4956 cards found
Endless Swarm

Endless Swarm {5}{G}{G}{G}

Sorcery
Create a 1/1 green Snake creature token for each card in your hand.
Epic
  • Saviors of Kamigawa
Endless Whispers

Endless Whispers {2}{B}{B}

Enchantment
Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."
Those who find death under the black sun's shadow cannot escape its pull.
  • Fifth Dawn
Enduring Ideal

Enduring Ideal {5}{W}{W}

Sorcery
Search your library for an enchantment card, put it onto the battlefield, then shuffle.
Epic
  • Saviors of Kamigawa
Enduring Renewal

Enduring Renewal {2}{W}{W}

Enchantment
Play with your hand revealed.
If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.
Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
Enemy of the Guildpact

Enemy of the Guildpact {4}{B}

Creature - Spirit
Protection from multicolored
Guilds often exterminate those who saw or knew too much. Some vindictive souls retain their knowledge, using it in the afterlife to crush the guilded and the vile bargain that gives them power.
4/2
  • Dissension
Energizer

Energizer {4}

Artifact Creature - Juggernaut
{2}, {T}: Put a +1/+1 counter on Energizer.
Like a kettle set to boil, it must eventually go off—on someone.
2/2
  • Tempest
Energy Arc

Energy Arc {W}{U}

Instant
Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
"Relent, and you may transcend your situation."
—Gerda Äagesdotter, Archmage of the Unseen
Energy Bolt

Energy Bolt {X}{R}{W}

Sorcery
Choose one —
• Energy Bolt deals X damage to target player or planeswalker.
• Target player gains X life.
Life and death are two faces of the same coin.
  • Mirage
Energy Vortex

Energy Vortex {3}{U}{U}

Enchantment
As Energy Vortex enters, choose an opponent.
At the beginning of your upkeep, remove all vortex counters from Energy Vortex.
At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless they pay {1} for each vortex counter on Energy Vortex.
{X}: Put X vortex counters on Energy Vortex. Activate only during your upkeep.
  • Mirage
Enfeeblement

Enfeeblement {B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-2.
"If it is weak, either kill it or ignore it. Anything else honors it."
—Kaervek
Engulfing Flames

Engulfing Flames {R}

Instant
Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.
Flashback {3}{R}
  • Odyssey
Enigma Eidolon

Enigma Eidolon {3}{U}

Creature - Spirit
{U}, Sacrifice Enigma Eidolon: Target player mills three cards.
Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand.
2/2
  • Dissension
Enigma Sphinx Avatar

Enigma Sphinx Avatar

Vanguard
Whenever you cast a colored artifact spell for the first time each turn, search your library for a colored artifact card chosen at random whose mana value is less than that spell's mana value. You may play that card without paying its mana cost. If you don't, put that card on the bottom of your library.
Hand size bonus: -1
Life bonus: +5
  • Magic Online Avatars
Enlistment Officer

Enlistment Officer {3}{W}

Creature - Human Soldier
First strike
When Enlistment Officer enters, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.
2/3
  • Apocalypse
Enraging Licid

Enraging Licid {1}{R}

Creature - Licid
{R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect.
Enchanted creature has haste.
1/1
  • Tempest
Enshrined Memories

Enshrined Memories {X}{G}

Sorcery
Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
"The race is run in the mind before the first step is taken."
—Dosan the Falling Leaf
  • Betrayers of Kamigawa
Enslaved Dwarf

Enslaved Dwarf {R}

Creature - Dwarf
{R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn.
Captive dwarves always regain their freedom, either through escape or through a desperate, fiery death.
1/1
  • Torment
Enslaved Horror

Enslaved Horror {3}{B}

Creature - Horror
When Enslaved Horror enters, each other player may return a creature card from their graveyard to the battlefield.
4/4
  • Mercadian Masques
Enslaved Scout

Enslaved Scout {2}{R}

Creature - Goblin Scout
{2}: Enslaved Scout gains mountainwalk until end of turn.
"Her soldiers' hatred for the Goblins is tempered only by their need for what the Goblins alone hold: knowledge of their mountain home."
—King Darien of Kjeldor
2/2
  • Alliances 71a 71b
Ensnare

Ensnare {3}{U}

Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Tap all creatures.
Rootwater has become as dangerous to its denizens as to its enemies.
  • Nemesis
Ensouled Scimitar

Ensouled Scimitar {3}

Artifact - Equipment
{3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn.
Equipped creature gets +1/+5.
Equip {2}
  • Fifth Dawn
Entangler

Entangler {2}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can block any number of creatures.
"Tell me again," said Latulla, raising her fist, "how just one woman held back an entire Keldon platoon."
  • Prophecy
Entrails Feaster

Entrails Feaster {B}

Creature - Zombie Cat
At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster.
1/1
  • Onslaught
Entropic Eidolon

Entropic Eidolon {3}{B}

Creature - Spirit
{B}, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life.
Whenever you cast a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand.
2/2
  • Dissension
Entropic Specter

Entropic Specter {3}{B}{B}

Creature - Specter Spirit
Flying
As Entropic Specter enters, choose an opponent.
Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.
Whenever Entropic Specter deals damage to a player, that player discards a card.
*/*
  • Exodus