1824 cards found
Ashnod's Altar

Ashnod's Altar {3}

Artifact
Sacrifice a creature: Add {C}{C}.
"If you work at sawing up carcasses, you notice how the joints fit, how the nerves are arrayed, and how the skin peels back."
—Ashnod, to Tawnos
Related card: Golgothian Sylex
Assemble the Legion

Assemble the Legion {3}{R}{W}

Enchantment
At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.
Atarka Efreet

Atarka Efreet {3}{R}

Creature - Efreet Shaman
Megamorph {2}{R}
When Atarka Efreet is turned face up, it deals 1 damage to any target.
5/1
Athreos, God of Passage

Athreos, God of Passage {1}{W}{B}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to white and black is less than seven, Athreos isn't a creature.
Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
5/4
Augur of Bolas

Augur of Bolas {1}{U}

Creature - Merfolk Wizard
When Augur of Bolas enters, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
1/3
Augury Owl

Augury Owl {1}{U}

Creature - Bird
Flying
When Augury Owl enters, scry 3.
1/1
Aura Gnarlid

Aura Gnarlid {2}{G}

Creature - Beast
Creatures with power less than Aura Gnarlid's power can't block it.
Aura Gnarlid gets +1/+1 for each Aura on the battlefield.
Kill a gnarlid with your first blow, or it'll cheerfully show you how it's done.
2/2
Aura Shards

Aura Shards {1}{G}{W}

Enchantment
Whenever a creature you control enters, you may destroy target artifact or enchantment.
Gaea forged her soldiers into self-wielding weapons that struck down all impurities.
Aura of Silence

Aura of Silence {1}{W}{W}

Enchantment
Artifact and enchantment spells your opponents cast cost {2} more to cast.
Sacrifice Aura of Silence: Destroy target artifact or enchantment.
Not all silences are easily broken.
Aurelia's Fury

Aurelia's Fury {X}{R}{W}

Instant
Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
Avacyn's Pilgrim

Avacyn's Pilgrim {G}

Creature - Human Monk
{T}: Add {W}.
"Avacyn's protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch."
1/1
Avalanche Riders

Avalanche Riders {3}{R}

Creature - Human Nomad
Haste
Echo {3}{R}
When Avalanche Riders enters, destroy target land.
2/2
Avarax

Avarax {3}{R}{R}

Creature - Beast
Haste
When Avarax enters, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle.
{1}{R}: Avarax gets +1/+0 until end of turn.
3/3
Aven Battle Priest

Aven Battle Priest {5}{W}

Creature - Bird Cleric
Flying
When Aven Battle Priest enters, you gain 3 life.
When the shadow of the aven falls across the battlefield, hope rises in the hearts of the soldiers.
3/3
Aven Sentry

Aven Sentry {3}{W}

Creature - Bird Soldier
Flying
"My flock flew from a distant continent ruined by cataclysm and war. Benalia gave us shelter to end our exodus."
3/2
Azorius Charm

Azorius Charm {W}{U}

Instant
Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
Azra Bladeseeker

Azra Bladeseeker {2}{R}

Creature - Azra Warrior
When Azra Bladeseeker enters, each player on your team may discard a card, then each player who discarded a card this way draws a card.
"Never get too attached to a weapon. You must allow a better one to find its way to you."
3/2
Azra Oddsmaker

Azra Oddsmaker {1}{B}{R}

Creature - Azra Warrior
At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.
"I never give odds on my own fights. Unless, of course, you want to bet against me . . ."
3/3
Backwoods Survivalists

Backwoods Survivalists {3}{G}

Creature - Human Warrior
Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.
Paranoia has driven some Kessig communities to hunt down anything—and anyone—that travels through their woods.
4/3
Bala Ged Scorpion

Bala Ged Scorpion {3}{B}

Creature - Scorpion
When Bala Ged Scorpion enters, you may destroy target creature with power 1 or less.
Fast and lethal, with a penchant for the weak and infirm.
2/3
Balduvian Horde

Balduvian Horde {2}{R}{R}

Creature - Human Barbarian
When Balduvian Horde enters, sacrifice it unless you discard a card at random.
"We earn no medals and fight for no titles. Blood is proof of our victory."
—Lovisa Coldeyes
5/5
Balduvian Rage

Balduvian Rage {X}{R}

Instant
Target attacking creature gets +X/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
"Let your heartbeat be the thunder in the valley. Let your swords be the lightning on the peaks."
—Lothar Lovisason, Balduvian chieftain
Balefire Liege

Balefire Liege {2}{R/W}{R/W}{R/W}

Creature - Spirit Horror
Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker.
Whenever you cast a white spell, you gain 3 life.
2/4
Baleful Ammit

Baleful Ammit {2}{B}

Creature - Crocodile Demon
Lifelink
When Baleful Ammit enters, put a -1/-1 counter on target creature you control.
"Not all in our crop deserve the afterlife. We must leave the unworthy behind, Samut."
—Djeru, initiate of Tah crop
4/3
Baleful Strix

Baleful Strix {U}{B}

Artifact Creature - Bird
Flying, deathtouch
When Baleful Strix enters, draw a card.
Its beak rends flesh and bone, exposing the tender marrow of dream.
1/1