10558 cards found
Brainstorm

Brainstorm {U}

Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
James would let his duck compose now and then, but never make the tea!
Related card: Tome of Gadwick
Bramble Familiar

Bramble Familiar {1}{G}

Creature - Elemental Raccoon
{T}: Add {G}.
{1}{G}, {T}, Discard a card: Return Bramble Familiar to its owner's hand.
2/2
Card has other part: Fetch Quest
Bramblewood Paragon

Bramblewood Paragon {1}{G}

Creature - Elf Warrior
Each other Warrior creature you control enters with an additional +1/+1 counter on it.
Each creature you control with a +1/+1 counter on it has trample.
2/2
Branching Evolution

Branching Evolution {2}{G}

Enchantment
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
As Aclazotz's undead forces approached the temple of Ojer Kaslem, they met a roaring wall of vibrant, flourishing life.
Branchloft Pathway
Boulderloft Pathway

Branchloft Pathway

Land
{T}: Add {G}.
"Not for the bumble-footed nor wobble-stomached."
—Kreq of Sunder Bay
Card has other part: Boulderloft Pathway
Brand

Brand {R}

Instant
Gain control of all permanents you own.
Cycling {2}
"By this glyph I affirm your role."
—Urza, to Karn
Brand of Ill Omen

Brand of Ill Omen {3}{R}

Enchantment - Aura
Enchant creature
Cumulative upkeep {R}
Enchanted creature's controller can't cast creature spells.
"Let those who bear the brand receive no shelter, no kindness, and no comfort from our people."
—Lovisa Coldeyes, Balduvian Chieftain
  • Ice Age
Brash Taunter

Brash Taunter {4}{R}

Creature - Goblin
Indestructible
Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent.
{2}{R}, {T}: Brash Taunter fights another target creature.
"You hit like a kobold!"
1/1
Related card: Goblin Influx Array
Brass Herald

Brass Herald {6}

Artifact Creature - Golem
As Brass Herald enters, choose a creature type.
When Brass Herald enters, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.
Creatures of the chosen type get +1/+1.
2/2
Brass's Bounty

Brass's Bounty {6}{R}

Sorcery
For each land you control, create a Treasure token.
"Why squabble for trinkets when we could be living large off all this gold?"
—Admiral Beckett Brass
Brass's Tunnel-Grinder
Tecutlan, the Searing Rift

Brass's Tunnel-Grinder {2}{R}

Legendary Artifact
When Brass's Tunnel-Grinder enters, discard any number of cards, then draw that many cards plus one.
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it.
Card has other part: Tecutlan, the Searing Rift
Brave the Elements

Brave the Elements {W}

Instant
Choose a color. White creatures you control gain protection from the chosen color until end of turn.
Brawl

Brawl {3}{R}{R}

Instant
Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature."
Anything can happen when patience is scarce and wine is abundant.
  • Mercadian Masques
Brazen Boarding

Brazen Boarding {2}{U}{R}

Sorcery
Brazen Boarding deals 4 damage to target creature or planeswalker. If excess damage is dealt this way, conjure a card with mana value equal to that excess damage from Brazen Boarding's spellbook onto the battlefield. If that excess damage is 4 or greater, instead conjure a card named Admiral Beckett Brass onto the battlefield.
Related cards: Admiral Beckett Brass Corsair Captain Spyglass Siren Staunch Crewmate
  • Alchemy: Ixalan
Brazen Cannonade

Brazen Cannonade {3}{R}

Enchantment
Whenever an attacking creature you control dies, Brazen Cannonade deals 2 damage to each opponent.
Raid — At the beginning of your second main phase, if you attacked this turn, exile the top card of your library. Until end of combat on your next turn, you may play that card.
  • Jumpstart 2022
Breach the Multiverse

Breach the Multiverse {5}{B}{B}

Sorcery
Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.
"All worlds will know perfection."
—Elesh Norn
  • March of the Machine Promos 94p 94s
  • March of the Machine 94 358
Breaching Leviathan

Breaching Leviathan {7}{U}{U}

Creature - Leviathan
When Breaching Leviathan enters, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps.
These waters remain uncharted, but not for lack of trying.
9/9
  • Commander 2014
Breaking

Breaking {U}{B}

Sorcery
Target player mills eight cards.
Fuse
Card has other part: Entering
Breaking Point

Breaking Point {1}{R}{R}

Sorcery
Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.
"Enough!"
Breaking Wave

Breaking Wave {2}{U}{U}

Sorcery
You may cast Breaking Wave as though it had flash if you pay {2} more to cast it.
Simultaneously untap all tapped creatures and tap all untapped creatures.
  • Invasion
Breath of Fury

Breath of Fury {2}{R}{R}

Enchantment - Aura
Enchant creature you control
When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
Breath of Malfegor

Breath of Malfegor {3}{B}{R}

Instant
Breath of Malfegor deals 5 damage to each opponent.
The draconic demon loomed over Dack, and he suddenly sensed he wasn't the only Planeswalker that Malfegor had encountered.
Breath of the Sleepless

Breath of the Sleepless {3}{U}

Enchantment
You may cast Spirit spells as though they had flash.
Whenever you cast a creature spell during an opponent's turn, tap up to one target creature.
Worse than the obscuring mists are the ghastly faces that appear in the glow of spectral lanterns.
Breathkeeper Seraph

Breathkeeper Seraph {4}{W}{W}

Creature - Angel
Flying, soulbond
As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep."
4/4
Breathstealer's Crypt

Breathstealer's Crypt {2}{U}{B}

Enchantment
If a player would draw a card, instead they draw a card and reveal it. If it's a creature card, that player discards it unless they pay 3 life.
"Far too many soldiers have died in their beds."
—Telim'Tor
  • Visions