12717 cards found
Zendikar Incarnate

Zendikar Incarnate {2}{R}{G}

Creature - Elemental
Zendikar Incarnate's power is equal to the number of lands you control.
"Her people angered Zendikar, and they faced the land's wrath. That is why Nissa is the last of the animists."
—Numa, Joraga chieftain
*/4
Zendikar Resurgent

Zendikar Resurgent {5}{G}{G}

Enchantment
Whenever you tap a land for mana, add one mana of any type that land produced.
Whenever you cast a creature spell, draw a card.
Zendikar's Roil

Zendikar's Roil {3}{G}{G}

Enchantment
Landfall — Whenever a land you control enters, create a 2/2 green Elemental creature token.
"I was wrong. Zendikar isn't after me. It isn't after any of us. It's not evil or vengeful. It's magnificent . . . but it's in pain."
—Nissa Revane
Zenith Chronicler

Zenith Chronicler {2}

Artifact Creature - Phyrexian Construct
Whenever a player casts their first multicolored spell each turn, each other player draws a card.
It watches through the never-ending day, motionless save for the unsettling, twitching dance it performs as each sun reaches its apex.
3/1
Related card: March Toward Perfection
  • Phyrexia: All Will Be One Promos 246p 246s
  • Phyrexia: All Will Be One 246 399
Zephyr Boots

Zephyr Boots {1}

Artifact - Equipment
Equipped creature has flying.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.
Equip {2}
Related card: Big Spender
  • Strixhaven: School of Mages
Zerapa Minotaur

Zerapa Minotaur {2}{R}{R}

Creature - Minotaur
First strike
{2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability.
There's no difference between bone and crystal when it's piercing your throat.
3/3
  • Prophecy
Zhalfirin Void

Zhalfirin Void

Land
When Zhalfirin Void enters, scry 1.
{T}: Add {C}.
"The wind whispers, 'come home,' but I cannot."
—Teferi
Zhulodok, Void Gorger

Zhulodok, Void Gorger {5}{C}

Legendary Creature - Eldrazi
Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade."
7/4
Zhur-Taa Ancient

Zhur-Taa Ancient {3}{R}{G}

Creature - Beast
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven't seen the Gruul wilds.
7/5
  • Dragon's Maze
Zhur-Taa Druid

Zhur-Taa Druid {R}{G}

Creature - Human Druid
{T}: Add {G}.
Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.
"Only the decadent think magic should be pristine and without cost."
1/1
Zhur-Taa Goblin

Zhur-Taa Goblin {R}{G}

Creature - Goblin Berserker
Riot
Among the Zhur-Taa Clan, goblins are the first to enter battlefury. When the battle is over, the survivors are still frothing at the mouth, looking for someone to hit.
2/2
  • Ravnica Allegiance
Zhur-Taa Swine

Zhur-Taa Swine {3}{R}{G}

Creature - Boar
Bloodrush{1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.
Gurley was the first to domesticate one, though his widow didn't take much solace in that accomplishment.
5/4
Zilortha, Apex of Ikoria
Invasion of Ikoria

Zilortha, Apex of Ikoria

Legendary Creature - Dinosaur
(Color indicator: Zilortha, Apex of Ikoria is green)
Reach
For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked.
Phyrexia's largest goliaths stormed Ikoria, ready to challenge the world's great monsters. Zilortha was unimpressed.
8/8
Card has other part: Invasion of Ikoria
Zilortha, Strength Incarnate

Zilortha, Strength Incarnate {3}{R}{G}

Legendary Creature - Dinosaur
Trample
Lethal damage dealt to creatures you control is determined by their power rather than their toughness.
"Many thought they knew its weakness. They are dead."
—Kelsien, the Plague
7/3
  • Commander Masters 366 599
  • Ikoria: Lair of Behemoths 275 275y
Zirilan of the Claw

Zirilan of the Claw {3}{R}{R}

Legendary Creature - Lizard Shaman
{1}{R}{R}, {T}: Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.
3/4
  • Mirage
Zo-Zu the Punisher

Zo-Zu the Punisher {1}{R}{R}

Legendary Creature - Goblin Warrior
Whenever a land enters, Zo-Zu the Punisher deals 2 damage to that land's controller.
"He can cause a lot of pain and do it with no fuss. That's all good, but I just wish he didn't do it to us!"
—Ku-Ku, akki poet
2/2
Zodiac Dog

Zodiac Dog {2}{R}

Creature - Dog
Mountainwalk
". . . Jiang Wei alone still strove with might and main: / Nine times more he fought the north—in vain. . . ."
2/2
Zodiac Dragon

Zodiac Dragon {7}{R}{R}

Creature - Dragon
When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.
". . . The kingdoms three are now the stuff of dream, / For men to ponder, past all praise or blame."
8/8
Zodiac Goat

Zodiac Goat {R}

Creature - Goat
Mountainwalk
". . . Near death in Baidi, having reigned three years, / Bei sadly placed his son in Kongming's care. . . ."
1/1
Zodiac Horse

Zodiac Horse {3}{G}

Creature - Horse
Islandwalk
". . . 'First take Jingzhou, next the Riverlands; / On that rich region, base your own royal stand.' . . ."
3/3
Zodiac Monkey

Zodiac Monkey {1}{G}

Creature - Monkey
Forestwalk
It lives mainly on fruit, leaves, and the occasional nose.
2/1
Zodiac Ox

Zodiac Ox {3}{G}

Creature - Ox
Swampwalk
". . . Cao's abdication changed the face of all; / No mighty battles marked the Southland's fall. . . ."
3/3
Zodiac Rabbit

Zodiac Rabbit {G}

Creature - Rabbit
Forestwalk
". . . The world's affairs rush on, an endless stream; / A sky-told fate, infinite in reach, dooms all. . . ."
1/1
Zodiac Rooster

Zodiac Rooster {1}{G}

Creature - Bird
Plainswalk
". . . But the time of Han had run—could he [Kongming] not tell?— / That night his master star fell past the hills. . . ."
2/1
Zodiac Tiger

Zodiac Tiger {2}{G}{G}

Creature - Cat
Forestwalk
". . . Three kings no more—Chenliu, Guiming, Anle. / The fiefs and posts must now be filled anew. . . ."
3/4