I wonder how the world appeared through Urza's eyes?"
—Teferi
Prakhata Pillar-Bug

Prakhata Pillar-Bug {3}

Artifact Creature - Insect
{B}: This creature gains lifelink until end of turn.
Not a mote of dust escapes the dutiful cleaners that keep the exclusive Prakhata Club immaculate.
2/3
Primal Amulet
Primal Wellspring

Primal Amulet {4}

Artifact
Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, put a charge counter on this artifact. Then if there are four or more charge counters on it, you may remove those counters and transform it.
Card has other part: Primal Wellspring
Primal Clay

Primal Clay {4}

Artifact Creature - Shapeshifter
As this creature enters, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types.
*/*
Related cards: Golgothian Sylex Primal Plasma