33523 cards found
Grinning Totem

Grinning Totem {4}

Artifact
{2}, {T}, Sacrifice this artifact: Search target opponent's library for a card and exile it. Then that player shuffles. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.
Viridian Harvest

Viridian Harvest {G}

Enchantment - Aura
Enchant artifact
When enchanted artifact is put into a graveyard, you gain 6 life.
"In the midst of horror beyond imagining, I still see things that lift my heart."
—Ezuri
  • New Phyrexia
Argothian Opportunist

Argothian Opportunist {2}{G}

Creature - Human Scout
When this creature enters, create a tapped Powerstone token.
"Nature adapts. So should we."
3/2
Jugan, the Rising Star

Jugan, the Rising Star {3}{G}{G}{G}

Legendary Creature - Dragon Spirit
Flying
When Jugan dies, you may distribute five +1/+1 counters among any number of target creatures.
5/5
Crash the Ramparts

Crash the Ramparts {2}{G}

Instant
Target creature gets +3/+3 and gains trample until end of turn.
The Legion's conquistadors could endure Ixalan's sun. Their forts could withstand a charging ceratops. But nothing can stop a ceratops strengthened by the sun.
  • Ixalan
Jund Hackblade

Jund Hackblade {B/G}{R}

Creature - Goblin Berserker
As long as you control another multicolored permanent, this creature gets +1/+1 and has haste.
The knights were halfway through their precombat rites before they realized the foul brute meant to start without them.
2/1
  • Alara Reborn
Markov Patrician

Markov Patrician {2}{B}

Creature - Vampire
Lifelink
Vampires of the Markov bloodline pride themselves on their exquisite taste in fashion, art, and "wine of the vein."
3/1
  • Innistrad
Devoted Sultai

Devoted Sultai {2}{G}

Creature - Snake Druid
When this creature enters, you may return target card from your graveyard with mana value X or less to your hand where X is your devotion to Sultai. (Each {U}, {B}, or {G} in the mana cost of permanents you control counts towards your devotion those colors.)
3/3
  • Unknown Event
Aetherwind Basker

Aetherwind Basker {4}{G}{G}{G}

Creature - Lizard
Trample
Whenever this creature enters or attacks, you get {E} for each creature you control.
Pay {E}: This creature gets +1/+1 until end of turn.
Its frill inspired the design of efficient aether collectors.
7/7
Novice Knight

Novice Knight {W}

Creature - Human Knight
Defender
As long as this creature is enchanted or equipped, it can attack as though it didn't have defender.
Even the greatest hero begins with nothing.
2/3
Ixalli's Lorekeeper

Ixalli's Lorekeeper {G}

Creature - Human Druid
{T}: Add one mana of any color. Spend this mana only to cast a Dinosaur spell or activate an ability of a Dinosaur source.
"Did we follow the dinosaurs out of the caverns, or did they follow us? These glyphs could change our entire understanding of our history."
1/1
  • The Lost Caverns of Ixalan
Portcullis Vine

Portcullis Vine {G}

Creature - Plant Wall
Defender
{2}, {T}, Sacrifice a creature with defender: Draw a card.
Nature's way of saying "take the long way home."
0/3
Divine Intervention

Divine Intervention {6}{W}{W}

Enchantment
This enchantment enters with two intervention counters on it.
At the beginning of your upkeep, remove an intervention counter from this enchantment.
When you remove the last intervention counter from this enchantment, the game is a draw.
Penumbra Umbra

Penumbra Umbra {1}{G}

Enchantment - Aura
Enchant creature you control
When Penumbra Umbra is put into a graveyard from the battlefield, create a token that's a copy of enchanted creature, except the token is black.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
  • Mystery Booster 2
Uthros Research Craft

Uthros Research Craft {2}{U}

Artifact - Spacecraft
Station
STATION 3+
Whenever you cast an artifact spell, draw a card. Put a charge counter on this Spacecraft.
STATION 12+
Flying
This Spacecraft gets +1/+0 for each artifact you control.
0/8
  • Edge of Eternities Commander 7 27
Phyrexian Hulk

Phyrexian Hulk {6}

Artifact Creature - Phyrexian Golem
An invasion weapon of ages past, the glistening oil contained the blueprints of countless atrocities.
5/4
Myriad Construct

Myriad Construct {4}

Artifact Creature - Construct
Kicker {3}
If this creature was kicked, it enters with a +1/+1 counter on it for each nonbasic land your opponents control.
When this creature becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.
4/4
Wagon Wrecker

Wagon Wrecker {1}{R}

Creature - Ogre Mercenary
Menace
Whenever Wagon Wrecker deals combat damage to a player, a random nonland card in that player's hand perpetually gains "When you cast this spell, you lose 2 life."
2/1
  • Alchemy: Outlaws of Thunder Junction
Dragon Cultist

Dragon Cultist {4}{R}

Legendary Enchantment - Background
Commander creatures you own have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."
You know that mighty dracoliches will one day rule over this world. For you, that day can't come soon enough.
  • Commander Legends: Battle for Baldur's Gate 170 503
Maralen of the Mornsong Avatar

Maralen of the Mornsong Avatar

Vanguard
At the beginning of the game, you may pay any amount of life.
You can't draw cards.
At the beginning of your draw step, look at the top X cards of your library, where X is the amount of life paid with Maralen of the Mornsong Avatar. Put one of them into your hand, then shuffle.
Hand size bonus: +0
Life bonus: -3
  • Magic Online Avatars
Chrome Cat

Chrome Cat {3}

Artifact Creature - Cat
When this creature enters, scry 1.
"I always say, 'If it's breathing, it's lying.' Luckily my friend here does neither."
—Lord Xander
3/2
  • Streets of New Capenna
Harvest Hand
Scrounged Scythe

Harvest Hand {3}

Artifact Creature - Scarecrow
When this creature dies, return it to the battlefield transformed under your control.
The harvest is never finished.
2/2
Card has other part: Scrounged Scythe
Patient Naturalist

Patient Naturalist {2}{G}

Creature - Human Scout
When this creature enters, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token.
The Atiin delight in delving into the unique wonders of each world they visit.
2/3
  • Outlaws of Thunder Junction
Stella Lee, Wild Card

Stella Lee, Wild Card {1}{U}{R}

Legendary Creature - Human Rogue
Whenever you cast your second spell each turn, exile the top card of your library. Until the end of your next turn, you may play that card.
{T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if you've cast three or more spells this turn.
2/4
  • Outlaws of Thunder Junction Commander
Haunting Imitation

Haunting Imitation {2}{U}

Sorcery
Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.
  • Crimson Vow Commander 13 51