33330 cards found
Wishclaw Talisman

Wishclaw Talisman {1}{B}

Artifact
This artifact enters with three wish counters on it.
{1}, {T}, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.
Darigaaz's Caldera

Darigaaz's Caldera

Land - Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {B}, {R}, or {G}.
Nihiloor

Nihiloor {2}{W}{U}{B}

Legendary Creature - Horror
When Nihiloor enters, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor.
Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life.
3/5
  • Forgotten Realms Commander 53 323
Cloudskate

Cloudskate {1}{U}

Creature - Illusion
Flying
Fading 3
2/2
  • Nemesis
Delta Bloodflies

Delta Bloodflies {1}{B}

Creature - Insect
Flying
Whenever this creature attacks, if you control a creature with a counter on it, each opponent loses 1 life.
With the rising waters, bloodflies were found far from their usual swamps.
1/2
  • Tarkir: Dragonstorm
Harmonic Prodigy

Harmonic Prodigy {1}{R}

Creature - Human Wizard
Prowess
If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.
Each note strikes with deadly precision.
1/3
Triumph of Saint Katherine

Triumph of Saint Katherine {4}{W}

Creature - Human Warrior
Lifelink
Praesidium Protectiva — When this creature is put into your graveyard from the battlefield, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library.
Miracle {1}{W}
5/5
  • Warhammer 40,000 Commander 17 17★
Embrace the Unknown

Embrace the Unknown {2}{R}

Sorcery
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Retrace
"Everyone's gotta die somehow. I'll be damned if I meet my end cowering in some cellar."
  • Outlaws of Thunder Junction Commander 28 64
Sanctum of Eternity

Sanctum of Eternity

Land
{T}: Add {C}.
{2}, {T}: Return target commander you own from the battlefield to your hand. Activate only during your turn.
Come and rest here, beyond the constraints of space and time.
  • Commander 2019
Dragonlair Spider

Dragonlair Spider {2}{R}{R}{G}{G}

Creature - Spider
Reach
Whenever an opponent casts a spell, create a 1/1 green Insect creature token.
Swarms thrive in its nest, feeding on leathery bits of discarded wing.
5/6
Imperial Moth
Befriending the Moths

Imperial Moth

Enchantment Creature - Insect
(Color indicator: Imperial Moth is white)
Flying
"The moths of Eiganjo were once no different from any other great beast of Kamigawa's wilds. It took years of patience and dedication to convince them to bear riders."
—History of the Empire
2/4
Card has other part: Befriending the Moths
  • Kamigawa: Neon Dynasty
Unnatural Endurance

Unnatural Endurance {B}

Instant
Devoid
Target creature gets +2/+0 until end of turn. Regenerate it.
"Eldrazi don't die easy. Sometimes they don't die at all."
—Yon Basrel, Oran-Rief survivalist
  • Oath of the Gatewatch
Moon-Circuit Hacker (Alchemy)

Moon-Circuit Hacker (Alchemy) {1}{U}

Enchantment Creature - Human Ninja
Ninjutsu {U}
Whenever Moon-Circuit Hacker deals combat damage to a player, scry 2, then draw a card. Discard a card unless Moon-Circuit Hacker entered this turn.
2/1
Related card: Moon-Circuit Hacker
  • Kamigawa: Neon Dynasty
Phantasmal Bear

Phantasmal Bear {U}

Creature - Bear Illusion
When this creature becomes the target of a spell or ability, sacrifice it.
"You know it to be false, but when its claws find you, what you know won't matter much at all."
—Pol Jamaar, illusionist
2/2
Surgical Suite

Surgical Suite {1}{W}

Enchantment - Room
When you unlock this door, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Card has other part: Hospital Room
  • Duskmourn: House of Horror
Bloodcurdler

Bloodcurdler {1}{B}

Creature - Horror
Flying
At the beginning of your upkeep, mill a card.
Threshold — As long as seven or more cards are in your graveyard, this creature gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."
1/1
  • Odyssey
Spidersilk Armor

Spidersilk Armor {2}{G}

Enchantment
Creatures you control get +0/+1 and have reach.
It hardly weighs anything, but it takes all day to remove.
Dragon Hatchling

Dragon Hatchling {1}{R}

Creature - Dragon
Flying
{R}: This creature gets +1/+0 until end of turn.
"Those dragons grow fast. For a while they feed on squirrels and goblins and then suddenly you're missing a mammoth."
—Hurdek, Mazar mammoth trainer
0/1
Skeletal Grimace

Skeletal Grimace {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature."
"And then I realized we all have skeletons on the inside. Why wait until the bodies are dead to control them?"
—Jadar, ghoulcaller of Nephalia
  • Innistrad
Roost Seek

Roost Seek {G}

Sorcery - Omen
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Card has other part: Sagu Wildling
  • Tarkir: Dragonstorm 157b 306b
Arashin Foremost

Arashin Foremost {1}{W}{W}

Creature - Human Warrior
Double strike
Whenever this creature enters or attacks, another target Warrior creature you control gains double strike until end of turn.
"I would gladly give my life if it would inspire my clan to victory."
2/2
Cynette, Jelly Drover

Cynette, Jelly Drover {3}{U}

Legendary Creature - Human Wizard
When Cynette enters or dies, create a 1/1 blue Jellyfish creature token with flying.
Creatures you control with flying get +1/+1.
"Once you build up an immunity to their deadly venom, they're really quite cuddly!"
2/2
  • Foundations Jumpstart
Magebane Lizard

Magebane Lizard {1}{R}

Creature - Lizard
Whenever a player casts a noncreature spell, this creature deals damage to that player equal to the number of noncreature spells they've cast this turn.
"I didn't miss. Blasted thing snatched my bolt out of the air and ate it!"
—Lilah, Slickshot boss
1/4
  • Outlaws of Thunder Junction
Horned Helm

Horned Helm {2}

Artifact - Equipment
Equipped creature gets +1/+1 and has trample.
{G}{G}: Attach this Equipment to target creature you control.
Equip {1}
Barrage Ogre

Barrage Ogre {3}{R}{R}

Creature - Ogre Warrior
{T}, Sacrifice an artifact: This creature deals 2 damage to any target.
The elves had devised countless strategies to combat Memnarch's war machines, but they had no idea what to do when one was thrown at them.
3/3