4600 cards found
Devout Decree

Devout Decree {1}{W}

Sorcery
Exile target creature or planeswalker that's black or red. Scry 1.
"It is not punishment. I am simply making things as they should be."
—Sephara, Sky's Blade
  • Core Set 2020
Devout Harpist

Devout Harpist {W}

Creature - Human
{T}: Destroy target Aura attached to a creature.
The notes themselves are irrelevant. The music's effect, however, is worth ten armies.
1/1
  • Urza's Legacy
Devout Invocation

Devout Invocation {6}{W}

Sorcery
Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.
A prayer to bring demons to their knees.
  • Magic 2014
Devout Lightcaster

Devout Lightcaster {W}{W}{W}

Creature - Kor Cleric
Protection from black
When Devout Lightcaster enters, exile target black permanent.
"Goddess, grant us light to banish the world's shadows."
—Prayer to Kamsa
2/2
  • Zendikar
Devout Monk

Devout Monk {W}

Creature - Human Monk Cleric
When Devout Monk enters, you gain 1 life.
Discipline wears many robes.
1/1
  • Starter 1999
Devout Witness

Devout Witness {2}{W}

Creature - Human Spellshaper
{1}{W}, {T}, Discard a card: Destroy target artifact or enchantment.
The Cho-Arrim fought Mercadia's decadence with more than just swords.
2/2
Dewdrop Cure

Dewdrop Cure {2}{W}

Sorcery
Gift a card
Return up to two target creature cards each with mana value 2 or less from your graveyard to the battlefield. If the gift was promised, instead return up to three target creature cards each with mana value 2 or less from your graveyard to the battlefield.
  • Bloomburrow
Dictate of Heliod

Dictate of Heliod {3}{W}{W}

Enchantment
Flash
Creatures you control get +2/+2.
"In our war Heliod gave mortals some favor, yet other times he withheld aid. Are we still no more than game pieces to him?"
—Polyxene the Doubter
Digsite Engineer

Digsite Engineer {2}{W}

Creature - Dwarf Artificer
Whenever you cast an artifact spell, you may pay {2}. If you do, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
"Dig over there, you bolthead!"
3/3
Dimensional Breach

Dimensional Breach {5}{W}{W}

Sorcery
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
  • Scourge
Discerning Financier

Discerning Financier {2}{W}

Creature - Human Noble
At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token.
{2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card.
2/3
  • Wilds of Eldraine
Disciple of Caelus Nin

Disciple of Caelus Nin {4}{W}

Creature - Human Wizard
When Disciple of Caelus Nin enters, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out.
Permanents can't phase in.
3/4
Disciple of Grace

Disciple of Grace {1}{W}

Creature - Human Cleric
Protection from black
Cycling {2}
Dread was as foreign to her as the landscape ahead.
1/2
Disciple of Kangee

Disciple of Kangee {2}{W}

Creature - Human Wizard
{U}, {T}: Target creature gains flying and becomes blue until end of turn.
When no birds are available, Kangee's disciples fill the sky with anything that's willing to fight.
2/2
  • Planeshift
Disciple of Law

Disciple of Law {1}{W}

Creature - Human Cleric
Protection from red
Cycling {2}
A religious order for religious order.
1/2
  • Urza's Saga
Disciple of the Sun

Disciple of the Sun {4}{W}

Creature - Human Cleric
Lifelink
When Disciple of the Sun enters, return target permanent card with mana value 3 or less from your graveyard to your hand.
Heart of a titan, faith as bright as the dawn.
3/3
Disempower

Disempower {1}{W}

Instant
Put target artifact or enchantment on top of its owner's library.
"Mangara is gone. Who among you doubts that I have taken his power?"
—Kaervek
  • Mirage
Disenchant

Disenchant {1}{W}

Instant
Destroy target artifact or enchantment.
"One down, several thousand more to go."
Related card: Garth One-Eye
Dismantling Blow

Dismantling Blow {2}{W}

Instant
Kicker {2}{U}
Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
"What cannot be destroyed will be bound, but do try to destroy it the first time."
—Rem Karolus, Blade of the Inquisitors
Dismantling Wave

Dismantling Wave {2}{W}

Sorcery
For each opponent, destroy up to one target artifact or enchantment that player controls.
Cycling {6}{W}{W}
When you cycle Dismantling Wave, destroy all artifacts and enchantments.
Dispatch

Dispatch {W}

Instant
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
Venser wondered if it could still be called a teleportation spell if the destination is oblivion.
Dispeller's Capsule

Dispeller's Capsule {W}

Artifact
{2}{W}, {T}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.
"I find its symmetry pleasing. It rids our world of offensive refuse while disposing of itself."
—Dolomarus, Proctor of the Clean
Dispense Justice

Dispense Justice {2}{W}

Instant
Target player sacrifices an attacking creature.
Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.
The Accorders never strike first, but they always strike back.
  • Scars of Mirrodin
Disposal Mummy

Disposal Mummy {2}{W}

Creature - Zombie Jackal
When Disposal Mummy enters, exile target card from an opponent's graveyard.
Without the viziers to oversee their actions, some anointed went to extreme lengths to fulfill their directives.
2/3
Distinguished Conjurer

Distinguished Conjurer {1}{W}

Creature - Human Wizard
Whenever another creature you control enters, you gain 1 life.
{4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control.
1/2