5513 cards found
Draugr Necromancer

Draugr Necromancer {3}{B}

Snow Creature - Zombie Cleric
If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead.
You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.
4/4
Dread Return

Dread Return {2}{B}{B}

Sorcery
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures.
The luckiest acolytes were those who didn't survive long enough to see the archfiend's return.
Dread Whispers

Dread Whispers {1}{B}

Sorcery - Adventure
You draw a card and you lose 1 life.
Card has other part: Mosswood Dreadknight
Dreadbore

Dreadbore {B}{R}

Sorcery
Destroy target creature or planeswalker.
In Rakdos-controlled neighborhoods, everyone is part of the show.
Dreadfeast Demon

Dreadfeast Demon {5}{B}{B}

Creature - Demon
Flying
At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of Dreadfeast Demon.
6/6
Dreadful as the Storm

Dreadful as the Storm {2}{U}

Instant
Target creature has base power and toughness 5/5 until end of turn. The Ring tempts you.
"I shall not be dark, but beautiful and terrible as the Morning and the Night! All shall love me and despair!"
Related cards: The Ring The Ring Tempts You
  • The Lord of the Rings: Tales of Middle-earth 48 499
Dreadwurm

Dreadwurm {4}{B}

Creature - Wurm Horror
Landfall — Whenever a land you control enters, Dreadwurm gains indestructible until end of turn.
5/4
Dream Devourer

Dream Devourer {1}{B}

Creature - Demon Cleric
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}.
Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.
0/3
Dream Strix

Dream Strix {2}{U}

Creature - Bird Illusion
Flying
When Dream Strix becomes the target of a spell, sacrifice it.
When Dream Strix dies, learn.
3/2
Dream Trawler

Dream Trawler {2}{W}{W}{U}{U}

Creature - Sphinx
Flying, lifelink
Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.
Whenever Dream Trawler attacks, draw a card.
Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.
3/5
Dream-Thief's Bandana

Dream-Thief's Bandana {2}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, look at the top card of their library, then exile it face down. For as long as it remains exiled, you may play it, and mana of any type can be spent to cast that spell.
Equip {1}
  • Outlaws of Thunder Junction Commander 38 74
Dreamdew Entrancer

Dreamdew Entrancer {2}{G}{U}

Creature - Frog Wizard
Reach
When Dreamdew Entrancer enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards.
"Your dreams are too precious to leave to chance."
3/4
Dreamroot Cascade

Dreamroot Cascade

Land
Dreamroot Cascade enters tapped unless you control two or more other lands.
{T}: Add {G} or {U}.
Dreamshackle Geist

Dreamshackle Geist {1}{U}{U}

Creature - Spirit
Flying
At the beginning of combat on your turn, choose up to one —
• Tap target creature.
• Target creature doesn't untap during its controller's next untap step.
3/1
Related card: Dreamshackle Geist (Alchemy)
Dreamtail Heron

Dreamtail Heron {4}{U}

Creature - Elemental Bird
Mutate {3}{U}
Flying
Whenever this creature mutates, draw a card.
3/4
Dreamtide Whale

Dreamtide Whale {2}{U}

Creature - Whale
Vanishing 2
Whenever a player casts their second spell each turn, proliferate.
7/5
Dress Down

Dress Down {1}{U}

Enchantment
Flash
When Dress Down enters, draw a card.
Creatures lose all abilities.
At the beginning of the end step, sacrifice Dress Down.
Drift of Phantasms

Drift of Phantasms {2}{U}

Creature - Spirit
Defender
Flying
Transmute {1}{U}{U}
0/5
Drivnod, Carnage Dominus

Drivnod, Carnage Dominus {3}{B}{B}

Legendary Creature - Phyrexian Horror
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
{B/P}{B/P}, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod, Carnage Dominus.
8/3
Drizzt Do'Urden

Drizzt Do'Urden {3}{G}{W}

Legendary Creature - Elf Ranger
Double strike
When Drizzt Do'Urden enters, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.
Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference.
3/3
  • Adventures in the Forgotten Realms Promos 220a 220p 220s
  • Adventures in the Forgotten Realms 220 338
Drogskol Reaver

Drogskol Reaver {5}{W}{U}

Creature - Spirit
Flying, double strike, lifelink
Whenever you gain life, draw a card.
Wracked and warped with anguish, it obsessively seeks out other souls to hoard within its eternal prison.
3/5
Drogskol Reinforcements

Drogskol Reinforcements {3}{W}

Creature - Spirit Soldier
Melee
Other Spirits you control have melee.
Prevent all noncombat damage that would be dealt to Spirits you control.
2/2
Dromoka's Command

Dromoka's Command {G}{W}

Instant
Choose two —
• Prevent all damage target instant or sorcery spell would deal this turn.
• Target player sacrifices an enchantment.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature you don't control.
Drown in Dreams

Drown in Dreams {X}{2}{U}

Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target player draws X cards.
• Target player mills twice X cards.
Drowned Catacomb

Drowned Catacomb

Land
Drowned Catacomb enters tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}.
"The living goddess Amdo sees and hears all."
—Ramo