5307 cards found where the colors is W
Cursed Courtier

Cursed Courtier {2}{W}

Creature - Human Noble
Lifelink
When this creature enters, create a Cursed Role token attached to it.
It was the first and last time anyone attempted to levy a tax on the witches of Dunbarrow.
3/3
  • Wilds of Eldraine
Curtain of Light

Curtain of Light {1}{W}

Instant
Cast this spell only during combat after blockers are declared.
Target unblocked attacking creature becomes blocked.
Draw a card.
"Paint gold upon the wind, Shape the wind into a shield, And vanish behind the brightness."
—Snow-Fur, kitsune poet
  • Saviors of Kamigawa
Custodi Peacekeeper

Custodi Peacekeeper {2}{W}

Creature - Human Cleric
Reveal this card as you draft it and note how many cards you've drafted this draft round, including this card.
{W}, {T}: Tap target creature with power less than or equal to the highest number you noted for cards named Custodi Peacekeeper.
2/3
  • Conspiracy: Take the Crown
Custodi Soulbinders

Custodi Soulbinders {3}{W}

Creature - Human Cleric
This creature enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
{2}{W}, Remove a +1/+1 counter from this creature: Create a 1/1 white Spirit creature token with flying.
0/0
Custodi Soulcaller

Custodi Soulcaller {1}{W}{W}

Creature - Human Cleric
Melee
Whenever this creature attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of players you attacked this combat.
1/2
  • Conspiracy: Take the Crown
Custodi Squire

Custodi Squire {4}{W}

Creature - Spirit Cleric
Flying
Will of the council — When this creature enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
3/3
Cut Short

Cut Short {2}{W}

Instant
Convoke
Destroy target planeswalker that was activated this turn or tapped creature.
With one swift, merciful stroke, Tamiyo's story came to an end.
  • March of the Machine
Cut a Deal

Cut a Deal {2}{W}

Sorcery
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
"Abandon your selfish ambitions and become one with the Flesh Singularity."
—Elesh Norn
Cyan, Vengeful Samurai

Cyan, Vengeful Samurai {6}{W}

Legendary Creature - Human Samurai
This spell costs {1} less to cast for each creature card in your graveyard.
Double strike
Whenever one or more creature cards leave your graveyard, put a +1/+1 counter on Cyan.
"There will be no mercy for thee!"
3/3
  • Final Fantasy Commander — 16 132
D'Avenant Archer

D'Avenant Archer {2}{W}

Creature - Human Soldier Archer
{T}: This creature deals 1 damage to target attacking or blocking creature.
Avenant's archers are also trained as poets, so that each arrow is guided by a fragment of verse.
1/2
D'Avenant Healer

D'Avenant Healer {1}{W}{W}

Creature - Human Cleric Archer
{T}: This creature deals 1 damage to target attacking or blocking creature.
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
"One arrow keenly fired might prevent more battlefield wounds than I could treat."
1/2
  • Time Spiral
D'Avenant Trapper

D'Avenant Trapper {2}{W}

Creature - Human Archer
Whenever you cast a historic spell, tap target creature an opponent controls.
"Go swiftly, clever arrow, and teach
The philosophy of stillness."
—D'Avenant verse
3/2
  • Dominaria
DOT-7 Repair Squad

DOT-7 Repair Squad {3}{W}

Artifact Creature - Robot
Flying
{1}{W}: Untap target creature. Activate only as a sorcery and only once each turn.
The DOT-7s are designed to make repairs in any conditions too dangerous for humanoids.
3/3
  • Star Trek
Dack Fayden, Helping Hand

Dack Fayden, Helping Hand {4}{W}{W}

Legendary Creature - Human Advisor
When Dack Fayden enters, reveal cards from the top of your library until you reveal X creature cards, where X is the number of opponents you have. Put those creature cards onto the battlefield, then shuffle. They're goaded for the rest of the game. For each of those permanents, choose a different opponent. Each opponent gains control of the permanent for which they were chosen.
4/6
  • Reality Fracture Commander — 4 89
Daghatar the Adamant

Daghatar the Adamant {3}{W}

Legendary Creature - Human Warrior
Vigilance
Daghatar enters with four +1/+1 counters on it.
{1}{B/G}{B/G}: Move a +1/+1 counter from target creature onto a second target creature.
"Our victories will protect a thousand generations."
0/0
Daily Bugle Reporters

Daily Bugle Reporters {3}{W}

Creature - Human Citizen
When this creature enters, choose one —
• Puff Piece — Put a +1/+1 counter on each of up to two target creatures.
• Investigative Journalism — Return target creature card with mana value 2 or less from your graveyard to your hand.
2/3
Daily Regimen

Daily Regimen {W}

Enchantment - Aura
Enchant creature
{1}{W}: Put a +1/+1 counter on enchanted creature.
What self-indulgence tears down, discipline builds up again.
Dalkovan Packbeasts

Dalkovan Packbeasts {2}{W}

Creature - Ox
Vigilance
Mobilize 3
A burden shared is a burden lightened.
—Mardu proverb
0/4
Damning Verdict

Damning Verdict {3}{W}{W}

Sorcery
Destroy all creatures with no counters on them.
"Yevon is embodied by eternal, unchanging continuity, summoner. Those who question these truths—they are traitors!"
Damping Field

Damping Field {2}{W}

Enchantment
Players can't untap more than one artifact during their untap steps.
Eventually, mages learned to harness the power of natural damping fields and use it for their own ends.
Related card: Golgothian Sylex
  • Antiquities
Dancer's Chakrams

Dancer's Chakrams {3}{W}

Artifact - Equipment
Job select
Equipped creature gets +2/+2, has lifelink and "Other commanders you control get +2/+2 and have lifelink," and is a Performer in addition to its other types.
Krishna — Equip {3}
  • Final Fantasy Commander — 17 105
Dancing Sword

Dancing Sword {1}{W}

Artifact - Equipment
Equipped creature gets +2/+1.
When equipped creature dies, you may have this Equipment become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment.
Equip {1}
Danitha Capashen, Paragon

Danitha Capashen, Paragon {2}{W}

Legendary Creature - Human Knight
First strike, vigilance, lifelink
Aura and Equipment spells you cast cost {1} less to cast.
"I will protect the less fortunate. I will love bravely. I will face despair and fight on. As a Capashen, I can do no less."
2/2
Danitha, Benalia's Hope

Danitha, Benalia's Hope {4}{W}

Legendary Creature - Human Knight
First strike, vigilance, lifelink
When Danitha enters, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha.
4/4
Danitha, Sword of Hope

Danitha, Sword of Hope {2}{W}

Legendary Creature - Human Knight
First strike
Whenever you cast an Equipment spell or a spell that targets a creature you control, draw a card. This ability triggers only once each turn.
"Benalia stands for hope and light. I pledge my blade to any that fall under its banner."
2/2
  • Reality Fracture