4059 cards found
Fludge, Gunk Guardian

Fludge, Gunk Guardian {3}{B}{G}

Legendary Creature - Slug Ooze
Whenever Fludge, Gunk Guardian or another Slug, Ooze, Fungus, or Mutant enters the battlefield under your control, each opponent shuffles three Gunk cards into their library. (Gunk is a colorless sorcery card with no mana cost that has cycling {4}.)
5/5
  • Mystery Booster 2
Fluros of Myra's Marvels

Fluros of Myra's Marvels {2}{U}{U}

Legendary Creature - Merfolk Performer
As Fluros of Myra's Marvels enters, choose a number greater than 0.
Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X until end of turn, where X is the chosen number.
Partner
3/4
Fluttershy

Fluttershy {1}{G}{W}

Legendary Creature - Pegasus
Defender, flying
{1}, {T}: Put a +1/+1 counter on each creature with a tail target player controls. Stare down up to one target creature until end of turn.
"My sanctuary can be the one place in Equestria critters call home."
0/4
  • Secret Lair Drop
Foam Weapons Kiosk

Foam Weapons Kiosk

Artifact - Attraction
Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.
Nothing is safe in the hands of an eight-year-old.
Attraction Lights: 2, 6
Focused Funambulist

Focused Funambulist {1}{U}

Creature - Human Performer
Flash
As Focused Funambulist enters, you may put an art sticker on the empty side of the balancing pole. When you do, ask a person outside the game "Does this look balanced?" If they say yes, you may tap or untap target creature.
2/1
  • Unfinity 47 333
Folk of An-Havva

Folk of An-Havva {G}

Creature - Human
Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
"This town's only for good folk. The rest can go to the city."
—Joskun, An-Havva Constable
1/1
Related card: Apocalypse Chime
  • Homelands 87a 87b
Follow the Tracks

Follow the Tracks {2}{G}

Sorcery
Conjure a card of your choice from Follow the Tracks's spellbook onto the battlefield.
Related cards: Gate of the Black Dragon Gate to Manorborn Gate to Seatower Gate to Tumbledown Gate to the Citadel
  • Alchemy Horizons: Baldur's Gate
For Each of You, a Gift

For Each of You, a Gift

Scheme
When you set this scheme in motion, for each opponent, create a 3/3 black Horror creature token that attacks that player each combat if able.
"My generosity blesses you all, even the undeserving."
  • Archenemy: Nicol Bolas Schemes
Force Void

Force Void {2}{U}

Instant
Counter target spell unless its controller pays {1}.
Draw a card at the beginning of the next turn's upkeep.
"My mind and spirit are one—a barrier not readily passed."
—Gustha Ebbasdotter, Kjeldoran Royal Mage
  • Ice Age
Force of Rowan

Force of Rowan {3}{R}{R}

Instant
You may pay 1 life and exile a red card from your hand rather than pay this spell's mana cost.
Copy target instant or sorcery spell. You may choose new targets for the copy.
  • Unknown Event
Forceful Cultivator

Forceful Cultivator {2}{G}{G}

Creature - Snake Shaman
This spell costs {2} less to cast if there are no land cards in your hand.
When Forceful Cultivator enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
2/3
  • Alchemy: Kamigawa
Foresight

Foresight {1}{U}

Sorcery
Search your library for three cards, exile them, then shuffle.
Draw a card at the beginning of the next turn's upkeep.
  • Alliances 29a 29b
Forest Bear

Forest Bear {1}{G}

Creature - Bear
2/2
Forestfolk

Forestfolk {2}{U}{G}

Creature - Elf Wizard
When Forestfolk enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
When Forestfolk leaves the battlefield, draw a card.
2/2
  • Unknown Event
Forethought Amulet

Forethought Amulet {5}

Artifact
At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay {3}.
If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead.
  • Legends
Forge Boss (Alchemy)

Forge Boss (Alchemy) {2}{B}{R}

Creature - Human Warrior
Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn.
4/4
Related card: Forge Boss
  • Streets of New Capenna
Forge, Neverwinter Charlatan

Forge, Neverwinter Charlatan {3}{B}

Legendary Creature - Human Rogue
Menace
Ward—Sacrifice a creature.
Forge, Neverwinter Charlatan gets +2/+0 for each Treasure you control.
Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn.
2/4
  • Secret Lair Drop
Forgeborn Phoenix

Forgeborn Phoenix {1}{R}{R}

Artifact Creature - Equipment Phoenix
Flying
Equipped creature has flying.
Whenever Forgeborn Phoenix or equipped creature dies, it perpetually gains "Whenever an equipped creature you control deals combat damage to a player or planeswalker, return this card from your graveyard to battlefield tapped."
Reconfigure {R}
2/2
  • Alchemy: Kamigawa
Forgefire Automaton

Forgefire Automaton {7}

Artifact Creature - Construct
Prototype {2}{B} — 3/2
At the beginning of your upkeep, return target creature card with power less than Forgefire Automaton's power from your graveyard to the battlefield. Its base power perpetually becomes equal to Forgefire Automaton's power.
8/5
  • Alchemy: The Brothers' War
Forget

Forget {U}{U}

Sorcery
Target player discards two cards, then draws as many cards as they discarded this way.
Related card: Apocalypse Chime
Form of the Approach of the Second Sun

Form of the Approach of the Second Sun {4}{W}

Enchantment
When this enchantment enters, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head.
When you draw yourself, you win the game.
When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment.
  • Unfinity 9 295
Form of the Mulldrifter

Form of the Mulldrifter {4}{U}

Kindred Enchantment - Elemental
When Form of the Mulldrifter enters, draw two cards.
You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.)
Form of the Squirrel

Form of the Squirrel {G}

Enchantment
As Form of the Squirrel enters, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield.
Creatures can't attack you.
You have shroud.
You can't cast spells.
  • Unhinged
Form of the Stax Player

Form of the Stax Player {5}{W}

Enchantment
At the beginning of your upkeep, create a random token that's a copy of one of the following:
Aven Mindcensor, Drannith Magistrate, Ghostly Prison, Hushbringer, Smokestack, or Thalia, Guardian of Thraben. (There are six of them, so one easy way to select is to roll a D6.)
When Form of the Stax Player leaves the battlefield, sacrifice each token created with it.
  • Unknown Event
Formation

Formation {1}{W}

Instant
Target creature gains banding until end of turn.
Draw a card at the beginning of the next turn's upkeep.
"I have been a warrior for over four hundred years, and yet each generation of Kjeldorans teaches me new tricks. There can be no better allies."
—Taaveti of Kelsinko, Elvish Hunter
  • Ice Age