33835 cards found
Desecrated Earth

Desecrated Earth {4}{B}

Sorcery
Destroy target land. Its controller discards a card.
"The land is swollen with mana, cursed relics, and secrets. If you puncture it, you never know what will burst out."
—Javad Nasrin, Ondu relic hunter
  • Zendikar
Scrambleverse

Scrambleverse {6}{R}{R}

Sorcery
For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.
Sometimes a little chaos is in order.
  • Magic 2012
Rix Maadi, Dungeon Palace

Rix Maadi, Dungeon Palace

Land
{T}: Add {C}.
{1}{B}{R}, {T}: Each player discards a card. Activate only as a sorcery.
Even miles away, if you put your ear to the sewer vents, you can hear the screams and the tempestuous laughter.
Patient Zero

Patient Zero {1}{B}

Creature - Zombie
Lifelink
Damage isn't removed from creatures your opponents control during cleanup steps.
2/2
  • Alchemy: Innistrad
Memories Returning

Memories Returning {2}{U}{U}

Sorcery
Reveal the top five cards of your library. Put one of them into your hand. Then choose an opponent. They put one on the bottom of your library. Then you put one into your hand. Then they put one on the bottom of your library. Put the other into your hand.
Flashback {7}{U}{U}
Relic Bane

Relic Bane {1}{B}{B}

Enchantment - Aura
Enchant artifact
Enchanted artifact has "At the beginning of your upkeep, you lose 2 life."
A sword that has seen cowardice in battle exacts the price of honor from its wielder.
  • Mirrodin
Two-Headed Giant

Two-Headed Giant {2}{R}{R}

Creature - Giant Warrior
Whenever this creature attacks, flip two coins. If both coins come up heads, this creature gains double strike until end of turn. If both coins come up tails, this creature gains menace until end of turn.
He watches the pass in both directions, and all must pay his toll.
4/4
Ghost of Ramirez DePietro

Ghost of Ramirez DePietro {2}{U}

Legendary Creature - Spirit Pirate
Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater.
Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand.
Partner
2/3
Hibernation

Hibernation {2}{U}

Instant
Return all green permanents to their owners' hands.
The deep sleep of winter is not always restful.
Alesha's Vanguard

Alesha's Vanguard {3}{B}

Creature - Orc Warrior
Dash {2}{B}
Boundaries drawn on maps or marked with stone have no meaning for the Mardu.
3/3
Breathstealer's Crypt

Breathstealer's Crypt {2}{U}{B}

Enchantment
If a player would draw a card, instead they draw a card and reveal it. If it's a creature card, that player discards it unless they pay 3 life.
"Far too many soldiers have died in their beds."
—Telim'Tor
  • Visions
Five Kids in a Trenchcoat

Five Kids in a Trenchcoat {2}{W}

Creature - Human Citizen
Five Kids in a Trenchcoat counts as five creatures for spells and effects that count the number of creatures you control.
1/5
Pact Weapon

Pact Weapon {3}{B}

Artifact - Equipment
As long as this Equipment is attached to a creature, you don't lose the game for having 0 or less life.
Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value.
Equip—Discard a card.
Staff of the Sun Magus

Staff of the Sun Magus {3}

Artifact
Whenever you cast a white spell or a Plains you control enters, you gain 1 life.
A symbol of conviction in uncertain times.
Veyran, Voice of Duality

Veyran, Voice of Duality {1}{U}{R}

Legendary Creature - Efreet Wizard
Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran gets +1/+1 until end of turn.
If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
2/2
Scars of the Veteran

Scars of the Veteran {4}{W}

Instant
You may exile a white card from your hand rather than pay this spell's mana cost.
Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
Hematite Golem

Hematite Golem {4}

Artifact Creature - Golem
{1}{R}: This creature gets +2/+0 until end of turn.
Centuries before the first peaks of the Oxidda Chain rewrote the laws of magnetism, the golems patrolled Mirrodin's featureless surface unhindered.
1/4
Outbreak

Outbreak {3}{B}

Sorcery
You may discard a Swamp card rather than pay this spell's mana cost.
Choose a creature type. All creatures of that type get -1/-1 until end of turn.
This plague chooses its victims.
  • Prophecy
Dreams of the Dead

Dreams of the Dead {3}{U}

Enchantment
{1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else.
Implement of Malice

Implement of Malice {2}

Artifact
{B}, Sacrifice this artifact: Target player discards a card. Activate only as a sorcery.
When this artifact is put into a graveyard from the battlefield, draw a card.
Snarlfang Vermin

Snarlfang Vermin {B}

Creature - Rat
Whenever Snarlfang Vermin deals combat damage to a creature, if that creature is still on the battlefield, suspect that creature. It perpetually gains this ability.
Whenever a suspected creature an opponent controls dies while Snarlfang Vermin is in your graveyard, that opponent loses 1 life.
2/1
  • Alchemy: Murders at Karlov Manor
Ultra Magnus, Armored Carrier
Ultra Magnus, Tactician

Ultra Magnus, Armored Carrier

Legendary Artifact - Vehicle
(Color indicator: Ultra Magnus, Armored Carrier is white, red, and green)
Living metal
Haste
Formidable — Whenever Ultra Magnus attacks, attacking creatures you control gain indestructible until end of turn. If those creatures have total power 8 or greater, convert Ultra Magnus.
4/7
Card has other part: Ultra Magnus, Tactician
  • Transformers 15b 29b
Discourtesy Clerk

Discourtesy Clerk {3}{B}

Creature - Vampire Employee
When this creature enters, open an Attraction.
At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.
Myra doesn't pay the vampires to smile—but only because guests found it off-putting.
3/2
  • Unfinity 70 356
Boneclad Necromancer

Boneclad Necromancer {3}{B}{B}

Creature - Human Wizard
When this creature enters, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.
"Living or dead, everyone responds to the proper motivation."
3/3
Tolls of War

Tolls of War {W}{B}

Enchantment
When this enchantment enters, create a Clue token.
Whenever you sacrifice a permanent during your turn, create a 1/1 white Ally creature token. This ability triggers only once each turn.
  • Avatar: The Last Airbender