2023 cards found
Machine God's Effigy

Machine God's Effigy {4}

Artifact
You may have Machine God's Effigy enter as a copy of any creature on the battlefield, except it's an artifact and it has "{T}: Add {U}."
{T}: Add {U}.
Mad Science Fair Project

Mad Science Fair Project {3}

Artifact
{T}: Roll a six-sided die. On a 3 or lower, target player adds {C}. Otherwise, that player adds one mana of any color they choose.
"When it comes down to it, science is more art than science."
  • Unstable
Magebane Armor

Magebane Armor {3}

Artifact - Equipment
Equipped creature gets +2/+4 and loses flying.
Prevent all noncombat damage that would be dealt to equipped creature.
Equip {2}
  • Magic 2010
Magewright's Stone

Magewright's Stone {2}

Artifact
{1}, {T}: Untap target creature that has an activated ability with {T} in its cost.
The stones hark back to an age before civilization, when the living earth blessed all who trod its untamed wilds.
Magic Designer

Magic Designer {2}

Creature - Human Gamer
When Magic Designer enters the battlefield, look at the top 10 cards of your library. You may reveal a playtest card from among them and put it into your hand, then put the rest on the bottom of your library in a random order.
2/2
  • Unknown Event
Magistrate's Scepter

Magistrate's Scepter {3}

Artifact
{4}, {T}: Put a charge counter on Magistrate's Scepter.
{T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
Related card: Break Expectations
Magma Mine

Magma Mine {1}

Artifact
{4}: Put a pressure counter on Magma Mine.
{T}, Sacrifice Magma Mine: It deals damage equal to the number of pressure counters on it to any target.
BOOM!
  • Visions
Magnetic Mine

Magnetic Mine {4}

Artifact
Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller.
  • Mirrodin Besieged
Magnetic Web

Magnetic Web {2}

Artifact
If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able.
Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able.
{1}, {T}: Put a magnet counter on target creature.
  • Tempest
Magnifying Glass

Magnifying Glass {3}

Artifact
{T}: Add {C}.
{4}, {T}: Investigate.
"These footprints mean only one thing: the streetcleaner is running late!"
—Argyle, Agency junior detective
Related card: Agency Outfitter
Malachite Talisman

Malachite Talisman {2}

Artifact
Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent.
  • Ice Age
Mana Crypt

Mana Crypt {0}

Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
{T}: Add {C}{C}.
Many of the ancient civilizations beneath Ixalan were destroyed by outside forces. Others tapped into power they found they could not control.
Mana Cylix

Mana Cylix {1}

Artifact
{1}, {T}: Add one mana of any color.
Those who dismiss the cylix as an ordinary wooden bowl are blind to the true measure of its worth.
Mana Geode

Mana Geode {3}

Artifact
When Mana Geode enters, scry 1.
{T}: Add one mana of any color.
"I don't care if it's an all-powerful relic or a street vendor's lucky charm. If it brings you courage, wear it."
—Saheeli Rai
Mana Prism

Mana Prism {3}

Artifact
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
Mana Screw

Mana Screw {1}

Artifact
{1}: Flip a coin. If you win the flip, add {C}{C}. Activate only as an instant.
There was no darker or more evil creation in all the multiverse than that of the mana screw.
Mana Vault

Mana Vault {1}

Artifact
Mana Vault doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.
At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.
{T}: Add {C}{C}{C}.
Mana Web

Mana Web {3}

Artifact
Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.
  • Weatherlight
Manaforce Mace

Manaforce Mace {4}

Artifact - Equipment
Domain — Equipped creature gets +1/+1 for each basic land type among lands you control.
Equip {3}
As the shards merged, relics once thought mundane regained forgotten powers.
  • Conflux
Manakin

Manakin {2}

Artifact Creature - Construct
{T}: Add {C}.
"Each night, the artificer tucked the little doll into a locked drawer. Each morning, she awoke to find it waiting beside her with some new bauble."
—"The Artificer's Apprentice"
1/1
Manakin and Millikin

Manakin and Millikin {3}

Artifact Creature - Construct
{T}, Mill a card: Add {C}{C}.
1/2
  • Unknown Event
Manalith

Manalith {3}

Artifact
{T}: Add one mana of any color.
Planeswalkers seek out great monuments throughout the Multiverse, knowing that their builders were unwittingly drawn by the convergence of mana in the area.
Manascape Refractor

Manascape Refractor {3}

Artifact
Manascape Refractor enters tapped.
Manascape Refractor has all activated abilities of all lands on the battlefield.
You may spend mana as though it were mana of any color to pay the activation costs of Manascape Refractor's abilities.
  • Commander 2020
Manifold Key

Manifold Key {1}

Artifact
{1}, {T}: Untap another target artifact.
{3}, {T}: Target creature can't be blocked this turn.
"Locks want to be opened, and treasure wants to be free."
—Nayrex Slipfinger, master thief
Manriki-Gusari

Manriki-Gusari {2}

Artifact - Equipment
Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment."
Equip {1}
  • Saviors of Kamigawa