15370 cards found
Slimefoot's Survey

Slimefoot's Survey {4}{G}

Sorcery
Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.
  • Dominaria United
Slimefoot, the Stowaway

Slimefoot, the Stowaway {1}{B}{G}

Legendary Creature - Fungus
Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life.
{4}: Create a 1/1 green Saproling creature token.
As Jhoira restored the Weatherlight, a mushroom growing in its hold unexpectedly became her first crew member.
2/3
Sling-Gang Lieutenant

Sling-Gang Lieutenant {3}{B}

Creature - Goblin
When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens.
Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.
Freshly promoted to "first rock," Zaz was eager to make an impact.
1/1
Slingshot Goblin

Slingshot Goblin {2}{R}

Creature - Goblin
{R}, {T}: Slingshot Goblin deals 2 damage to target blue creature.
It's most effective when it doesn't eat the ammunition.
2/2
  • Planeshift
Slinking Serpent

Slinking Serpent {2}{U}{B}

Creature - Serpent
Forestwalk
It winds its way through undergrowth as easily as it swims through shallows.
2/3
  • Invasion
Slinking Skirge

Slinking Skirge {3}{B}

Creature - Phyrexian Imp
Flying
{2}, Sacrifice Slinking Skirge: Draw a card.
Davvol encouraged the skirges; they made excellent sentries and were quite edible if properly seasoned.
2/1
  • Urza's Destiny
Slinn Voda, the Rising Deep

Slinn Voda, the Rising Deep {6}{U}{U}

Legendary Creature - Leviathan
Kicker {1}{U}
When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.
8/8
Slip On the Ring

Slip On the Ring {1}{W}

Instant
Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.
How had it come to be on his finger? He wondered if the Ring itself had not played him a trick.
Related cards: The Ring The Ring Tempts You
Slip Out the Back

Slip Out the Back {U}

Instant
Put a +1/+1 counter on target creature. It phases out.
"I was never here."
Slip Through Space

Slip Through Space {U}

Sorcery
Devoid
Target creature can't be blocked this turn.
Draw a card.
The Eldrazi twisted in a direction that had no name, and a frontal assault became a panicked rout.
Slippery Bogbonder

Slippery Bogbonder {3}{G}

Creature - Human Druid
Flash
Hexproof
When Slippery Bogbonder enters the battlefield, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature.
3/3
Slippery Bogle

Slippery Bogle {G/U}

Creature - Beast
Hexproof
Bogles are very tasty if you can get the skin off. It's getting a blade on them that's the problem.
1/1
Slippery Karst

Slippery Karst

Land
Slippery Karst enters the battlefield tapped.
{T}: Add {G}.
Cycling {2}
Slippery Scoundrel

Slippery Scoundrel {2}{U}

Creature - Human Pirate
Ascend
As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked.
"I'd rather be caught red-handed than leave empty-handed!"
2/2
  • Rivals of Ixalan
Slipstream Eel

Slipstream Eel {5}{U}{U}

Creature - Fish Beast
Slipstream Eel can't attack unless defending player controls an Island.
Cycling {1}{U}
"It's a fine way to travel, if you don't mind the smell."
6/6
Slipstream Serpent

Slipstream Serpent {7}{U}

Creature - Serpent
Slipstream Serpent can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Slipstream Serpent.
Morph {5}{U}
6/6
Slith Ascendant

Slith Ascendant {1}{W}{W}

Creature - Slith
Flying
Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it.
Instinctively drawn to the light of its "mother-sun," each slith follows that sun's path around Mirrodin.
1/1
Slith Bloodletter

Slith Bloodletter {B}{B}

Creature - Slith
Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it.
{1}{B}: Regenerate Slith Bloodletter.
Goblins fear the slith, believing they are children banished from the womb of the Steel Mother, deep within Kuldotha.
1/1
  • Mirrodin
Slith Firewalker

Slith Firewalker {R}{R}

Creature - Slith
Haste
Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.
The slith incubate in the Great Furnace's heat, emerging on Mirrodin's surface only when the four suns have aligned overhead.
1/1
Slith Predator

Slith Predator {G}{G}

Creature - Slith
Trample
Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it.
Born amid the molten metal of the Great Furnace, the slith have more than adapted to the perils of a metal world.
1/1
  • Mirrodin
Slith Strider

Slith Strider {1}{U}{U}

Creature - Slith
Whenever Slith Strider becomes blocked, draw a card.
Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.
A slith's form and function are determined by the color of the sun under which it's born.
1/1
Slither Blade

Slither Blade {U}

Creature - Naga Rogue
Slither Blade can't be blocked.
Some naga initiates move as silently as the suns' reflections on the water.
1/2
Slitherbore Pathway
Darkbore Pathway

Slitherbore Pathway

Land
{T}: Add {G}.
"The Cosmos Serpent carved these tunnels, and his echo remains, a twisting aura of ferocity and boundless growth."
—Haugar, Kannah wayfinder
Card has other part: Darkbore Pathway
Slitherhead

Slitherhead {B/G}

Creature - Plant Zombie
Scavenge {0}
"It makes better use of Uncle Dragi's head than he ever did."
—Pesha, retired blacksmith
1/1
Slithering Shade

Slithering Shade {B}

Creature - Shade
Defender
{B}: Slithering Shade gets +1/+1 until end of turn.
Hellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.
0/1
  • Dissension