14831 cards found
Razorlash Transmogrant

Razorlash Transmogrant {2}

Artifact Creature - Zombie
Razorlash Transmogrant can't block.
{4}{B}{B}: Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs {4} less to activate if an opponent controls four or more nonbasic lands.
3/1
Razormane Masticore

Razormane Masticore {5}

Artifact Creature - Masticore
First strike
At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card.
At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.
5/5
Razortip Whip

Razortip Whip {2}

Artifact
{1}, {T}: Razortip Whip deals 1 damage to target opponent or planeswalker.
"It no longer surprises me what shows up in our raid of a Rakdos revue."
—Janik Bara, Wojek captain
  • Gatecrash
Razortooth Rats

Razortooth Rats {2}{B}

Creature - Rat
Fear
"Men and rats both hunger: we for our playthings; they, for us."
—Crovax, ascendant evincar
2/1
Razzle-Dazzler

Razzle-Dazzler {1}{U}

Creature - Human Wizard
Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn.
"Now you see me, now you—"
1/2
  • Outlaws of Thunder Junction
Reach Through Mists

Reach Through Mists {U}

Instant - Arcane
Draw a card.
"Know one part of the name, obsession begins. Know two parts, paranoia sets in. Know three parts, madness descends. Know all, and only the kami know what will become of you."
—Lady Azami
Related card: Sift Through Sands
Reach for the Sky

Reach for the Sky {3}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +3/+2 and has reach.
When Reach for the Sky is put into a graveyard from the battlefield, draw a card.
  • Outlaws of Thunder Junction
Reach of Branches

Reach of Branches {4}{G}

Tribal Instant - Treefolk
Create a 2/5 green Treefolk Shaman creature token.
Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand.
Growth has no limits.
Reach of Shadows

Reach of Shadows {4}{B}

Instant
Destroy target creature that's one or more colors.
"Is it better to be a fool or a coward? Fools may get things done occasionally, but cowards live longer."
—Ghelesh Shadowmane, rakshasa mage
  • Fate Reforged
Read the Runes

Read the Runes {X}{U}

Instant
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
"The world is a puzzle, and the mind is its key."
Ready

Ready {1}{G}{W}

Instant
Creatures you control gain indestructible until end of turn. Untap each creature you control.
Fuse
Card has other part: Willing
  • Dragon's Maze
Ready to Rumble

Ready to Rumble {4}{R}

Sorcery
Choose one —
• Ready to Rumble deals 5 damage to target creature or planeswalker.
• Destroy target artifact.
"It's too quiet tonight. Go make trouble."
—Ziatora
Related card: Ready to Rumble (Alchemy)
  • Streets of New Capenna
Reality

Reality {2}{G}

Instant
Destroy target artifact.
Card has other part: Illusion
Reality Anchor

Reality Anchor {1}{G}

Instant
Target creature loses shadow until end of turn.
Draw a card.
"See how you like it."
—Ertai, wizard adept
Reality Heist

Reality Heist {5}{U}{U}

Instant
This spell costs {1} less to cast for each artifact you control.
Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
Kaito grabbed the chip, hoping it held answers.
  • Kamigawa: Neon Dynasty
Reality Hemorrhage

Reality Hemorrhage {1}{R}

Instant
Devoid
Reality Hemorrhage deals 2 damage to any target.
Tarek could not tell whether he was losing his blood or his mind.
Reality Spasm

Reality Spasm {X}{U}{U}

Instant
Choose one —
• Tap X target permanents.
• Untap X target permanents.
From the moment the first Eldrazi spawn squirmed free, everything on Zendikar took on an adjusted meaning, a new slant toward or away from the waking giants.
  • Rise of the Eldrazi
Realm Razer

Realm Razer {3}{R}{G}{W}

Creature - Beast
When Realm Razer enters the battlefield, exile all lands.
When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.
The behemoth roared, and the world was blasted free of empires and tyrants.
4/2
  • Shards of Alara
Realm Seekers

Realm Seekers {4}{G}{G}

Creature - Elf Scout
Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands.
{2}{G}, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle.
0/0
Realmbreaker, the Invasion Tree

Realmbreaker, the Invasion Tree {3}

Legendary Artifact
{2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else."
{10}, {T}, Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.
  • March of the Machine Promos 263p 263s
  • March of the Machine 263 374
Realms Uncharted

Realms Uncharted {2}{G}

Instant
Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
  • Rise of the Eldrazi
Realmwright

Realmwright {U}

Creature - Vedalken Wizard
As Realmwright enters the battlefield, choose a basic land type.
Lands you control are the chosen type in addition to their other types.
There is not a single inch of Ravnica that hasn't been altered at one point or another to fit someone's whims.
1/1
  • Gatecrash
Reap Intellect

Reap Intellect {X}{2}{U}{B}

Sorcery
Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
  • Dragon's Maze
Reap What Is Sown

Reap What Is Sown {1}{G}{W}

Instant
Put a +1/+1 counter on each of up to three target creatures.
The strength of the people comes from the land. And the bounty of the land comes from Karametra.
  • Born of the Gods
Reap the Past

Reap the Past {X}{R}{G}

Sorcery
Return X cards at random from your graveyard to your hand. Exile Reap the Past.
The ground cracked and unleashed a thousand years of history at once.