33835 cards found
Shiko and Narset, Unified

Shiko and Narset, Unified {1}{U}{R}{W}

Legendary Creature - Human Spirit Dragon
Flying, vigilance
Flurry — Whenever you cast your second spell each turn, copy that spell if it targets a permanent or player, and you may choose new targets for the copy. If you don't copy a spell this way, draw a card.
For peace, lead by example.
4/4
  • Tarkir: Dragonstorm Commander
Threats Around Every Corner

Threats Around Every Corner {3}{G}

Enchantment
When this enchantment enters, manifest dread.
Whenever a face-down permanent you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
  • Duskmourn: House of Horror
Familiar Beeble Mascot

Familiar Beeble Mascot

Stickers
{TK}{TK} — Whenever this creature attacks, untap target permanent.
{TK}{TK}{TK}{TK} — Whenever a creature enters under your control, creatures you control get +1/+1 until end of turn.
{TK}{TK} — 2/3
{TK}{TK}{TK} — 5/3
  • Unfinity Sticker Sheets
Vazi, Keen Negotiator

Vazi, Keen Negotiator {2}{B}{R}{G}

Legendary Creature - Human Advisor
Haste
{T}: Target opponent creates X Treasure tokens, where X is the number of Treasure tokens you created this turn.
Whenever an opponent casts a spell or activates an ability, if mana from a Treasure was spent to cast it or activate it, put a +1/+1 counter on target creature, then draw a card.
3/3
  • New Capenna Commander 92 110
Chandra, Flame's Catalyst

Chandra, Flame's Catalyst {4}{R}{R}

Legendary Planeswalker - Chandra
[+1]: Chandra deals 3 damage to each opponent.
[–2]: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead.
[–8]: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs.
Loyalty:
5
Related card: Chandra's Firemaw
Tangle Golem

Tangle Golem {7}

Artifact Creature - Golem
Affinity for Forests
The longer it weaves through the twisted vines of the Tangle, the more it adopts their hidden strength.
5/4
  • Darksteel
Kyren Sniper

Kyren Sniper {2}{R}

Creature - Goblin
At the beginning of your upkeep, you may have this creature deal 1 damage to target player or planeswalker.
Kyren goblins always act behind the scenes—even in battle.
1/1
  • Mercadian Masques
Bring Low

Bring Low {3}{R}

Instant
Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.
"People are often humbled by the elements. But the elements, too, can be humbled."
—Surrak, khan of the Temur
Elvish Warrior

Elvish Warrior {G}{G}

Creature - Elf Warrior
As graceful as a deer leaping a stream and as deadly as the wolf waiting in ambush on the other side, elvish warriors are the eyes of the forest as well as its unsheathed claws.
2/3
Windmill Slam

Windmill Slam {7}

Sorcery
Create a 4/4 Windmill artifact creature token with defender. When you do, it deals damage equal to its power to any target.
Miracle {0} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
  • Unknown Event
Power Struggle

Power Struggle {2}{U}{U}{U}

Enchantment
During each player's upkeep, that player exchanges control of random target artifact, creature or land he or she controls, for control of random target permanent of the same type that a random opponent controls.
  • Astral Cards
Festering Newt

Festering Newt {B}

Creature - Salamander
When this creature dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.
Its back bubbles like a witch's cauldron, and it smells just as vile.
1/1
Related cards: Bogbrew Witch Bubbling Cauldron
Ranar the Ever-Watchful

Ranar the Ever-Watchful {2}{W}{U}

Legendary Creature - Spirit Warrior
Flying, vigilance
The first card you foretell each turn costs {0} to foretell.
Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.
2/3
  • Kaldheim Commander
Exsanguinate

Exsanguinate {X}{B}{B}

Sorcery
Each opponent loses X life. You gain life equal to the life lost this way.
"I didn't say I would help you find your way home. I said I would help you finish your adventure."
Serra's Embrace

Serra's Embrace {2}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
Dermotaxi

Dermotaxi {2}

Artifact - Vehicle
Imprint — As this Vehicle enters, exile a creature card from a graveyard.
Tap two untapped creatures you control: Until end of turn, this Vehicle becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.
0/0
Pouncing Kavu

Pouncing Kavu {1}{R}

Creature - Kavu
Kicker {2}{R}
First strike
If this creature was kicked, it enters with two +1/+1 counters on it and with haste.
1/1
  • Invasion
Call In a Professional

Call In a Professional {2}{R}

Instant
Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target.
For the next week, Park Heights smelled of burnt oil paint and brimstone.
  • Streets of New Capenna
Enslaved Scout

Enslaved Scout {2}{R}

Creature - Goblin Scout
{2}: This creature gains mountainwalk until end of turn.
"Her soldiers' hatred for the Goblins is tempered only by their need for what the Goblins alone hold: knowledge of their mountain home."
—King Darien of Kjeldor
2/2
  • Alliances 71a 71b
Goblin Dark-Dwellers

Goblin Dark-Dwellers {3}{R}{R}

Creature - Goblin
Menace
When this creature enters, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
4/4
Long River Lurker

Long River Lurker {2}{U}

Creature - Frog Scout
Ward {1}
Other Frogs you control have ward {1}.
When this creature enters, target creature you control can't be blocked this turn. Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control.
2/3
  • Bloomburrow
Breaching Leviathan

Breaching Leviathan {7}{U}{U}

Creature - Leviathan
When this creature enters, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps.
These waters remain uncharted, but not for lack of trying.
9/9
  • Commander 2014
Foul-Tongue Shriek

Foul-Tongue Shriek {B}

Instant
Target opponent loses 1 life for each attacking creature you control. You gain that much life.
Foul-Tongue shamans draw their powers from a dark twisting of the Draconic language.
  • Dragons of Tarkir
Rubblebelt Runner

Rubblebelt Runner {1}{R}{G}

Creature - Lizard Warrior
This creature can't be blocked by creature tokens.
The sly, stealthy warriors of the Slizt Clan survive by hiding in high ground and ambushing their enemies. Other Gruul call them skulkers and cowards, but only from a safe distance.
3/3
  • Ravnica Allegiance
Inspiring Roar

Inspiring Roar {3}{W}

Sorcery
Put a +1/+1 counter on each creature you control.
"This is about more than aether or inventions. Tezzeret's schemes must be stopped!"
—Ajani Goldmane