12707 cards found
Uktabi Faerie

Uktabi Faerie {1}{G}

Creature - Faerie
Flying
{3}{G}, Sacrifice Uktabi Faerie: Destroy target artifact.
Victim of the two-toed faerie
—Suq'Ata expression meaning "broken"
1/1
  • Mirage
Uktabi Kong

Uktabi Kong {5}{G}{G}{G}

Creature - Ape
Trample
When Uktabi Kong enters, destroy all artifacts.
Tap two untapped Apes you control: Create a 1/1 green Ape creature token.
"I desire the acquisition of a potassium-rich fruit comestible of substantial magnitude."
8/8
  • Unhinged
Uktabi Orangutan

Uktabi Orangutan {2}{G}

Creature - Ape
When Uktabi Orangutan enters, destroy target artifact.
The hierarchy of the Uktabi Jungle hinges mostly on who can keep Prince Kibo entertained.
2/2
Uktabi Wildcats

Uktabi Wildcats {4}{G}

Creature - Cat
Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.
{G}, Sacrifice a Forest: Regenerate Uktabi Wildcats.
*/*
Ulamog's Crusher

Ulamog's Crusher {8}

Creature - Eldrazi
Annihilator 2
Ulamog's Crusher attacks each combat if able.
"Whatever the Eldrazi's purpose is, it has nothing to do with something so insignificant as us."
—Nirthu, lone missionary
8/8
Ulamog's Despoiler

Ulamog's Despoiler {6}

Creature - Eldrazi Processor
As Ulamog's Despoiler enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters with four +1/+1 counters on it.
5/5
  • Battle for Zendikar
Ulamog's Dreadsire

Ulamog's Dreadsire {10}

Creature - Eldrazi
Vigilance
Ward—Sacrifice a permanent with mana value 1 or greater.
{T}: Create a 10/10 colorless Eldrazi creature token.
"A general is only as good as their army. Maybe Ulamog is a better leader than I thought."
—Gideon Jura
10/10
  • Modern Horizons 3 Commander
Ulamog, the Ceaseless Hunger

Ulamog, the Ceaseless Hunger {10}

Legendary Creature - Eldrazi
When you cast this spell, exile two target permanents.
Indestructible
Whenever Ulamog, the Ceaseless Hunger attacks, defending player exiles the top twenty cards of their library.
A force as voracious as time itself.
10/10
Ulamog, the Defiler

Ulamog, the Defiler {10}

Legendary Creature - Eldrazi
When you cast this spell, target opponent exiles the top half of their library, rounded up.
Ward—Sacrifice two permanents.
Ulamog, the Defiler enters with a number of +1/+1 counters on it equal to the greatest mana value among cards in exile.
Ulamog has annihilator X, where X is the number of +1/+1 counters on it.
7/7
Ulamog, the Infinite Gyre

Ulamog, the Infinite Gyre {11}

Legendary Creature - Eldrazi
When you cast this spell, destroy target permanent.
Indestructible
Annihilator 4
When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
10/10
Ulasht, the Hate Seed

Ulasht, the Hate Seed {2}{R}{G}

Legendary Creature - Hellion Hydra
Ulasht, the Hate Seed enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.
{1}, Remove a +1/+1 counter from Ulasht: Choose one —
• Ulasht deals 1 damage to target creature.
• Create a 1/1 green Saproling creature token.
0/0
Ulrich of the Krallenhorde
Ulrich, Uncontested Alpha

Ulrich of the Krallenhorde {3}{R}{G}

Legendary Creature - Human Werewolf
Whenever this creature enters or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.
4/4
Card has other part: Ulrich, Uncontested Alpha
Ulrich's Kindred

Ulrich's Kindred {2}{R}

Creature - Wolf
Trample
{3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn.
"I am not its master. We are of the same pack."
—Ulrich, Krallenhorde alpha
3/2
Ulrich, Uncontested Alpha
Ulrich of the Krallenhorde

Ulrich, Uncontested Alpha

Legendary Creature - Werewolf
(Color indicator: Ulrich, Uncontested Alpha is red and green)
Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.
6/6
Card has other part: Ulrich of the Krallenhorde
Ulvenwald Abomination
Ulvenwald Captive

Ulvenwald Abomination

Creature - Eldrazi Werewolf
{T}: Add {C}{C}.
"The Eldrazi are all too practiced at twisting natural into unnatural."
—Nissa Revane
4/6
Card has other part: Ulvenwald Captive
Ulvenwald Bear

Ulvenwald Bear {2}{G}

Creature - Bear
Morbid — When Ulvenwald Bear enters, if a creature died this turn, put two +1/+1 counters on target creature.
Out chasing bears
—Kessig expression meaning "died in the woods"
2/2
  • Dark Ascension
Ulvenwald Behemoth
Ulvenwald Oddity

Ulvenwald Behemoth

Creature - Beast Horror
(Color indicator: Ulvenwald Behemoth is green)
Trample, haste
Other creatures you control get +1/+1 and have trample and haste.
"We've learned enough! I say we run."
—Alena, Kessig trapper
8/8
Card has other part: Ulvenwald Oddity
Ulvenwald Captive
Ulvenwald Abomination

Ulvenwald Captive {1}{G}

Creature - Werewolf Horror
Defender
{T}: Add {G}.
{5}{G}{G}: Transform Ulvenwald Captive.
"Even on a plane as dark as this one, nature will organize a defense against the unnatural."
—Nissa Revane
1/2
Card has other part: Ulvenwald Abomination
Ulvenwald Hydra

Ulvenwald Hydra {4}{G}{G}

Creature - Hydra
Reach
Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.
When Ulvenwald Hydra enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.
*/*
Ulvenwald Mysteries

Ulvenwald Mysteries {2}{G}

Enchantment
Whenever a nontoken creature you control dies, investigate.
Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
Ulvenwald Mystics
Ulvenwald Primordials

Ulvenwald Mystics {2}{G}{G}

Creature - Human Shaman Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.
"With this ritual, we cast aside our fragile humanity . . ."
3/3
Card has other part: Ulvenwald Primordials
  • Innistrad
Ulvenwald Observer

Ulvenwald Observer {4}{G}{G}

Creature - Treefolk
Whenever a creature you control with toughness 4 or greater dies, draw a card.
"I tell you, the trees were closing in! It's by the grace of the Heron alone that I made it out of the Ulvenwald!"
—Ricton, traveling merchant
6/6
Ulvenwald Oddity
Ulvenwald Behemoth

Ulvenwald Oddity {2}{G}{G}

Creature - Beast
Trample, haste
{5}{G}{G}: Transform Ulvenwald Oddity.
"Obviously it's dangerous, but I've never seen anything like it. This could be an entirely new species! I say we follow it."
—Halana, Kessig ranger
4/4
Card has other part: Ulvenwald Behemoth
Ulvenwald Primordials
Ulvenwald Mystics

Ulvenwald Primordials

Creature - Werewolf
(Color indicator: Ulvenwald Primordials is green)
{G}: Regenerate Ulvenwald Primordials.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.
". . . and embrace the ancient ferocity of the undying Wild."
5/5
Card has other part: Ulvenwald Mystics
  • Innistrad
Ulvenwald Tracker

Ulvenwald Tracker {G}

Creature - Human Shaman
{1}{G}, {T}: Target creature you control fights another target creature.
"Peace will come to Innistrad, but only after all abominations have been dealt with, one by one."
1/1